So basically just write something, then message Kitteh?
Also, is any command coding required? I can write the thing and if needed, skim the source code to see how certain actions are chosen (basically compare an attribute score to trigger a certain scene), or would they rather I just comment "do this check here, x go to this scene y go to this scene"?
Yeah that the way with any game on this forum be it CoC, any of it mods, TiTS, TiTS LD mod, Foe, Nightgames (vanilla + mod), MMW or others. Contact with main dev/owner of such game to be sure stuff you plan to wirte will be added. I mean you could write first then go contact but...won't you feel wronged if your hard worked and wrote stuff is throw to bin by person that could add it to said game?
And you not need much to know how code as long you leave notes for coder how to pyut together your content int would be fine (I may be slight wrong but I think my pov is close to truth...I hope).
Still, can't say I like Xianxia's Mod. Why do you have to be a warrior to learn stuff like Lighting Strikes (or so I guess?) Why can't you be an Alchemist who picked up fighting in a place like Mareth?
Mostly each job: x perk making perks related to each major stat like str, tou, spe, int gated behind getting it. Some are still elft unrestricted by that. Well if you see that some perks shouldn't be gated behind some job perk you can drop to Xianxia mod thread to point it directly and this mod creator would look into this stuff and maybe change according to your suggestions.
I do like some ideas through, such as Mobs actually being different from inidivual encounters excluding number of attacks, and the 'Multi-rank lvl-up perks', but it makes too many changes for me to be happy...
Actualy mobs enc aren;t as much diff than in revamp. Some of mobs got weakness/resistance to fire or ice and some got more hp/max lust due to been group enemy type or boss tier enemy. There is still few not added perks for enemies like...regeneration supreme to that of PC or even stronger version of fire/ice weakness/resistance.