I love that it seems you are trying for parity with the current TiTsED, hopefully, you can achieve that or better eventually.Yeah I’m trying to enable editing on as many fields as possible as soon as I figure out how to bind them to the save. The bottleneck right now (and probably in the future) is getting accurate data directly from the game
"Getting accurate data directly from the game" Can you explain this more.
Also, TiTsED has a max number of 268435455 for a lot of inputs, I think that has something to do with Flash, do you know if the Java edition and thus your editor will have that limit?
And if it doesn't, do you know what the absolute max input number and the max safe input numbers are?