The Save Editor currently only supports the Flash version.So, just got this. I can't seem to find the menu where I can load an in-browser save. I only get the option to "Import" when I use the "Open" menu.
That would be great. I am using the javascript version.The Save Editor currently only supports the Flash version.
If you're using JavaScript, I can probably give you commands to type into your Browser Console. I don't know how to do things like reset Quest progress.
Send me a message with the changes you want and I'll see what I can do. Envelope icon in the top right.That would be great. I am using the javascript version.
So does that we're never getting a new editorNo progress, supporting the json save files would be a massive change to almost everything.
There seems to be a Stat bug in the conversion function.Here's at least a small workaround for everyone? Since a recent update, Fen and CO added file conversion to the Flash version. which, you could probably just make a new save, edit it how you wish, and then convert the save to JSON for use in flash.
Can you give more detail? The Save Editor doesn't work on JavaScript saves. If you're not using the Save Editor, you're probably better off making a thread in Bug Reports.anyone able to help me out, i got an undefined error after converting and trying to upload my file
Oh, what did you find out?Guys I found a way to port save edited save to the Java version
Nice!! can't wait to try it!Hey y’all, I’m not exactly sure if a new thread should be made for this or not but just wanted to let you know I started working on a save editor for the JS version a couple days ago
Dunno if you noticed, but once you click the first button nothing happensHey y’all, I’m not exactly sure if a new thread should be made for this or not but just wanted to let you know I started working on a save editor for the JS version a couple days ago
It's not finished yet. I posted the link in case anyone wants to track its progressDunno if you noticed, but once you click the first button nothing happens
I think it's worth keeping the discussion here for now, but when you have made some more progress and there is a usable version available then you should create a new thread and post the link for it here.Hey y’all, I’m not exactly sure if a new thread should be made for this or not but just wanted to let you know I started working on a save editor for the JS version a couple days ago
well before you use convert tits save with the version 0.8.160 then load the file into the JS Verison but after a little update every time you do this you get an errorOh, what did you find out?
nice, will you add other characters to the editor? one thing i liked about algorhythm99's editor was the ability to change npc dong capacity.Hey y’all, I’m not exactly sure if a new thread should be made for this or not but just wanted to let you know I started working on a save editor for the JS version a couple days ago
Okay, but say I want to edit the fertility rate? I try adjusting it in the console and nothing happens. it should be "pc.fertilityRaw", no?For all the people wondering what values to edit in the javascript console (e.g. so you can cheat in combat) - a lot of your character's information is under "pc.---raw"
For example, if you want to edit your HP because you're about to die, you can do put "pc.HPRaw=100" in the console, which should work as long as that's at or under your current max hp.
pc.fertilityRaw = whateverOkay, but say I want to edit the fertility rate? I try adjusting it in the console and nothing happens. it should be "pc.fertilityRaw", no?
pc.createPerk("Name of Perk", Value1, Value2, Value3, Value4, "Perk description")So, how would I go about adding a perk to my character in the console? Such as, say, the Multiple Attacks or Multiple Shots perks.
It's good to see it progressing. I DL'd it last night and there was a UI there. It wouldn't quite load saves yet, but I'm sure it will get there. Keep it up you're doing gods work.Hey y’all, I’m not exactly sure if a new thread should be made for this or not but just wanted to let you know I started working on a save editor for the JS version a couple days ago
Wow you work fast. It's not finished but It looks useable to a degree. And this all in the span of a week too.Hey y’all, I’m not exactly sure if a new thread should be made for this or not but just wanted to let you know I started working on a save editor for the JS version a couple days ago
I've been checking it out every few days and it's awesome to see the progress so far, keep up the good work.It's not finished yet. I posted the link in case anyone wants to track its progress
Yeah I’m trying to enable editing on as many fields as possible as soon as I figure out how to bind them to the save. The bottleneck right now (and probably in the future) is getting accurate data directly from the gameWow you work fast. It's not finished but It looks useable to a degree. And this all in the span of a week too.