Bars: this is more personal, but bluntly, bars are often the most standard, generic, boring setpieces ever. There are so many locations that one could use to highlight the flavour of a people and culture, and bam, another bar. Yes, I know that eating and drinking together is the ur-form of human socialisation, but you don't need a bar to do it in. There's a bar on every planet in TiTS, all vaguely the same, and the barsluts that inhabit them tend to be as much setpieces as characters get.
I deliberately avoided shops and bars as much as possible when designing the haus; all shops were consolidated into the storehouse and there's no bar, not as a tile anyway and only mentioned in Bubbles' content. It makes sense, bars and shops are low-hanging fruit. It's kind of like how every fantasy village has a blacksmith because that's what people expect. And that's whats borne out; we simply have far too many blacksmiths who don't do anything. They're the game's most overrepresented profession, I'd say. We have the orc blacksmith, the mare blacksmith, the rat blacksmith, the OTHER orc blacksmith, the lizard blacksmith, the 'mander blacksmith, and there're at least two more that were pushed for.