Probably going to be an unpopular opinion, but I almost feel like if the corruption parts should have been just left out of the game, considering player interest as well as what seems to be the interest of most of the writers. That's not to say I don't like it, rather the opposite, I just feel that if this was just a straight up champion story with a more traditional heroic fantasy story but with a lot of naughty stuff (Kas romance etc included) added, in more than a few ways this would have been a better game. Those wanting corruption elements wouldn't have been left hanging and looking at those stumped corrupt quest solutions, and writers could focus on what they most wanted to, and not have to devote time to elements only a minority seem to care about, and not have to devote time to "what if the Centaur village/Hornet Hive is still corrupt" etc when writing future content, and instead just focused on expanding what's there already, with the assumption it's always going to be saved/purified, and just let the player instead do as with the Wayfort, decide how much they want to slut up locations rather than "corrupt" them.
I kinda hope the next game by the theme once we get to the end of COC2's dev will go that route, just as well. Maybe even break from "COC" juast as well while at it for a new IP, since as it is the connections are tenous at best and only expressed by Kas and Aileh really. I'd still be here for it regardless, as I like the rest of the game and what the team has done with it, quite a lot at that, I just feel those elements feel like a bit of a miss, for now at least.