What content would you like added?

one_two

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Jan 20, 2022
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The same argument could be made of any essential profession, and yet it doesn't happen. And even if I were to accept that premise, it's not necessary to make these characters NPCs instead of assuming that there's one in the background.
If it doesn't happen, then it might indicate these other essential professions are nowhere near essential in context of fantasy (porn) game. At least compared to blacksmiths and village chiefs.

Now, you're right they are not necessary per se, and often could be reduced to just a mention and/or background noise. But i don't think it's something that'd actually improve the game. Like it or not, a blacksmith is a "natural" sort of contact for a band of adventurers, so not being able to interact with one is going to be felt more acutely as a drawback, than having one who is a walking trope would be (and of course, there's no reason for them to be a walking trope in the first place, unless that's something you're intentionally going for)

Bars and shops, and shops and bars, and bars and shops, and shops and bars, and a weapons dealer. On the other hand, we have Alypia with her tours of the winter city which showcase the boreal elves and their lives far more efficiently than just another bunch of bars and shops.
My (admittedly, vague after a few months since i've played the game last time) impression/memory of the Winter City is that it's a dead-empty little square where nothing happens attached to a big-ass palace with three people spaced across dozen+ locations where, between few quests, also nothing happens.

Since you mention it, i think there was some sort of a (brief) walk with the elf princess i had through it at some point in one quest? So, not to diss Alypia's hard work, but considering i have zero real memory of it, i'd have to conclude that the effectiveness of this sort of approach as a way to showcase settlements and their inhabitants is vastly lower than what you rate it at. Having an occasional and special "tour" through a place which is every other day of the year presented as completely deserted and dead does very little to alleviate this permanent picture.
 

WolframL

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Feb 12, 2020
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Possible update to some of the premade races such as being a former Jassaran Noble when starting as a Feline for backround instead of a Noble Scion as that could allued your character could be from any number of cities in Savaara.
The starting races and backgrounds are fixed and won't be changing. In part, setting them up this way allows the writers to make certain assumptions whenever they want to reflect them with pc.bg or pc.ora checks, while being flexible enough to allow for mental roleplaying. If you want to imagine your Champ as being from Jassira you're free to do so, but the game is never going to acknowledge it.
Would love to see the story extend into the Old Country if you choose to be a Kitsune as I feel Corruption can even cross oceans and no one is immune to it lol
(also when mentioned by any Kitsune I get the faint feeling that the Old Country as they call it is in some respect Feudal Japan and can picture what that place would look like.)
Kitsuhon is based on Japan, yes. It's particularly drawing from the Heian Period, but has gone through a whirlwind tour of other parts of Japanese history, per Tobs. You might find this post interesting.

And Savin has made it clear that we're never leaving the vicinity of the Frost Marches. It's a big world but the scope of the game is local.
 
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Tide Hunter

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Possible update to some of the premade races such as being a former Jassaran Noble when starting as a Feline for backround instead of a Noble Scion as that could allued your character could be from any number of cities in Savaara.
I could think of something like that by combining the original race parser and the background parser, but I doubt it would happen, because the point of the backgrounds is that they're specific enough that your character can be adapted for situations, but broad enough that the specifics can be headcannoned. Making you specifically a Jassiran noble if you started as a catfolk would be interesting, and make sense, but it would step on the toes of people who don't want to be from Jassira but do want to be a cat noble.
Would love to see the story extend into the Old Country if you choose to be a Kitsune as I feel Corruption can even cross oceans and no one is immune to it lol
(also when mentioned by any Kitsune I get the faint feeling that the Old Country as they call it is in some respect Feudal Japan and can picture what that place would look like.)
Jesus, are you trying to kill TObs?
But yeah, as Wolfram said, the scope of our travels will not extend that far. Also there'd be no reason for us to go there while Kas is still around. Maybe in the postgame, the Champ can be described as being allowed to travel there due to being Kiyoko's spouse/Keros's champion, but in the game itself, I doubt it can happen.
 

SomeNobody

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Dec 18, 2020
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And yes, it is what people expect. I've been keeping tabs on the pulse of commentary on the game since the first public release, and it's always bars and shops. The outcry when Winter City was empty despite it always being intended to be just a backdrop for the palace of ice, and hence we were liars for supposedly hyping up a big population center to have it deserted? How should we fill it according to the self-proclaimed voice of the people? Bars and shops, of course.

And as for our sister game? Well, consider Dhaal, with not just one, but two, and perhaps even three planned bars. Then when we look at every past planet...

Bars and shops, and shops and bars, and bars and shops, and shops and bars, and a weapons dealer. On the other hand, we have Alypia with her tours of the winter city which showcase the boreal elves and their lives far more efficiently than just another bunch of bars and shops.
The reason people say the Winter City and its palace which should be the biggest city seen until the Minotaurs were added to the game gets considered lifeless or desolate is because it is. Pretty much a ghost town that mostly gets by on one-off events in comparison to every other game-city the player encounters.

You villainizing the concepts of interactables like vendors or meeting places does little to deflect from the facts of the matter.
Also "self-proclaimed voice of the people" again comes off as a handwaving attempt to dismiss anyone that disagrees with you.

If people wanted to write up content for locations of any sort to make the city less dead that would be a positive move; be it a shop, bar, tailor, bistro, or elf sensual cultural art gallery.
 

CitrusWolf

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May 19, 2020
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to be honest I agree that everywhere feels really dead with the only characters you can ever talk with being the ones you can fuck and the odd River like npc, like I get main writers not wanting to do anything non porn related that doesn't fir their special interest like the observer loves his old country, but fully banning non sexual content submissions is so silly
 

Animalistic

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Jul 11, 2019
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as far as I have seen you enjoy being mean to her and I think that is available for high confidence Ryn only, but I can be misremembering!
Oh, those! Yeah, if I remember right, they are not Locke behind you having low confidence Ryn, they just raise her confidence so I never pick them.

Yeah, I think that what I would like is more events with Ryn that do not raise or, even better, lower her confidence. I enjoyed a lot of early ones so I hope her next major expansion has some of them in que.
 
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The Observer

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Like it or not, a blacksmith is a "natural" sort of contact for a band of adventurers,

I already covered this in my previous post. A couple of these don't even offer services to the party, so there's no reason for the champion to even come in contact with them.

My (admittedly, vague after a few months since i've played the game last time) impression/memory of the Winter City is that it's a dead-empty little square where nothing happens attached to a big-ass palace with three people spaced across dozen+ locations where, between few quests, also nothing happens.

Because, if you'd actually read my previous post, we never promised, nor hyped it up as anything more than the dungeon that would cap off act one; the city itself was meant to be an empty setpiece. There were absolutely no interactable city or repeat NPCs promised as part of the package; anything else is a bonus. And downplaying four NPCs, two of which are considerably major, one sub-dungeon, three quests which originate from the location, one major holiday event and multiple minor events where the place was intended to be barren from the outset is, frankly, disingenuous. And yes, Alypia's walkabouts and Ryn's dates are far more effective than a bunch of clones of Anon's or Burt's.

Actual comparisons to locations that are intended to be population and content hubs -- Hawkethorne, Khor'minos, the orcish warcamp -- would be more appropriate.

If one wants to see it, write it. But no bars or shops.

would it have been better if those were all locations we could explore ourselves?

would of been better as basically two corridors and a tour giving a summary of the location.

This is a false dichotomy based on a hyperbolic statement. The choice isn't between shops and bars and having absolutely nothing.

***

So, in a short exchange, we've had:

-People pressing points which were already addressed previously, showing either not reading or attempting reinforcement through repetition.

-The conflation of "pure infrastructure" with "no worldbuilding permitted".

-A false dichotomy of "do something else than bars and shops" vs "have no content".

I don't see any point in engaging any further. Anyways, Rudra, if you're still here, a summary of the relevant guidelines to your question:

-You are expected to have sex in your submission; pure infrastructure is the privilege of staff and a couple trusted community writers, and rare at that. Since you do not belong to either group, having no sex in your submission is going to get it binned. We expect a reasonable amount (4-5 scenes per character, suggested ~1500 words in a scene after parsing, strongly recommend scenes for all genital configurations unless they have particular tastes).

-You are strongly suggested to consider steering your submission away from well-trod ground; this is a sentiment that's not just shared by me, but also creative control in the form of Savin. When it comes to such content, you should be aware that the bar for review will be set much higher, cetris paribus, than it otherwise would be. While we won't pass up absolutely stellar content, you'd have to do a truly novel spin on the subject matter and work on Alypia's level.
 
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Kyubi Xiaolong

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Jul 17, 2022
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-You are expected to have sex in your submission; pure infrastructure is the privilege of staff and a couple trusted community writers, and rare at that. Since you do not belong to either group, having no sex in your submission is going to get it binned. We expect a reasonable amount (4-5 scenes per character, suggested ~1500 words in a scene after parsing, strongly recommend scenes for all genital configurations unless they have particular tastes).
so to make sure i am understanding this right, not rudra but interested in adding some characters, they HAVE to be sexable....and with all genital types unless they have preferance gender wise... atleast 4-5 scenes and abourlt 1500 words per scene..... so how easy do they have to be sexable.... like can we add something to make it feel earned where it has to be earned or does it just have to be avalible?
 

Tide Hunter

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May 4, 2019
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-You are strongly suggested to reconsider your idea of yet another watering hole; this is a sentiment that's not just shared by me, but also creative control in the form of Savin. If you're insistent on writing yet another watering hole, sure. You should be aware that the bar for review will be set much higher, cetris paribus, than it otherwise would be. While we won't pass up absolutely stellar content, you'd have to do a truly novel spin on the subject matter and work on Alypia's level.
I do, in large part, agree with your points, but it should be pointed out that Rudra never said that they were making a bar.
How interested are people in seeing purely non-sexual content in the game?

I've had an idea brewing for potential characters and location, but bar one (potentially) none of them will be sexable for (obvious) reasons

but it would be more worldbuilding, a new NPC or five to talk to(with quite a bit of conversation!) , and a bit of a money sink for champs with nothing to do if i learn to figure out the parser
They use the word "bar", but that was in the phrase "bar one", not "this is a bar". What the specific location would be was never stated, beyond it being a money-sink.
 
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The Observer

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I do, in large part, agree with your points, but it should be pointed out that Rudra never said that they were making a bar.

They use the word "bar", but that was in the phrase "bar one", not "this is a bar". What the specific location would be was never stated, beyond it being a money-sink.

Right, my bad. Corrected in the post.
 

orange64

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Jan 16, 2022
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I know where not getting this in coc 2. but I still want to just throw it out here.

a small stream punk town that is big on mining. no shops or anything. maybe one or three woman just telling, where you are, how you and they are doing and wanna fuck.

find one guy that, you think it's a guy. they tell you how ten of there man and woman bin gone in the minis for to long. so they asks you to go in and see what is up.

you go in and you see what is up and now. some guy.. woman.. holding something. you don't know. small fight brakes out. you win. pick up what ever it was and give it back to who ever it was that that was running the town and then go about your day.

but is best that this just stays as a thought then anything.
 

one_two

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Jan 20, 2022
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I already covered this in my previous post. A couple of these don't even offer services to the party, so there's no reason for the champion to even come in contact with them.
You may think you did, but that line of reasoning has it backward -- that (some) of your implementations are lacking and don't meet the expectations, it doesn't make the expectations any less relevant and/or valid. If your premise starts with "but some of the blacksmiths we did were half-assed and don't even do what's expected of them" then the conclusion should be "so that's something to improve upon" instead of "so that's somehow a proof we should never do another blacksmith again".

Because, if you'd actually read my previous post, we never promised, nor hyped it up as anything more than the dungeon that would cap off act one; the city itself was meant to be an empty setpiece. (...) And yes, Alypia's walkabouts and Ryn's dates are far more effective than a bunch of clones of Anon's or Burt's.
If you'd read my post you'd notice I never said anything about promises you've made or not made, and wasn't referring to them. I've simply disagreed with your claim about the Ryn dates being effective way to make the dead setpiece appear as anything more than it currently is -- a dead setpiece. Alypia's work might be doing it for you in this regard, for me it doesn't. At all.

So, in a short exchange, we've had:

-People pressing points which were already addressed previously, showing either not reading or attempting reinforcement through repetition.
No, we have largely a misunderstanding on your part of what the raised points are about. Which makes it quite easier to dismiss them, sure.
 

Acharehnus

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Jun 3, 2022
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This is a false dichotomy based on a hyperbolic statement. The choice isn't between shops and bars and having absolutely nothing.
It was you who brought up Dhaal and it's locations/writing when comparing it to the kind of writing in the winter palace at least I assume that's why you mentioned it, otherwise I have no idea. TiTs writing and design must seem like the height of indulgence by these metrics.
The reason people say the Winter City and its palace which should be the biggest city seen until the Minotaurs were added to the game gets considered lifeless or desolate is because it is. Pretty much a ghost town that mostly gets by on one-off events in comparison to every other game-city the player encounters.
That one bar in dhaal competes for more world building and sex then the whole winter city and palace. It manages to be more descriptive in four tiles then the entire palace. And that's one bar in the zone, one optional place.
 
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AStrangeGeek

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Jul 14, 2022
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Because, if you'd actually read my previous post, we never promised, nor hyped it up as anything more than the dungeon that would cap off act one; the city itself was meant to be an empty setpiece. There were absolutely no interactable city or repeat NPCs promised as part of the package; anything else is a bonus. And downplaying four NPCs, two of which are considerably major, one sub-dungeon, three quests which originate from the location, one major holiday event and multiple minor events where the place was intended to be barren from the outset is, frankly, disingenuous. And yes, Alypia's walkabouts and Ryn's dates are far more effective than a bunch of clones of Anon's or Burt's.
It's interesting to get insights like this into the intentions behind how some areas were designed. During my first playthrough, I did indeed think the city was a bit sparse compared to other areas of the game, but honestly, the gravity of the events that play out in the castle made me completely forget about that until it was brought up here. If people do want to come up with more content for the city to flesh it out more, then that's great, but it should be an organic process, and not just because of "needs moar stuff."
 

Zavos

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The elf city points are pretty valid, but I also reeeally don't care. I'm entirely happy watching the elvencity get zero content except whatever bone Ryn throws it.
 

luciel1331

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Oct 20, 2021
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I've given plenty of thought to how to hypothetically deal with Byvernia. It usually comes to one of three lines:
  • Handing her to the Chargers. (Kor'Minos has their own procedures for punishing banditry)
  • Destroying her belongings. Her weapons and potions, namely, though stripping her naked and blasting all her worldly possessions into ash and scrap sends a message.
  • Giving her to Arona's tribe. As a slave.
Yikes I don't particularly like Byvernia either but that seems pretty cruel. Yeah she can be annoying but there are plenty enemies that attack the PC for no particular reason. Perhaps just ask for permanent removal option like the elf boy in old forest?
but byvernia is not a bandit and a mother of your kids (if your male and bred her)..... she is a hunter hunting wyverns
Or you could just marry her to put an end to her fight for dominance
She's only into dicks....and not everyone plays dicked champs and even if they do, not everyone is into her. So for vag-only champs that's out of the option.
 

Catmint

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Aug 3, 2022
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I just run from Byvernia because she's not at all my cup of tea. However, I'm not sure how one would write her removal, because with the way she is written, it is clear she is not willing to leave you, the PC, alone. Perhaps a friendship path would be in order, and maybe afterwards some new unlockable sex scenes.
 

Rudra72

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Jun 16, 2022
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I was at work, and now that I'm home I've been reading all your responses. It's interesting, to state the least.


I don't see any point in engaging any further. Anyways, Rudra, if you're still here, a summary of the relevant guidelines to your question:

-You are expected to have sex in your submission; pure infrastructure is the privilege of staff and a couple trusted community writers, and rare at that. Since you do not belong to either group, having no sex in your submission is going to get it binned. We expect a reasonable amount (4-5 scenes per character, suggested ~1500 words in a scene after parsing, strongly recommend scenes for all genital configurations unless they have particular tastes).

-You are strongly suggested to consider steering your submission away from well-trod ground; this is a sentiment that's not just shared by me, but also creative control in the form of Savin. When it comes to such content, you should be aware that the bar for review will be set much higher, cetris paribus, than it otherwise would be. While we won't pass up absolutely stellar content, you'd have to do a truly novel spin on the subject matter and work on Alypia's level.

Alright, I was leery of adding sex due to the nature of my planned submission, but I feel I should clarify what that actually is

I was thinking of adding an orphanage/school, with the added NPCs in question being the schoolmaster, (who I'm thinking of making a white haired bishonen with an athletic build, incidentally) and several children who you could have a few interactions with, like teaching them maths/reading etc or playing some sports. the money sink part would be from buying supplies/upgrading the school/dorms, like Gwyn's nursery

I feel this would make the world seem more real and would allow for consequences of Kassyra's invasion beyond the sexual - clearly people would be affected by this, and while its implied the demons do not harm children, it would make sense for there to be a safe place for those without parents or whose parents are away as the average civilians don't know that.

If sex is mandatory I'll work something in for the only adult here - the schoolmaster, as hopefully all of you know why I'm not even going to consider adding anything in for the students


And any feedback y'all have is appreciated, of course
 

kuuama

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Mar 2, 2022
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I apologize if this question has already been asked, but now that Berwyn is no longer a companion, does that mean a companion slot has opened up?
 

WolframL

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Feb 12, 2020
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I apologize if this question has already been asked, but now that Berwyn is no longer a companion, does that mean a companion slot has opened up?
No. Companions have always been 'one per trusted writer' and the removal of Berwyn changes nothing because his original author left and isn't coming back, and while B stepped up to give Berry a big sendoff plot-wise, he has a companion of his own. The only person left on the list of qualified writers who could have written one is William (planned companion: Mausthief Einin) and they missed the deadline. That cutoff was for the benefit of everybody, in terms of knowing which characters they'd need to account for in all of their own projects. Since William missed it, they don't get Einin as a companion (though she may be reworked as an NPC, potentially) and Viv is the last one who's going to be added to the game.
 

The Observer

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I was at work, and now that I'm home I've been reading all your responses. It's interesting, to state the least.




Alright, I was leery of adding sex due to the nature of my planned submission, but I feel I should clarify what that actually is

I was thinking of adding an orphanage/school, with the added NPCs in question being the schoolmaster, (who I'm thinking of making a white haired bishonen with an athletic build, incidentally) and several children who you could have a few interactions with, like teaching them maths/reading etc or playing some sports. the money sink part would be from buying supplies/upgrading the school/dorms, like Gwyn's nursery

I feel this would make the world seem more real and would allow for consequences of Kassyra's invasion beyond the sexual - clearly people would be affected by this, and while its implied the demons do not harm children, it would make sense for there to be a safe place for those without parents or whose parents are away as the average civilians don't know that.

If sex is mandatory I'll work something in for the only adult here - the schoolmaster, as hopefully all of you know why I'm not even going to consider adding anything in for the students


And any feedback y'all have is appreciated, of course
This is very close thematically to Serena and the lyceum; you would be heavily overshadowed by the theme already being explored by Alypia who is a teacher herself. Khor'minos being the only location where there would be enough of a tradition of civic institutions to warrant an orphanage, but over there children are communally raised according to Wsan's lore, so an orphan would likely be taken in by a relative or neighbor.

That aside, there are some important points to take away from her execution of the idea:

-The children are not interactable NPCs in and of themselves, and only accessible through Serena.
-Serena herself is very sexable.

My suggestion here would be to add another teacher to the lyceum, instead of making your own thing. You would be able to explore the themes that you want to while having an established framework to go off on, especially for your first submission. It would require collaboration with Alypia to keep all the details straight, but from my perspective having the oversight of someone like her on your project is a good thing.
 

Animalistic

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Jul 11, 2019
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I am not sure if I would say that Ryn dates as entirely positive example. Sure, they seem nice but they are locked behind you liking Ryn and being nice to her. Which, compared to stuff like most stations/safe spaces in TiTs, even the smallest ones, is not good compromise in my opinion.
Maybe two to three more NPCs with random events similar to those you can find in Hawktown when clicking explore would do the trick.
 

ShifterDreams

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Sep 18, 2015
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I'd love to see a temple in the glacial rift with a ice themed elemental lupine(not sure can be ice elemental but I'd like to see it) kinda like the hellhound in the frostwood temple but id rather them to be male

Speaking of elemental lupines I'd really love to be able to become one
 

Kyubi Xiaolong

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I am not sure if I would say that Ryn dates as entirely positive example. Sure, they seem nice but they are locked behind you liking Ryn and being nice to her. Which, compared to stuff like most stations/safe spaces in TiTs, even the smallest ones, is not good compromise in my opinion.
Maybe two to three more NPCs with random events similar to those you can find in Hawktown when clicking explore would do the trick.
how can you not like ryn O-o