One of the Narc quest endings crashes the game

Bast

Well-Known Member
Aug 12, 2021
601
350
Didn't "use" any of the androids, installed vagina's into all 3 of them. Happens as soon as I click to advance the scene to talk to her in private, after defeating the dungeon boss.

Version: 0.9.136-BACKER-ELECTRON#6255 Message: You dun fucked up, A-aron. Value of flags["NARC_DUNG_ENDING"] is: 0. Try a number, 1-7. Stack:
TiTSException: You dun fucked up, A-aron. Value of flags["NARC_DUNG_ENDING"] is: 0. Try a number, 1-7.
at h (tits://titsapp/main.b42a1bd1.js:1:10188660)
at Object.hk [as func] (tits://titsapp/content_dhaal.7c8f7010.js:1:4287782)
at e.value (tits://titsapp/main.b42a1bd1.js:1:18582776)
at Object.freeze.s.FUNCTIONS (tits://titsapp/main.b42a1bd1.js:1:35688753)
at HTMLDocument. (tits://titsapp/main.b42a1bd1.js:1:12581367)
Translation not active.; Hash mismatches; may indicate a section of the save has been edited: PC Object, PC Equipment, PC Cocks, Flags (09:16:29.545) (Core) info: GameState postLoad()
(09:16:30.270) (Serialization) info: Setting gameloading marker false
(09:16:39.199) (Creature) info: Status 'Nym-Foe Injections' already present on Jan
(09:16:45.611) (Core) info: narcDungeonScore: droidsDestroyed: 0, droidsSaved: 1, droidsIgnored: 2, jezzyDetained: true, flags.NARC_DUNG_NEGATIVE_SEX: 0
(09:16:47.026) (Combat) info: Beginning combat with DrBlanc.
(09:16:47.030) (UserInterface) info: Pushing "Main Text" to UI state stack, replacing with "Combat".
(09:16:49.717) (Creature) info: Status 'Bleeding' already present on Dr. Blanc
(09:16:49.722) (Combat) log: Exiting applyDamage() early; no attacker was provided. DrBlanc
(09:16:50.639) (Creature) info: Status 'Blinded' already present on Dr. Blanc
(09:16:50.640) (Creature) info: Status 'Bleeding' already present on Dr. Blanc
(09:16:50.640) (Creature) info: Status 'Blinded' already present on Dr. Blanc
(09:16:50.642) (Creature) info: Status 'Bleeding' already present on Dr. Blanc
(09:16:50.643) (Creature) info: Status 'Bleeding' already present on Dr. Blanc
(09:16:50.645) (Combat) log: Exiting applyDamage() early; no attacker was provided. DrBlanc
(09:16:51.617) (Creature) info: Status 'Blinded' already present on Dr. Blanc
(09:16:51.618) (Creature) info: Status 'Bleeding' already present on Dr. Blanc
(09:16:51.618) (Creature) info: Status 'Sundered' already present on Dr. Blanc
(09:16:51.618) (Creature) info: Status 'Blinded' already present on Dr. Blanc
(09:16:51.619) (Creature) info: Status 'Bleeding' already present on Dr. Blanc
(09:16:51.619) (Creature) info: Status 'Sundered' already present on Dr. Blanc
(09:16:51.620) (Creature) info: Status 'Bleeding' already present on Dr. Blanc
(09:16:51.622) (Combat) log: Exiting applyDamage() early; no attacker was provided. DrBlanc
(09:16:52.613) (Creature) info: Status 'Blinded' already present on Dr. Blanc
(09:16:52.615) (Creature) info: Status 'Bleeding' already present on Dr. Blanc
(09:16:52.615) (Creature) info: Status 'Blinded' already present on Dr. Blanc
(09:16:52.616) (Creature) info: Status 'Bleeding' already present on Dr. Blanc
(09:16:52.617) (Creature) info: Status 'Bleeding' already present on Dr. Blanc
(09:16:52.618) (Creature) info: Status 'Sundered' already present on Dr. Blanc
(09:16:52.620) (Combat) log: Exiting applyDamage() early; no attacker was provided. DrBlanc
(09:16:53.580) (Creature) info: Status 'Sundered' already present on Dr. Blanc
(09:16:53.580) (Creature) info: Status 'Blinded' already present on Dr. Blanc
(09:16:53.581) (Creature) info: Status 'Bleeding' already present on Dr. Blanc
(09:16:53.582) (Creature) info: Status 'Blinded' already present on Dr. Blanc
(09:16:53.583) (Creature) info: Status 'Bleeding' already present on Dr. Blanc
(09:16:53.583) (Creature) info: Status 'Sundered' already present on Dr. Blanc
(09:16:53.584) (Creature) info: Status 'Bleeding' already present on Dr. Blanc
(09:16:53.585) (Creature) info: Status 'Sundered' already present on Dr. Blanc
(09:16:53.587) (Combat) log: Exiting applyDamage() early; no attacker was provided. DrBlanc
(09:16:54.244) (UserInterface) info: Popping UI State back to MainText...
(09:16:54.244) (UserInterface) info: Popping from "Combat" and setting "Main Text" as active state.
(09:16:56.206) (Combat) warning: Combat successfully cleaned up combat container.
(09:16:57.140) (Core) fatal: You dun fucked up, A-aron. Value of flags["NARC_DUNG_ENDING"] is: 0. Try a number, 1-7. ```
 
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