...Did you know of the 100+ eggs I had with the Frostwyrm, my Steele laid 75 of them without skipping any time or cheating at all?...
What did you even do in all that time? Last time I did it I had already done everything. Probably because I put it off so I could have other pregnancies.
Minimum time is going to be 75 four month segments plus two for turning them all into wyrmlings 77*4 = 308 months = 9240 days.
Maximum time would be a full year for each 75*12 = 900 months = 27000 days.
My Steeles generally end up as broodmother simulators (even the traps). Love getting pregnant. Love being pregnant. Love giving birth (more than anyone irl I should think). Yeah so pregnancy in game is all about imagining what your Steele is feeling.
That is a very good point actually. I do tend to overthink things, but I was trying to understand something I don't.I kinda feel like you're overthinking it to be honest, fetishes aren't really a rational thing most of the time
There are plenty of reasons to not want children, or be incapable of having children, and as far as I'm aware, people get into relationships because they love the person they're with, not because they think it would be a great idea to have kids. Most people in-game don't have or want kids, leading to the complaining of lack of NPC pregnancy; most people aren't '"breeding like bunnies", they're having sex for fun or for love. I got the Sterile perk at the beginning, so the Nursery literally makes no sense, but I did do the Queen of the Deep eggnancy, so I guess it helps.
Hughes' character was defined by his being a father, just like in real life. Taking his daughter out of it would have made him a different person and altered the story, even if only by a little.
I don't think there's anyone you can kill, unless I'm missing something. I'm pretty sure it's stated outright that murder isn't allowed in the game. And personally, I avoid slavery and rape content. I know the Nursery gives them food, shelter, and clothing, but I don't see the situation as good for the children. I know rich people already do stuff like this, but that doesn't make it okay. The differences between species raising their young is purely cultural, not racial, and usually take inspiration from other human cultures or wild animals, which are far less advanced than Coreward cultures in TiTS, and thus don't make a great example.
At any rate, this discussion isn't what I had in mind when I was asking what people thought was great about either being or making someone pregnant as much as possible.
That is a very good point actually. I do tend to overthink things, but I was trying to understand something I don't.
I apologize if I came off as rude to anyone, as I'm sure I did.
I, too, wish we could overdose on the Treatment. I know it't be a bitch to program in 16 different variants, but it might be more manageable if those variants were really just variants of the four main Treatment results, with four minor variants each. I've also said the word variants way too much in this post.
There's no "overdosing" on the treatment. It's a one-and-done thing, and because of that there's literally no point trying. Once you prick yourself you're stuck with what you get.What does overdosing on treatment do? Have any in game characters overdosed?
i still wish you could use multiple items at once and buy more than one at once
taking the treatment twice (or adding overdose to the game) would be nice too
i think that it would be cool to have a real job. in these games you just fight people and take their shit.
i'd like to slow it down for once and chop some wood or something. maybe even mercenary work.
But Steele has a job. It's your character class, the game just doesn't do anything with that (yet).
Mercs can use a tank, and Smugglers can also use stealth instead of hacking the turrets on Tarkus.Actually it kinda does but most of it is few and far between like techie gets most of it, merc gets a couple while smug gets like 1.
Techie hacks Into stuff with easy mode puzzles.
Merc just goes off your strenght score.
Smug just lock picks a door in Annos quest.
I don't think there's a way to make those puzzles any easier, and breaking would only really apply on planets where everything isn't an uber-strong space age material.the job could also make the puzzles easier to do general.
the tack makes any hacking puzzle easier and gives you a lot more tries.
the smuggler allows you to picklock a door without hacking or braking it down. and if not it could make that disarming puzzle esier to do
while the mercenary helps with anything that involves braking something
We have something between a unlimited supply of ration-bars and a foodsynthesicer on board.there is no intergalactic fast food
If i remember one character had do work as some fast food place. I think it may have been Aina or one of the others on Tavros, but it was on Terra
i feel like theres not enough depth to the world, this is a huge space exploration so I would hope that theres more small stuff sprinkled in, like space mcdonalds, amazon, more corporations and stuff like that.McChow Hut