If that's so does it mean that dragon-related TFs are going to have significance gameplay wise?Not any TFs, that's for sure.
Dragon-related stuff's just meant for past-midgame.
If that's so does it mean that dragon-related TFs are going to have significance gameplay wise?Not any TFs, that's for sure.
Dragon-related stuff's just meant for past-midgame.
How much does it provide, exactly? With to-hit rolls having such a wide range and most flying enemies having a lot of natural evasion, it is hard to accurately gauge from casual play just how impactful is the bonus. But from comparing how often my melee hits lands vs my range physical attacks, I feel like it isn't that much.which gives an absolute bullshit amount of evasion
Aww that's a bummer I was hoping the dragon TF's to give benefits akin to the soulbind TFs of the Seven considering that it's supposed to be endgame content anyways.Where are people getting the idea that there will be no dragon TFs? Savin has said repeatedly that there will be a dragon-morph TF (see here and here) and it'll be later in the game. I think that when he said there weren't plans for a TF he was responding to the idea of a 'fairy dragon' TF rather than dragons in general.
They wouldn't offer gameplay benefits though, for the reason already mentioned. Well, maybe Tail Whack like a few others do, but not flight and not breath attacks.
Well I'd take a perma TF that let me turn into a draconic humanoid with dragon abilities over a purely cosmetic TF that we can already kinda achieve by combining manticore and salamander TFs any day.Because they want to avoid "meta transformations" as it were, I think stuff that dragon TF gave in CoC 1 like flight were super strong. Perma TFs giving benefits make sense due to it literally being "you are now floof/valkyre/hottopocshopper no going back".
It already happens with me just picking whatever starting race provides a bonus to one of the stats I want to use and also not swapping races because the affinity changes may fuck with my build.Nah, screw any kind of meta transformation. As someone who minmaxes (mostly) in games like a madman, It would just activate mu complexion to find most optimal race fpr each build. I do not want to get punished for not being a cat or backstabbing elf when playing assassin.
Yeah its stuff like that is why they decided to make most TFs completely cosmetic. And limiting dick amounts to 2 max and breasts to 2 max.Back when I first played CoC, my first Champion ended up with an array of transformations that was almost solely based on perks. Add having zero idea about imperial measures and you'll get a walking behemoth of a centaur with four huge breasts and balls, ten knobs the length of legs, a bee stinger and wings, gills... I once tried to recreate it via Heromachine. The results were... funny.
Most of what you said was right, but there are two things that are technically not true here. It is theoretically possible for Champ to have more than one row of breasts, but no TF to make it happen has been implemented; some breast-focused content has been futureproofed for the eventuality that it does happen. (It might not.) And if Champ uses the plant TF to get a bushel cock, Champ has more than two dicks.And limiting dick amounts to 2 max and breasts to 2 max.
Okay thats cheating lol, though im guessing on the coding/parsing side of things that triggers any of the scenes for 2 dicks?And if Champ uses the plant TF to get a bushel cock, Champ has more than two dicks.
Yup.Okay thats cheating lol, though im guessing on the coding/parsing side of things that triggers any of the scenes for 2 dicks?
That is why I added mostly. That one wasted stat hurts, but I can live withit.It already happens with me just picking whatever starting race provides a bonus to one of the stats I want to use and also not swapping races because the affinity changes may fuck with my build.
Don’t worry about swapping races. Garth, Sanders, River, and Irvis can all reassign your stats however you like, without concern for stat affinitiesIt already happens with me just picking whatever starting race provides a bonus to one of the stats I want to use and also not swapping races because the affinity changes may fuck with my build.
do you have any idea how many kids the champ tends to have?would it be possible to interact with our kids more?
Kids are mostly numbers go up.would it be possible to interact with our kids more?
In-depth interactions are unlikely for reasons Tobs has stated here, among other places. That said, Savin did just take a temperature-check poll on Patreon about preferences for children and it came back pretty heavily for 'fewer pregnancies with more development' so it's possible that some future content might be written where there's more involved with the birth of your child(ren) in return for having a limit to how many times it can happen. Savin did say that Kinu would most likely stay unique in terms of being a fully developed character though.would it be possible to interact with our kids more?
Who's to say what happens in the future?If they do decide to act on that poll result, I'd love for a scene with Ryn where the two of you go all doting parents at the birth of your first child and then discuss giving them a brother/sister in the future. That said there's already a parser designed to check how many kids the two of you have so there's probably already something planned around that and it might be too late for a scene like that. But it would be sweet. xD