I'm not sure how this issue ties back to the start of your problem here of "tfing back"Elf is extra bad for this since the wyld mark is permanent once it's rolled.
Especially since Wyld Wine gives the wyld mark, too
I'm not sure how this issue ties back to the start of your problem here of "tfing back"Elf is extra bad for this since the wyld mark is permanent once it's rolled.
I'm not sure how this issue ties back to the start of your problem here of "tfing back"
Especially since Wyld Wine gives the wyld mark, too

I'm not sure how this issue ties back to the start of your problem here of "tfing back"
Especially since Wyld Wine gives the wyld mark, too
I'm new to trying to min max in games, and CoC2 is designed to be more freeform and less wrong choices stat wise, but imo the 3 stats shown when you select a class are the ones to level up, and that which provide the most benefit to the class. Each stat provides damage boosts or defense boosts directly or indirectly, but I've had zero problems since focusing on the 3 stats they recommend each level up, with the main stat being prioritized. With the drinks in the bar you can also get a additional stat temporarily boosted to your highest stats number. Gears a bit more complicated but in a interesting way, because sidegrades take more time to think about than "brass armor 2 dollars, super god beyond evil and good enchanted with sticky white stuff +12 4730000000 dollars". There are a few direct improvements 2 though, like the winter city leathers for light armor seem pretty straightforward, but generally as long as you can say "I can use this stat" and aren't like maxing spell power and using mage robes on a sword and board tank with options to smack with board 1-3 you can see and feel the stats upgrade over time. Generally in the current development you can't easily hinder yourself with stat choices until around winter city, where you stop being able to directly overpower all enemies with straight level upgrades. Coc rewards party composition more than stats though imo, you could be lu bu buy three dps likely will be one shot, 3 tanks won't do enough damage, and 3 healers likely won't be able to take or deal enough damage, but a tank healer and dps can do a fair bit even with less stats or gear.Stats on level-up which just provide a flat boost to your damage suck. Why do you take strength when you level up? Why do you take willpower when you level up? Is it because you want the armor or the focus? Or is it because those stats just so happen to be tied directly to the damage you can do, and as such you pretty much need to invest in them (depending on your build) in order for you to stay effective as you level up. The primary reason why these are chosen is because it's a direct damage investment, to the point where not picking either of them is effectively just you cutting your arms off. I don't think they should be removed necessarily, but I also think that their nature inherently makes the choice of what to take less interesting.
Do I choose between being more likely to dodge, being more likely to randomly strike harder, or this consistent and necessary damage bonus? Heck, even if you're a pure support, you still pretty much just need to invest in willpower, because several support abilities scale based on your spellpower. At least you get to chose 3 of the 6 stats to give a boost to on level-up, but given that there's always going to be one of those going to the stat that you happen to use for dealing damage, you might as well just chose 2 of the four remaining stats for your entire build variety.
And if you're going for a split build, where you use both physical and magical powers, then that's a necessity to invest in both willpower and strength. This means even less ability to go for other stats for reasons aside from just punching harder. You could have non-damage reasons for going for one of the two, but their main shtick is that they are the go-to stat for actually becoming more powerful.
Upon reading this, I often wonder why Wyld Elf traits have an option for Horse Cock if you can't change what Mark your elf has when you start off as one - on top of min-maxing aspects, there's no option for horsedong on character creation, and you can just get a horsecock anyways via Minoblood Wine.My point with that was that TF'ing once with Wyld Wine gives you a mark that is permanent and doesn't go away when you tf back, so you'd then lose the ability to then use Wyld Wine to gain other traits later.
Cuz balancing your game around the minmaxers tends to be bad design. You pick it for personal flavor.Upon reading this, I often wonder why Wyld Elf traits have an option for Horse Cock if you can't change what Mark your elf has when you start off as one - on top of min-maxing aspects, there's no option for horsedong on character creation, and you can just get a horsecock anyways via Minoblood Wine.
You pick it for personal flavor.
which you can't get on your own outside of locking yourself in with the Wyld Wine TF.
Which is exactly what the Stew is, Wyld Wine but no alchemy options.
To be honest, I'm surprised no one noticed that there are no genital wyld marks in the options and reached the conclusion that that's why.
IExplain your Equine Anus mark, then.
Has sex education truly failed us so?
I
Do you consider the anus genitals?
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Has sex education truly failed us so?
And yeah, Fritte is a pretty interesting case if we just consider Wyld Wine (and not the Character creation process), because she is capable of having both a Horse Cock (from the Wyld Mark) and retain her vagina too (something the PC cannot exhibit with their use of Wyld Wine).
Aaaaand that's going straight into my sig.The Anus isn't genitals, ya dingus! /sarcasm
So the thing here is that Wyld Elves have a third sex: you can be intersex. Game mechanics limit that in character creation to "has breasts and a dick", but theoretically, a Wyld Elf can have any form of primary and secondary sexual characteristic combination without issue. Fritte having both a cock and vagina isn't unusual.
Is it a shame that Wyld Wine doesn't reflect that? Yeah, kbut I think it would be a bit complicated to account for that unless the Champ has already TFed themselves different characteristics via the eggs and other miscellaneous TFs. I know that Aly's Frost Elf TF takes into account if you count as a Frost Elf "half-sex" (so very feminine/preference for female presentation with a cock), but Wyld Wine at its time of creation didn't really have that option from what I understand, so might be a good idea to edit it after the fact. You know. If you want to give the writers (Balak in this case) more work. (Or I offer myself as volunteer but oh my god the variables to take into consideration...)
Sorry, you've lost me a bit here. I understand that it would most likely be complex to account for the different variables of the PC, but that's not something I raised (nor even tried to downplay). All I was trying to convey was the difference of a Wyld Mark's affects on an NPC (Fritte presumably, fully female -> hermaphrodite) vs the PC (In this comparative scenario, fully female -> "shemale" - albeit with no testicles as well).
The notion that there should be edits was not something I ever advocated for (even in my thread here, I was just posing questions with only two proposed edits / ideas iirc), so your point of "You know. If you want to give the writers more work." seems a bit presumptuous.
Fair, I seem to have gotten muddled while trying to explain my point: That Wyld Wine does seem absolutely capable making people in Savarra intersex, it's just not possible for the Champ as of this moment due to the way it was programmed/structured. Though I don't think there's any reason to assume Fritte wasn't a hermaphrodite from birth and that her Wyld Mark made itself known during puberty. That's why I brought up that Wyld Elves are intersex earlier, apologies for the tone and the unintentional assumption you didn't know about the lore; I meant it more as reiteration to later explain my point that just... Didn't come out clearly.
This one is also a case of "tone doesn't translate well in written-form"; it was meant as self-deprecating because I would be interested in having this added to the Wyld Wine TF, in the same way that the Frost Elf TF accounts for this. Sorry about that, I should've either made that clearer or not made the joke at all.
I hadn't intended it as tone policing, but as a sort of gripe that Wyld Elf only accounts for PCs that are considered cis male or cis female in the game, and the whole thing got muddled because I didn't express myself clearly. Sorry again, and thanks for pointing all of this out!
The game's inventory and item storage limits have to be reworked. I can understand limiting the amount of consumables or even gear that a character may bring on exploration or dungeons, and even a limit on the total number of combat consumables that can be owned at any time in total, but the storage must account for the increasing number of unique pieces of gear the Champion is able to collect over the course of the game. I'm at max storage currently and it's mostly the unique sets I keep as mementoes even if I don't equip them.
If the storage capacity has to stay the same
Also stop hoarding.
You are right about the increase, kinda forgot about that. Still, the increase of space is slower than the speed of rare item collection. Which is probably by design, as I understand it.Storage capacity has steadily increased across the course of the game and will continue to do so.
Also stop hoarding.
Storage capacity has steadily increased across the course of the game and will continue to do so.
Also stop hoarding.
