O_O wow it looks like a lot of stuff is happening in this thread
I know people have talked about CoC II's design documents and such... but I don't know if that was enough. Or too much, for that matter. It looks like the scope of the game has slipped out of their fingers... character customization with intimate consequences, dialogue choices, free movement, time of day, companion NPCs, combat with unique weapons and varieties of damage types/modifiers, base building... I don't know how large the development team is, but there's no way it's large enough to adequately cover all these things. Not even Bethesda can do it, hence the popular catchphrase "wide as an ocean, deep as a puddle".
I don't know how much of a nest egg they've saved up, but maybe they can have more time in "pre-production" for the next game, and along with a more stable and cohesive writing team, and a smaller scope. Then again, without advertising such a large scope, they may end up lacking in Patrons... sigh