Fair enough then. The "bad end" won't be like that; the idea is that Steele retains control of the company in public, but is a submissive in private. It's somewhat of a trope for a powerful woman to want to be dominated in her private life, but it exists for a reason (it's hot) and plus Steele isn't really initially in a position of power. The 'Space Kelt' jokes just come up every time there's a dominant taur, really. It doesn't help that my initial plan for him really was pretty much just Space Kelt, and some parts of the doc probably aren't updated.
Another problem with relationships in general in porn games is that players don't want to have stuff randomly sprung on them. It's expected that when you encounter an NPC who ticks a few fetish boxes, they will continue to tick those boxes and ONLY those boxes in subsequent encounters because it's weird and dumb otherwise. But the author doesn't want to write the same scene 5 times and the player doesn't want to read the same scene 5 times, so you have to balance it or else you end up with the first problem I had with Edan's stuff, which was reconciling the start and end of his interactions. In the end the author just has to hope the people who initially liked the character stay liking the character; sometimes the player themselves won't know they want it until they read it.
Another problem with relationships in general in porn games is that players don't want to have stuff randomly sprung on them. It's expected that when you encounter an NPC who ticks a few fetish boxes, they will continue to tick those boxes and ONLY those boxes in subsequent encounters because it's weird and dumb otherwise. But the author doesn't want to write the same scene 5 times and the player doesn't want to read the same scene 5 times, so you have to balance it or else you end up with the first problem I had with Edan's stuff, which was reconciling the start and end of his interactions. In the end the author just has to hope the people who initially liked the character stay liking the character; sometimes the player themselves won't know they want it until they read it.