I like it!You know what, I'm all for it. As long as he's got a fluffy tail and huge balls, I'm all in. Imagine if he's a reformed twinky bottom turned top in his dilf-ening? Yes please.
Ahem, while I like the idea of blowing a guy under a table, and I enjoyed Brints offer, I am going to connect this comment to my previous gripe about how we always seem to suck horse dick and expand it to "Christ, no guy in this game is willing to go down on us."As long as we can go on a romantic date (where he eats and we suck his FAT nuts) I'm down.
Hey I get it we slob on the knob alot let them get the corn on the cobb 2 right, make HIM sick OUR FAT nuts. I'm down.I like it!
Although, heh, I do like the idea of a making a subby guy into a dom by our own hands. Training/building a boy up gradually from us giving them a leash to having them pick us a color with their initials under our name.
Ahem, while I like the idea of blowing a guy under a table, and I enjoyed Brints offer, I am going to connect this comment to my previous gripe about how we always seem to suck horse dick and expand it to "Christ, no guy in this game is willing to go down on us."
I already brought this couple of times, but it bares repeating: almost every fleshed out guy that we can have sex with has an option where champion gets giddy over sucking their schlong, yet only three non combat encounters, those being Nikol, June, Lyric, Berwyn and Jin Jin (if I remember right) are willing to go down on us. And bless their hearts, but I can not help but notice that all of them lean on more androgynous/feminine side of the spectrum, which I am mentioning for no specific reason.
The most absurd example I can thing of the disparecy in oral content is Imad: a literal man-whore that we pay a pretty penny so that we could suck him off. Now, It could be just me, but the order of operations seems little bit in reverse, don't you think?
So yeah, would you mind if we switch it up a little, yeah? Besides, if this is like any of my dates, I would be one paying for most of it s a blowy for compensation seems only appropriate.
Noticed that too, even if phallic oral is not something I'm particularly into, I still thought it a bit sad"Christ, no guy in this game is willing to go down on us."
Actually, that could be really fun. With a gradual shift in the dynamic where we have to do more to earn the same reward. Like starting with a good old fashioned 69ing, and then in later scenes Mr. Tanuki still 69s us but he takes his sweet time getting the job done so we wind up swallowing 3 loads before we get to finish.I like it!
Although, heh, I do like the idea of a making a subby guy into a dom by our own hands. Training/building a boy up gradually from us giving them a leash to having them pick us a color with their initials under our name.
Ahem, while I like the idea of blowing a guy under a table, and I enjoyed Brints offer, I am going to connect this comment to my previous gripe about how we always seem to suck horse dick and expand it to "Christ, no guy in this game is willing to go down on us."
Whoever wrote Eitan in TiTS should give it a crack because good lord do those scenes convey so well that the man is trying to please you, but is just so dominant that he has you submitting to his tongue despite his best efforts to be sweet. lolNoticed that too, even if phallic oral is not something I'm particularly into, I still thought it a bit sad
You know why it is though, giving is typically scene as being submissive to the one receiving, and most of the more traditionally 'manly' male characters are purely dominant in any relations with the player character.
Ehhhh I dunno, I definitely don't agree that it should just happen. Giving players a clearly marked choice is infinitely better than forcing yet another dom.While i know this has essentially non existent chance to happen, but i would really like if after Etheryns cage is removed, confidence stat would change to sub/dom one instead.
I meant that confidence would be replaced with sub/dom stat or something, would work just like confidence works now. Bulli Ryn to get her to be submissive, encourage to to be more dominant.Ehhhh I dunno, I definitely don't agree that it should just happen. Giving players a clearly marked choice is infinitely better than forcing yet another dom.
I respect that you and others want just a full party of people to bully and dominate your heavily submissive butt, but I don't. I'd much prefer a happy, high con Ryn where we're equals/she's still slightly submissive. And releasing her from the cage should not be the decision that determines whether she goes dom or not.
I’d like them both, confident and yet a sub, then again it would be hell to write all variants I believeI meant that confidence would be replaced with sub/dom stat or something, would work just like confidence works now. Bulli Ryn to get her to be submissive, encourage to to be more dominant.
While i know this has essentially non existent chance to happen, but i would really like if after Etheryns cage is removed, confidence stat would change to sub/dom one instead.
Building off what red said, while I do like doms, I'd prefer if a high-con Etheryn (which I always go for) didn't suddenly become Evelyn (but blue). And, it wouldn't work as something separate but replacing from the confidence meter, so if something like it was implemented, it would sort of be a bait-and-switch for all those who have Ryn as a slightly subby partner. And even aside from that, Ryn's differing variables are plentiful enough that even just adding a cock variable is considered too much extra work to account for, so needing new variants of all the scenes to account for Ryn not only being confident, but a full-on dom would probably cause anyone writing her to have a stroke.I meant that confidence would be replaced with sub/dom stat or something, would work just like confidence works now. Bulli Ryn to get her to be submissive, encourage to to be more dominant.
Yeah, that's the reason dom/sub bit wont be implemented. Both programming and writing for it would be extra annoying.then again it would be hell to write all variants I believe
Etheryn isn't going to get a new D/s meter.
That doesn't change much of what I said though. You're still saying that being nice to Ryn after her cage is removed would automatically turn her into a dom over time. What about all the people who want the same Ryn they've built up from what is basically emotional rock-bottom just without the cage?I meant that confidence would be replaced with sub/dom stat or something, would work just like confidence works now. Bulli Ryn to get her to be submissive, encourage to to be more dominant.
Ryn does not want a vagina and she's never getting one, really never. When she's uncaged she will have one penis size, because she already has so many variables that Savin decided enough is enough. Savin has mentioned elsewhere that there will be ways to perpetuate the bloodline if the Champ can't bear children (most likely with Elthara acting as a surrogate) but Ryn is never getting a vagina.Whenever we get to that accursed cage coming off, TF options to either turn her into a full girl and impregnate her, or bring her dick back to similar levels as Synneva so she can impregnate Champ, chosen around when the Cage is removed and then permanent. Gotta keep the royal bloodline going.
I’ve been kinda wondering if there could ever be a dungeon full of blood thirsty creatures (or demons maybe) where you could get a reward for killing as many as you could.
example: PC has to defeat 10 creatures minimum to survive and the defeat 100 creatures to receive a unique weapon (based on class perhaps?) all the while doing it alone, as you cannot bring companions to the dungeon.
Your inventory button flips to Storage instead of Inventory when you go over the Vault.Some way of accessing the Stash in my Wayfort, unless there is one and I'm just missing it. My preferred option would be a stable for my dear bondage slut pack horse, for engaging in sexy times with, and option to decorate to full on BDSM dungeon and really give her what she wants... but for an easier add, just enabling access while in the Vault would be good.
Gah, I never noticed that. Thank you.Your inventory button flips to Storage instead of Inventory when you go over the Vault.
Gameplay effects for TFing is an absolute NO, because the devs do not want to encourage people to min-max. Intimidation as a writing thing with no gameplay effect can already be approximated by the existing height parser or some combination of background, race or whether a given stat like Strength falls in a particular range, should someone really want to write that.(ex: A Champion could be considered intimidating by other Characters prior to a Combat Encounter due to their large appendage(s))
See above, TFing is not going to grant non-trivial Powers or other perks aside from via soulbinding because that actually has consequences. CoC1 (and early TiTS) made it clear that if you incentivize players to build characters a certain way by giving them gameplay benefits, they'll do that and that fucks up balancing and discourages setting up a character the way you want them to look in favor of what makes the game easier. Never again, is what the devs have made clear. See this post by Tobs if you're interested in some details.Powers for Large Tails/Large Wings/Many-Tails/Many Wings
A Champion who gains multiple Tails, multiple sets of Wings, or a Tail or Wingspan of large enough size could unlock new powers to use in battle based on this (ex: A Tail Thrash where the Champion stands on all fours and ravages the battlefield with large Tails, a Wingbeat where a Champion with large Wings kicks up powerful winds across the battlefield, etc.)
Ah I see your point. I didn't know the history but yeah I can see the problems game design wise such things pose.See above, TFing is not going to grant non-trivial Powers or other perks aside from via soulbinding because that actually has consequences. CoC1 (and early TiTS) made it clear that if you incentivize players to build characters a certain way by giving them gameplay benefits, they'll do that and that fucks up balancing and discourages setting up a character the way you want them to look in favor of what makes the game easier. Never again, is what the devs have made clear. See this post by Tobs if you're interested in some details.
