Or maybe the Harpy Ringleader. Her late night visits are hilarious. I could definitely see her as a thief class with flight for even more evasion.I still hope for Companion Shar someday, somehow.
Or maybe the Harpy Ringleader. Her late night visits are hilarious. I could definitely see her as a thief class with flight for even more evasion.I still hope for Companion Shar someday, somehow.
Because having one human baby and throwing it nameless into the nursery is not the same scenario as having a bunch of puppies.
and while we're in the milk talk...going back to the kids talk from last page, I wouldn't mind a nursery option where I could... well, NURSE the little buggers. Or at least a breast pump (either at the nursery or maybe the caravan could sell one). It just feels so wasteful that unless I wanna go off to the farm, my champ's only option to milk himself is to masturbate and leave a mess for poor Garth to clean out of the floorboards
and while we're in the milk talk...
can we PLEASE get a perma-lactation item? it's so bothersome having to keep a stock of bovum sherry because I just may forget to milk the champ for a few days and the flow stops.
Technically the champ can also get milked without masturbation if you still have Brint (but not Brienne). Of course, that does require you to be okay with Brint fucking him, either in the ass or just a titfuck.going back to the kids talk from last page, I wouldn't mind a nursery option where I could... well, NURSE the little buggers. Or at least a breast pump (either at the nursery or maybe the caravan could sell one). It just feels so wasteful that unless I wanna go off to the farm, my champ's only option to milk himself is to masturbate and leave a mess for poor Garth to clean out of the floorboards
That would be nice. Since the milking masturbation automatically puts you to sleep, it's rather annoying to me, and while I like having my champs lactate I often don't because of that.and while we're in the milk talk...
can we PLEASE get a perma-lactation item? it's so bothersome having to keep a stock of bovum sherry because I just may forget to milk the champ for a few days and the flow stops.
Perma-lactation is planned content, yes.and while we're in the milk talk...
can we PLEASE get a perma-lactation item? it's so bothersome having to keep a stock of bovum sherry because I just may forget to milk the champ for a few days and the flow stops.
There are two powers at the moment good for a brawler. Lightning Fist and Bull Rush. Both powers have your character put away their weapon to punch the opponentI don't know if anyone already said this but I would like to see gear and perks/powers that are more aimed towards a brawler build.
CoC1 had the spiked gauntlets as a weapon.I don't know if anyone already said this but I would like to see gear and perks/powers that are more aimed towards a brawler build.
Just to be sure, you do know that companions have Ultimate skills of their own, right? With a situational exception for Cait they need to be activated with manual control but they all have them, so your suggestion would essentially be adding two Ultimates to a single character. Ryn's own Aurora Arrow is really powerful.Maybe let Etheryn use Assassinate instead of Summon Harrick, that kind of thing.
Just to be sure, you do know that companions have Ultimate skills of their own, right? With a situational exception for Cait they need to be activated with manual control but they all have them, so your suggestion would essentially be adding two Ultimates to a single character. Ryn's own Aurora Arrow is really powerful.
you know you can just control them all manually, right?
That's basic game balance.You don't get Ultimates until level 5, and they can't be used in every fight
The former two abilities are situationally useful, the one is an amazing counter to Resolve-based DPS fights (or just to restore the stuff generally) and the latter inflicts Resolve damage. That they don't necessarily fit your playstyle doesn't mean they're useless. Frost Arrow can inflict Frigid in addition to doing bonus damage and At-Will powers are kind of designed to be either 'slightly better than a normal attack' or even weaker in damage or accuracy in return for some benefit. Frost Arrow isn't especially better or worse in that respect. It also synergizes very nicely with Brint's Winter Knight set and any ally that can do Crushing damage.And things like Quint's Soothing Dance or Berwyn's Charm Spell are pretty useless, while Etheryn's Frost Arrow is a basically wasted slot since it's just a slight improvement on a regular attack
That's basic game balance.
The former two abilities are situationally useful, the one is an amazing counter to Resolve-based DPS fights (or just to restore the stuff generally) and the latter inflicts Resolve damage. That they don't necessarily fit your playstyle doesn't mean they're useless.
Frost Arrow isn't especially better or worse in that respect.
You were talking about Ultimates, because you suggested giving Etheryn two Ultimates. Assassinate is an Ultimate, and it would've been replacing her Ranger Encounter Power, Summon Harrick. Assassinate plus Aurora Arrow is two Ultimates.Right, I have no objection to that; I was simply countering someone else saying "what are you complaining about, ultimates are powerful" by saying "I wasn't talking about ultimates".
This moves the goalposts, though. You've gone from saying that abilities are "useless" to saying that the characters whose sets include those abilities are not the best and/or simplest option, which is not remotely the same thing.Well the question is whether the playstyle is actually effective or not. Having Brint go around Cleaving wins basically all fights; having Quintillus damage Resolve wins some of them. It's possible that a party can be effectively built around either character, but if it takes more work to make Quint work, and Brint just automatically works as long as you don't screw up, then the two are not balanced (neverminding that they're not balanced just because you get Brint sooner and without a quest).
It is if the enemy has frost resist. That's its drawback.As far as I can tell, it's never worse than Attack. So why doesn't it just replace Attack, and leave an at-will slot free?
You were talking about Ultimates, because you suggested giving Etheryn two Ultimates. Assassinate is an Ultimate, and it would've been replacing her Ranger Encounter Power, Summon Harrick. Assassinate plus Aurora Arrow is two Ultimates.
This moves the goalposts, though. You've gone from saying that abilities are "useless" to saying that the characters whose sets include those abilities are not the best and/or simplest option, which is not remotely the same thing.
Quin could use a buff and probably an additional set or two, but "could use a buff" doesn't mean "is useless"
and Soothing Dance itself is a perfectly fine move. The bunny boy probably just needs to be brought in line with the other big-time resolve attacker, Bimbo Azyrran, Destroyer of Worlds (who carries teams even harder than the meme cows do).
It is if the enemy has frost resist. That's its drawback.
Don't ascribe ascription. What was said was that your argument changed.Never ascribe to malice that which is adequately explained by incompetence. And don't bother telling me to "git gud", someone already sent that message.
If I recall correctly, every companion will get 3 sets, aside from Cait who I think will be getting 4 as a result of the Witch Gear being unplanned. Sets being the power/equipment sets, which changes their abilities. For example, Cait's Witch Gear set changes her level 3 perk to Arcane Infusion and makes her more support focused, keeping Heal but swapping the other abilities for Eternal Light, Shield of Light, and Mirror Image. Players can swap their companion's sets out while not in combat.Fair enough. Not sure what you mean by "additional set or two", but it sounds like it might be exactly what I'm asking, for all characters (though whatever you added to Cait and Brint would have to be fairly perfunctory, since they're so much stronger than the later companions).
Fairly certain that it is just extra frost damage on top of the base.It's just +X frost damage on top of the normal attack, though, isn't it? If they resist the extra frost damage, you still get the effect of a normal attack. I thought that was how it worked. Does it turn the entire attack to frost instead? Even if so, though, how many creatures have frost resistance?
Well the question is whether the playstyle is actually effective or not. Having Brint go around Cleaving wins basically all fights; having Quintillus damage Resolve wins some of them. It's possible that a party can be effectively built around either character, but if it takes more work to make Quint work, and Brint just automatically works as long as you don't screw up, then the two are not balanced (neverminding that they're not balanced just because you get Brint sooner and without a quest)
Quin could use a buff and probably an additional set or two, but "could use a buff" doesn't mean "is useless" and Soothing Dance itself is a perfectly fine move. The bunny boy probably just needs to be brought in line with the other big-time resolve attacker, Bimbo Azyrran, Destroyer of Worlds (who carries teams even harder than the meme cows do).
More sets in general!I would love for another Quin set though, if nothing else poor boy's gonna freeze to death out in the rift!
Fairly certain that it is just extra frost damage on top of the base.
Maybe I just have higher leadership than you
Only thing remotely pricey is the wizard ring, and the charm usually gets dropped while you're looking for Quin in the first place.
tbh it's not THAT hard to get to level 5 unless you waste all your razorcup nectar.
From a different viewpoint, you can think of it as Ryn sacrificing her at-will slot to get a bit more power out of her basic attack.
Considering that several of my low-level characters keep losing to the Effigies and Hornets
You keep using that word. I do not think it means what you think it means.inconceivable
Quin one-shot nukes the effigies as soon as he turns on firewalk Tease the horny mobs, should be easy.
Quite a few dungeons give you razorcup nectar at the end - it's basically a free level in a bottle. Earliest I remember is the orc camp.