Not enough unique one handed weapons. I like to play tanks and if I am not going paladin there are not any unique one handed weapon options for warriors. There are like 20 unique two handed weapons though. It is really not fair. I also do not like that you instantly lose when the champion is downed. Also also the companions are very unbalanced and some suck really badly in comparison to the best.
we are forced in love path with her if we so much as touch her
Sorry. But you see, sincs Cait giving you her anal virginity is a big deal, I thought being forced to take it locked us in love path. Since she was saving it for someone special. I would still like ability to be able to refuse her, since I am not into her and do not want her to have any funny ideas. And well, it does feel kind of dickish for me to accept her offer even if I do not feel same way. But as long her feelings do not need to be returned equally I am somewhat fine with it. And I like being a dick, so, yeah.Blatantly untrue.
Not enough unique one handed weapons. I like to play tanks and if I am not going paladin there are not any unique one handed weapon options for warriors.
Lance, axe, magical chainsaw blade...I do agree with this. I'd like more unique weapons in general tbh. Lances, axes, maybe
Lance, axe, magical chainsaw blade...
Cait is a character, you can't really dictate what she feels about the Champion so you're always going to be special to her regardless of what the player feels or even what the Champion feels.Since she was saving it for someone special.
I have a feeling that the latter is going to be a hard 'no' because they've already said no magitech weapons, but on the off chance that it did happen through some miracle (it won't, I know) I have a character who would snatch up a magical chainsaw in a heartbeat. xDLance, axe, magical chainsaw blade...
I have a character who would snatch up a magical chainsaw in a heartbeat. xD
I understand. Still wish we could say no to those feelings. That is my point. I do not feel the same way how she feels. Why can't we shut down her advances. Not everyone wants to enter relationship with a harlot.Cait is a character, you can't really dictate what she feels about the Champion so you're always going to be special to her regardless of what the player feels or even what the Champion feels.
Because you're not playing your character. You're inhabiting an avatar, not the classical Player Character you get to build and control 100%. I've said it before and I'll say it again; you're basically playing in a Choose Your Own Adventure book. You can steer the Champion in certain directions but for all intents and purposes, the Champ gonna love/hate what they love/hate and you have next to no say in the matter.I understand. Still wish we could say no to those feelings. That is my point. I do not feel the same way how she feels. Why can't we shut down her advances. Not everyone wants to enter relationship with a harlot.
I understand. Still wish we could say no to those feelings. That is my point. I do not feel the same way how she feels. Why can't we shut down her advances. Not everyone wants to enter relationship with a harlot.
Yeah I guessed. Just feels terrible that we seem to be forced into it. I thought the whole point of her was that we could go from friends with benefits to lovers if you wanted to. I prefer first option since it is so rare in fiction to have something like that with female characters. With how I am understanding, cait is going to become just one of many female companions that have hots for champion, and we can not do anything about it.Because you're not playing your character. You're inhabiting an avatar, not the classical Player Character you get to build and control 100%. I've said it before and I'll say it again; you're basically playing in a Choose Your Own Adventure book. You can steer the Champion in certain directions but for all intents and purposes, the Champ gonna love/hate what they love/hate and you have next to no say in the matter.
I hope you are right.I think that the distinction between kissing and hugging Cait at the end of CaitQuest - the thing that literally just got implemented - services this ambition.
Technically now you're spoiling it because your post contains Animalistic's old post.Dude SPOILERS !!!!!!!!!!!!!!!!!!
It would not have happened if spoilers were not made to begin with.Technically now you're spoiling it because your post contains Animalistic's old post.
Give Savin a hand for that one- oh.If a chainsaw were to ever make an appearance in CoC2, it would be a cameo that I would be describe as.............. Groovy.
I do find some things such as Garths bear and redistribution of skill points on silly side when it comes to game balance and replay value. And being able to learn skills so easily makes your starting choices at character creation seem all but useless since. Since, well, your starting class does not really do much when it comes to your character. Especially wheb you can change class so easily. Passives do not seem to play that much of a role in a fight.
Maybe limiting how much our character can learn and redistribute would make our starting choices seem more important. And redistribution of skills across the game could also make them feel more of a reward when you get them. I am not sure if this
Mhm.Starting class does not matter, no, it's your characters origin. After they become champion they can change it just like they can TF into 10 different races in one day. Deriving any significant meaning behind it doesn't make sense (aside from the RP aspect if you desire), when you consider that's sort of the point of these type of games - CYOA.
Thought I was the only one who had that problem. It's especially annoying if your mouse has that "double click despite technically clicking once" issue mouses can have.So, I don't like the power menu. Regardless of the filters, you're still going to have many more powers than you can easily view, plus, if you're trying to navigate across the list of powers quickly, then you just shouldn't if you don't want to be equipped with a completely random power. Like, if you're using the keyboard controls or you're pressing the arrow keys(in the game) with your mouse, it's fine, but I tend to use the mouse for most navigation. This means, however, that if you're moving across the power menu quickly, you'd be tapping your mouse in rapid succession while hovering over the power two powers left of the one currently being viewed.
If you're familiar with how the power menu works, double-tapping a power causes it to be equipped.
But here's the weirder thing: When you tap a second time, the mouse is hovering over a different power. And it's that power which gets equipped. So basically, I'm trying to head to the far right to look at whatever power I just got, and by the time I've reached it I now have Mirror Stance and Wyvern Sting equipped without my realizing it.
Get a new mouse.Thought I was the only one who had that problem. It's especially annoying if your mouse has that "double click despite technically clicking once" issue mouses can have.