Out of my personal recent experiences with RPGs, Kingdom Come: Deliverance and Pathfinder Wrath of the Righteous spring to mind when I think about the games that have successfully put timers on missions. In both having some sort of pressure put onto me by the game prevented me from optimizing the fun out of those games, to immerse myself in their worlds and to have the open world exploration flow better.Honestly basically no sandbox game I can think of except for the Dead Rising series will have things strictly timed, and in Dead Rising that's because the timer is the whole point. The game is built from the ground up around a timer. If you take a game where things are built with the firm idea of "no strict timer," and suddenly start adding in strict timers and punishments for not doing things quickly, then that is going to clash with the game that is there and it will, in no uncertain terms, detract from the experience. Work with the core vision, not against it, just because what you think goes against it would be cool.
However in KCD you can almost never fail a quest in that manner, the circumstances simply change, usually for the worse, if you are faffing about too much despite being told to hurry - still leaving you with enough information/resources/NPC good will to finish the quest in an imperfect manner. Meanwhile PWTOR only ever works with timers that are tied directly into its Acts system, with all of such quests clearly labeled. Moreover the Act shifts are rarely tied to the passage of in-game time (as opposed to player actions), and when they do they are is incredibly generous.
Now that I think about it, one of the most universally requested changes between the two Pathfinder games was the removal of separate and often hidden or vague in-game timers on quests and certain events. So it seems that even are far less casual audience of nerds looking specifically for an old-school RPG experience by and large hated the idea of racing against the clock.
I hope you aren't impugning the honor of GTA 4? It is only a slightly less heinous crime than disrespecting HoMM3, and I will be obligated to 1v1 you on de_dust at dawn."Cousin it's your cousin! Why don't you take me bowling?"
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