Your gripes with CoC II

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SmithEK

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A gripe I have is that Etheryn cannot be ass-fucked by a pc if their cock is longer than 12 inches (without the champion becoming an evil bastard). Despite this she can take Hashat's 14 incher and the minotaurs in Khorminos' Party Service scene.
It's kinda like how some NPCs will only have sex with champ with they have a cock but doesnt care otherwise if somebody else who is pure female doesn't.
 

Animalistic

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It's kinda like how some NPCs will only have sex with champ with they have a cock but doesnt care otherwise if somebody else who is pure female doesn't.
The only NPC that I can think of doing that is Lusamine. I can not remember anyone else.
 

SmithEK

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The only NPC that I can think of doing that is Lusamine. I can not remember anyone else.
Could be..
Ah Hashat with Etheryn, okay this one is about vaginas.
Ryn's a shemale elf and still gets sexed by Hashat but if champ doesn't have a vagina but still a elf they dont get to.
 

wery12345

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That might just be a oversight from when they were writing her, probably focused more on the ryn getting some horse cock than the champ.
 
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MarcoPolo121

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I think Kiyoko has spoiled me for many impregnable (hah!) girls in this game. If you get a girl pregnant and you don't get to meet the child, name it or do some kind of basic interactions with it, it feels a lot less special. Shout out to Skow and B for their writing of Aileh and Zo's pregnancies.
 

SmithEK

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But we dont get to name Kiyoko's spawn.. her attitude puts me off while Aileh, Livrea and Zo do give the champs the chance to name the kid (even though I'm a sap and just go with what the birth mothers want, since they carried them) and the champs have much better interactions with their kids than Kinu and her siblings.
 

wery12345

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I think an interaction with Rindo explains it as the champ not knowing how kitsune names are/work and with how they are still pretty isolationist having a name that is more marcher than kitsune could cause issues for them. Less done out of malice more done out of the fact kitsune aren't open to people yet.
 

MarcoPolo121

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Can I say? I don't like games where companions have different XP bars from your main character. Unless it's something like XCom where you have a bunch of expendable red shirts for soldiers levelling everyone separately just feels like an annoying act of micromanagement. Thank you for changing it so they match the Champion's XP instead.
 
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wery12345

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I mean there is a reason Berwyn was the last I got to 6, and quin. Both of them just really died turn 1 in the undermountain.
 

The Jingo

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I detest the level cap.

Like I didn't buy the game so that I'd have to micromanage the combat builds and equipment of all the characters. I bought it for the sake of the coom.

In the original CoC combat only really served to gatekeep some content. If you were too weak for an area you could just go out and grind up your level/stats. The progression actually felt rewarding, because if you put your time in you could eventually power through like a living god. There were no real hard limits to the playstyle. You could wear whatever you wanted and develop whichever skills you wanted and in the end it was viable.
 

youngpupa

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I detest the level cap.

Like I didn't buy the game so that I'd have to micromanage the combat builds and equipment of all the characters. I bought it for the sake of the coom.

In the original CoC combat only really served to gatekeep some content. If you were too weak for an area you could just go out and grind up your level/stats. The progression actually felt rewarding, because if you put your time in you could eventually power through like a living god. There were no real hard limits to the playstyle. You could wear whatever you wanted and develop whichever skills you wanted and in the end it was viable.
Mate it's an early access game, calm down.
 
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The Jingo

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Mate it's an early access game, calm down.
Hey man, moaning and groaning is the point of the thread. Just dropping my contribution.

Though I'm not sure how early access is going to help, since isn't the game going to have a hard cap of level 10 when it's done? Like unless there's some ascension mechanic introduced to give you extra perks on a new game+, you're still going to get bogged down by it.
 

WolframL

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Did you play the original game when it was in active development? Or have you played TiTS? It's how they do things. Especially since levels have associated powers and perks and they're refining those over time.

The game is balanced around the party's expected level, if you're having trouble anywhere other than the Undermountain at max level the solution is to Git Gud.
 

The Jingo

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Did you play the original game when it was in active development? Or have you played TiTS? It's how they do things. Especially since levels have associated abilities and perks and they're refining those over time.

When you say "original game" I assume you mean the first CoC. And yeah, I did play it when it was still being actively developed. Not right out of the gate, but I started playing when the game became well known around the net, and I never encountered any leveling or stat cap problems. If combat ever tied you down, you just go to the gym in Tel'Adre and spend a few minutes grinding your stats up. There were only ever a handful of enemies where you needed to grind actual levels for the perk points.

As for TiTs, I never have and never will play it. I'm sure other people like it but for me it's just a world setting problem. I like the fantasy RP. Not so hot for the modern space epic stuff.
 

SmithEK

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When you say "original game" I assume you mean the first CoC. And yeah, I did play it when it was still being actively developed. Not right out of the gate, but I started playing when the game became well known around the net, and I never encountered any leveling or stat cap problems. If combat ever tied you down, you just go to the gym in Tel'Adre and spend a few minutes grinding your stats up. There were only ever a handful of enemies where you needed to grind actual levels for the perk points.

As for TiTs, I never have and never will play it. I'm sure other people like it but for me it's just a world setting problem. I like the fantasy RP. Not so hot for the modern space epic stuff.
One thing I agree with is what's the point in the gym at all in CoC2? Like in TiTs and CoC the gym helped build up the MCs stats.. CoC2 could put that in.
 
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The Jingo

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One thing I agree with is what's the point in the gym at all in CoC2? Like in TiTs and CoC the gym helped build up the MCs stats.. CoC2 could put that in.
I guess you just go there and run for a bit when you want to make sure your character description reads as thin, but like - you could just throw in a few transformative items to get the same result.

Maybe in the future there will be more characters there to bang, but even then that kind of feels lacking. Like come on man, I just want to power solo my journey and strike terror into the hearts of anyone that fights against me.
 

Tide Hunter

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Like come on man, I just want to power solo my journey and strike terror into the hearts of anyone that fights against me.
If your goal is to be able to solo everything as some super strong force, that's not going to be found in CoC2. The team making it deliberately eschewed a lot of stuff present in CoC. It's a fundamentally different game, designed around having a team of companions and relatively limited power. I don't like that the level cap will be 10, I feel like it'll end up not feeling that strong unless there's a massive jump in strength between now and then. Though admittedly, they've said that the level 7 perks apparently make the player and companions way, way stronger than they are now, and they've only not given us level 7 because of the combat rebalance, which has just now begun to actually appear.

But yeah, this isn't a game where you can feasibly venture alone, and it's not meant to be. I'd say you should play TiTS if you want the solo power fantasy, but you apparently don't like sci-fi.
 

wery12345

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The gym exists to modify certain parts of your appearance for the parser checks for said bits.
 
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WolframL

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Like in TiTs and CoC the gym helped build up the MCs stats.. CoC2 could put that in.
Seeing how this game doesn't use a scale of 100 and very specifically doesn't want you to be able to max out all your stats at once (which is why you get three points per level and six stats to spend them on, and it used to be that you wouldn't necessarily get access to all of them) I think the odds of the devs adding a way to permanently raise all your stats to the cap can be measured with the same thermometer used to see whether hell has frozen over.
 

Shrike675

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Behold, the result of someone modding the game to have permanent stat boosters and raising the lvl to 20 and why that's a bad idea.
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wery12345

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Its like DnD, there is no fucking reason to go above tenth level in campaigns. Because the absurdity people can pull.
 

The Jingo

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Savin

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The game is balanced around the party's expected level, if you're having trouble anywhere other than the Undermountain at max level the solution is to Git Gud.
The actual solution is to turn the difficulty down to whatever you're comfortable with. If you want the feeling of unstoppable power in combat, Story Mode exists for that exact reason. If you want more challenge than baseline, turn it up to Dark Mode. These options exist for a reason. :p
 

The Jingo

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The actual solution is to turn the difficulty down to whatever you're comfortable with. If you want the feeling of unstoppable power in combat, Story Mode exists for that exact reason. If you want more challenge than baseline, turn it up to Dark Mode. These options exist for a reason. :p
Well now I just feel like an idiot. Will do
 
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