Your gripes with CoC II

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Stupid_Goo

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Apr 10, 2021
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You mean rape someone without being attacked? You see a NPC wandering about and your PC fucks them?
... So horse mark wyld elf boi in the Old Forest who wants help getting off?
Or that goddess of the springs that will only let you sex her as a male or shemale, because if you have a vag at all, she's the one that dicks you?
Or what about Hashat that exclusively lets elves do the dirty without fighting?
Let's not forget about potentially never having to fight any of the foxes apart from Kuraho because they offer doing you/doing them as payment-
Oh wait, you said rape without fighting, not consensual sex...
...
...
Yeah, I got nothing.
Unless you want something some people call "consenting non-consent," I don't think you'll find any mobs or NPCs you can sneak up on and stick your dick into their hole(s) without having to rough them up a bit.
 

Kingu2

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May 20, 2020
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Yeah, I got nothing.
Unless you want something some people call "consenting non-consent," I don't think you'll find any mobs or NPCs you can sneak up on and stick your dick into their hole(s) without having to rough them up a bit.
This sort of goes hand in hand with the severe lack of corrupt/evil content. people just don't seem to be as interested in making that kind of content.
 

SmithEK

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Apr 20, 2021
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I'm not into the whole raping thing myself. Victory sex is fine seeing as most NPCs would have PC stripped and bent over if they had won.
 
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Wint3rRyd3r

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Feb 14, 2021
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I'm not into the whole raping thing myself. Victory sex is fine seeing as most NPCs would have PC stripped and bent over if they had won.

That seems to be the majority opinion. As someone in the "No rape" group, I quite understand why. I doubt we'll see many scenes where the player is the aggressor. No one seems to want to write those kinds of scenes.
 

Mizukage

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Mar 16, 2021
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They're part of an invading force plaguing the country side. It stops being self defense on their part when they're part of that.

I think corrupt route Azzy is the only one that fits what you want Animalistic. You can just straight up attack her and force yourself on her. I don't think anyone else waits for you to attack first, at least not without trying to rob you at knife/claw/sword/cock point.


Pretty sure they qualify as non-combatant tag alongs instead of part of the military and wouldn't generally be considered a legal target in modern views of war.
 

Wint3rRyd3r

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Feb 14, 2021
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Pretty sure they qualify as non-combatant tag alongs instead of part of the military and wouldn't generally be considered a legal target in modern views of war.

1. They attack first and are still a part of them. I wouldn't say they're non-combatants although it's admittedly iffy with them.
2. We in ye olde other world so the Geneva Convention doesn't apply.
3. This is more personal, but when I play games that have choices I usually metaphorically wipe my ass with the Geneva Convention. I blow up Megaton cuz it's funny to me and I never warn the Batarians I'm gonna blow up their entire system. Stupid evil may be stupid, but it's fun.
4. I wouldn't call it a fight. I like to level grind (I need more levels Savin. Please. I'm desperate. I need bigger numbers.) so taking them down is easy.
5. I didn't destroy Kervus and kill all those people. Benny Hill did. Win3rRyd3rs don't kill people. Benny Hills kill people. Well, except for those imps. And the Alraune. And the centaur pack leaders. Huh. Maybe I am part of the problem. Anyway BRB gonna play Arrival DLC in Legendary Edition. Gotta see that explosion in HD.
 

Wint3rRyd3r

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The explosion wasn't that different. Maybe because I don't have a 4k tv. But maybe one of 3 colors at the end of 3 will look great!

On topic and a minor gripe, the power menu gets kinda hard to navigate as I get more powers. And if I want to equip or just look, I have to be careful or I'll accidentally change my loadout. I went into a fight with all magic powers barring my ultimate one time on accident. I'm a warrior with the swift sword. My smoothbrain can't use spells effectively. That's why I rely on sharp things. But if I don't learn all the things, how will everyone be right in assuming I have a perfect memory?
 

Furio

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May 22, 2021
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My 8 foot tall Orc Barbarian Warrior having only 2 Strength out of character creation is somewhat weird.
 

Balaknightfang

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What if she has a Bodybuilder or Amazonian physique though?
Appearance =/= actual stats. Given a max starting value of 5 and that the Orc Barbarian Warrior still has strength in their affinities, it works out. You're a fair bit tankier than just about every other starting combination instead, with 5 toughess.
 
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Furio

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May 22, 2021
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Appearance =/= actual stats.
Obviously.

Given a max starting value of 5 and that the Orc Barbarian Warrior still has strength in their affinities, it works out. You're a fair bit tankier than just about every other starting combination instead, with 5 toughess.
Let me say it like this, it's disconcerting that all three of these together put such great emphasis on martial tradition yet the result is someone who isn't really any stronger than your typical elf or catgirl (at least at first). I'm sure you can attest to someone like Brint fulfilling the very classical "Barbarian Warrior" archetype and he has an abundance of Strength and Toughness. There's a certain juxtaposition here between what the game's descriptions tells you and the actual mechanical outcome, no? Yes there's the affinity system I'm well aware of, but fresh out the gate how does 2 strength represent my character's background?
 

sumgai

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Jul 17, 2017
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... you're the one that disturbed the stats.

;)

If you're unhappy, go to any trainer and respec.
 

Furio

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May 22, 2021
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I don't mind too much really, I get it's not always easy to translate fluff perfectly into mechanics and you can always compensate with levels, but it's something I wanted to address regardless.
 

Undecided

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Feb 16, 2021
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Obviously.


Let me say it like this, it's disconcerting that all three of these together put such great emphasis on martial tradition yet the result is someone who isn't really any stronger than your typical elf or catgirl (at least at first). I'm sure you can attest to someone like Brint fulfilling the very classical "Barbarian Warrior" archetype and he has an abundance of Strength and Toughness. There's a certain juxtaposition here between what the game's descriptions tells you and the actual mechanical outcome, no? Yes there's the affinity system I'm well aware of, but fresh out the gate how does 2 strength represent my character's background?
The initial starting stats don't represent your character's background, no. That's just how game design generally is - if each new character was maxed from the get go (or at least have one high core stat) it would take the progression out of the game.
The game kind of alludes in your PC's backstory that their affinities are the boon they have gained from their prior life - not raw stats. So, your PC would be able to progress much faster in those specific stats than other baseline characters with no affinities for those stats.

It's not always a perfect 1:1, as with the Brint/Brienne Wayfarer's scenario - they have much higher Strength than the PC can achieve - and Atugia has a much higher Toughness than the PC can achieve - but ya know, Companions need something to differentiate themselves.
 

Furio

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May 22, 2021
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I'd actually be interested in finding out how Strength and Toughness is necessarily differentiated on a physical level in CoC.
 

WolframL

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Feb 12, 2020
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Have you never played an RPG before? There needs to be some way to distinguish how good you are at hitting things from how good you are at taking hits. You could also think of Toughness as 'Constitution' or 'Endurance', they're just different names for the same concept. And no, the two traits do not have an intrinsic need to be linked because one can abstract them, such that someone isn't necessarily physically strong but knows how to take a punch regardless, or has a glass jaw but can hit back ridiculously hard.
 

Furio

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May 22, 2021
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I always found the distinction between Strength and the obligatory Endurance stat arbitrary in most RPGs, and I ask because I'm curious how one would write scenes where Strength and/or Toughness come into play.
 

Undecided

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Feb 16, 2021
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I always found the distinction between Strength and the obligatory Endurance stat arbitrary in most RPGs, and I ask because I'm curious how one would write scenes where Strength and/or Toughness come into play.
To my knowledge there are a couple of scenes like this (Strength / Toughness checks).
  • Toughness seems to be referenced as Endurance for the most part (in scenes) - as seen here.
  • Strength seems to be raw physical capability (for the most part) - as seen Brienne's one pregnancy related scene (need high Strength to overpower her - not even mentioned on the wiki, so no link), Leorah's Bestial sex scene (need high Strength to overpower her - not mentioned on the wiki), and Gwyneth's take into room scene (need high Strength to bridal carry her - not mentioned on the wiki).
I'd suggest having a look at the event writer's guide and the parser documentation.
 

Furio

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May 22, 2021
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Thank you, I actually took a look at the writer's guide earlier but haven't finished the rest.
 

Paradox01

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Feb 8, 2020
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I always found the distinction between Strength and the obligatory Endurance stat arbitrary in most RPGs, and I ask because I'm curious how one would write scenes where Strength and/or Toughness come into play.
A marathon runner wouldn't necessarily be able to deadlift 800lbs while an Olympic weightlifter wouldn't be able to run 26 miles in anything under a couple days. Strength vs Endurance.

In most RPGs, Endurance (or its equivalent) also shows how damage-resistant a character is. One way of explaining this is that with a high Endurance, your PC's body is better adapted to stay in a state of compensated shock - if not putting off the initial effects of shock - for longer than the average NPC before crashing.
 

Helia

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May 8, 2017
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I think tying roleplay dialogue to combat stats was a poor decision, it limits player freedom in an awkward way. If you wanted to create a character similar to Braela from The Minstrel Pair written by Savin, you can't, because being a charmer/dancer inherently restricts your stat allocation. If you want to be a "barbarian" who values academics and learning the world around them, you are similarly restricted in dialogue.

Being able to respec freely was a very good design choice for a sandbox encouraging player freedom, but I think the game would have benefited from disconnecting roleplay from combat. You can't be a teacher for your daughter unless you pick a specific background/class, you can't get select sex scenes if you pick the "wrong" class, and you can't be "intelligent" if you fight in a certain way.

Overall it doesn't impact a huge amount of scenes, I wouldn't say it is anymore than a minor gripe in the scheme of things, but I feel it is worth acknowledging at the very least.
 

Furio

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May 22, 2021
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I think tying roleplay dialogue to combat stats was a poor decision, it limits player freedom in an awkward way. If you wanted to create a character similar to Braela from The Minstrel Pair written by Savin, you can't, because being a charmer/dancer inherently restricts your stat allocation. If you want to be a "barbarian" who values academics and learning the world around them, you are similarly restricted in dialogue.

Being able to respec freely was a very good design choice for a sandbox encouraging player freedom, but I think the game would have benefited from disconnecting roleplay from combat. You can't be a teacher for your daughter unless you pick a specific background/class, you can't get select sex scenes if you pick the "wrong" class, and you can't be "intelligent" if you fight in a certain way.

Overall it doesn't impact a huge amount of scenes, I wouldn't say it is anymore than a minor gripe in the scheme of things, but I feel it is worth acknowledging at the very least.
You're forgetting that CoC is also a CRPG, and that alone holds a great appeal and novelty in the midst of the thousands of Text-Fuck CYOA games out there. You say it's constraining to be barred from content, but it's this sort of Skyrim-esque homogenous design that I find so dreadful in the first place, because there's no reaction to how your character is built. Perhaps I can agree that attributes should hold a more general application so you're not too pigeonhole'd into one singular archetype, but I like the flavor of a physically strong enough character able to overpower a brute or an intelligent wizard utilizing creative applications of magic to make sex more fun.
 

voidrunner

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Jun 26, 2016
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One of my gripes is Lyric being an item you carry around instead of a recruitable character. Like, I get that the reason is that s/he's small, but as someone who has played multiple kobolds in D&D, you kind of learn their strengths. They can actually be pretty sneaky, good fighters. Plus the fact that they are an item makes them easy to misplace or drop. "Let me just clear my inventory and drop some things... OH GOD, where did I put the kobold?!"
 
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Upcast Drake

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May 27, 2017
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One of my gripes is Lyric being an item you carry around instead of a recruitable character. Like, I get that the reason is that s/he's small, but as someone who has played multiple kobolds in D&D, you kind of learn their strengths. They can actually be pretty sneaky, good fighters. Plus the fact that they are an item makes them easy to misplace or drop. "Let me just clear my inventory and drop some things... OH GOD, where did I put the kobold?!"
Companions require significant commitment. They aren't done willy-nilly. I think there is a big misconception that a CoC2 companion is the same thing as a TiTS crewmate or a CoC1 follower. They're completely different realms of effort.

Also, if you drop Lyric after they're thawed they just go back to Ivris' shop.

I'm picking on you, but it's something I've felt needs said in this thread for a while, you're just the straw on the camel's back so to speak.
 
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voidrunner

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Jun 26, 2016
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Companions require significant commitment. They aren't done willy-nilly. I think there is a big misconception that a CoC2 companion is the same thing as a TiTS crewmate or a CoC1 follower. They're completely different realms of effort.

Also, if you drop Lyric after they're thawed they just go back to Ivris' shop.

I'm picking on you, but it's something I've felt needs said in this thread for a while, you're just the straw on the camel's back so to speak.
Thank you for the reply ^^ Glad to know there's no permanently losing them if they are dropped.
 
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Wint3rRyd3r

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The real problem is that we can't use a frozen kobold as a weapon.
 

Wint3rRyd3r

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Kobold=solid object.
Frozen kobold=solider object.

Furthermore, a frozen kobold would be easier to use as a club than a conscious one would be.
 
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