Had another paragraph ranting about the lackluster buffs that are outclassed by whitemages powers and how the class seems to focus heavily on magic damage/spell power which is not such a bad thing but leads to some powers being crippled to allow for the charmers to do both types of damage on the same skill. Just recently came to the conclusion that charmers will just be resolve healers/mitigation and no content really needs that yet so most of the powers will remain irrelevant for the foreseeable future.
honestly I'd think it'd be a bit of a problem if bards/resolve supports did become a major need. Since you only have three party slots, including yourself, trying to fit a fourth role in the classic triangle of healer/dps/tank would maybe get a bit frustrating.
of course, we also have healers who can heal resolve too, like witch cait, so even that role is being bogarted.
the biggest issue seems to be that resolve is an entirely separate mechanic/resource from the rest of the gameplay loop and, while combat groups can literally avoid ever needing to invest in seducing people, there are plenty of opponents that are immune to seduction, so you HAVE to do combat once in a while
and of course trying to go halfzies is just gonna shoot yourself in the foot.