What
@Rainy Daze describes as 'ravishment fantasy' is fundamental to the CoC/TiTS model and is extremely popular. Whole AA franchises like Monster Girls have been built upon the premise of the PC being overpowered and used by exotic, sexually aggressive beings. It's not realistic, of course it isn't, are you complaining why your character doesn't scream with pain, keel over and then spends six months in rehab every time they get shot in a FPS? Does this strike you as 'slimy', that the developers of those games are not properly articulating what violence, war and death are really like to their audience?
I also don't think there's the significant difference between CoC and TiTS that you're positing. Some of the scenes in CoC are a little rougher, particularly the older ones, but the same mechanic of 'you basically enjoy being sexually used' is in effect throughout. I certainly wouldn't hold anything up within it as an unflinching portrayal of rape.
I think what you're angling for is a separation of this content from the game mechanics themselves, such that you aren't 'forced' into the stuff you don't like because you lost. I'm afraid what you're after there is a different game entirely. The frisson of risk, a contest with actual stakes on the table, is I think the very essence of the core mechanic of these games. There is a way to avoid the loss sex scenes in TiTS without min-maxing though, inserted for players just like you: It's called easy mode. Turn it on, forget the content you don't like is there, and have fun.
Lovely to see love-hate for the LG-BT, btw.
No, I'm not complaining about that every time my character gets shot for a few reasons. One being they don't try to pretend away the bullet wound. They don't go "You were totally shot, but don't worry, it doesn't hurt! In fact, you even like it! You want to be shot more!" Why don't they? Because they know that'd be absolutely insane to say, kinda like getting beaten bloody and then forced into a sexual encounter would be silly to just pretend away. Do you have any idea how much that sounds like the aggressor justifying doing it? "Oh, they wanted it. They enjoyed it, I made them cum a whole lot, they LOVED it. It doesn't matter that I had to beat them into a pulp before hand, they loved it so it's perfectly ok!"
Secondly, back to the point about getting shot, when this happens you're on a battlefield, it'll take one shot, maybe two, possibly three if you're the luckiest bastard in the game or have some sort of special ability, to kill you. So if you do get shot you're kept going by the fact that you don't wanna do that again. If you manage to survive the match, round, mission, etc there's no time scale on how long it takes that character to recover, assuming they even do! You could be a whole different random person the next time around. Simply put, that's just a bad comparison to what's going on here.
And yes, there is a significant difference. If you got beaten down they didn't try to hide the fact it wasn't consensual. You lose against a horde of demons? Grats! You're getting forcibly used for a while. In this game we pretend the rape away with a "Oh well, I gave consent by even attempting to save those people's lives/make a difference/wear the clothes I'm wearing, etc, etc, etc." You see how that's slimy? How we're suddenly "giving consent" simply by virtue of existing in the presence of someone who wants to violently assault us?
Sure I don't like losing, yet that's my issue. What isn't, however, is the fact that the writing both tries to pretend the rape away and blame the victim for it. "Oh, you dared oppose this shitty thing I was doing or the fact that I just aggressively attacked you the moment I saw you? Well time for probably rough "consensual" sex, because if you dare oppose me then you're auto-consenting should I beat you!" Sure, let the character enjoy themselves, let it be a kinky fun time, but my angle is that in a game where you can literally choose to submit if you choose not to submit it shouldn't be written as if you did, as if you put up a fight just so you could be all "Eh, I change my mind. RAVISH ME!"
It's fiction. Even rape can be enjoyable for the player if done right as, in fiction, even it can be a kink. Trying to pretend it away is not doing it right. For those that want ravished, you already gave them that option. You let them submit or you let them be intentionally weak enough for them to know they can't win which is just submitting but with more steps. But for those that legitimately try not to have that happen, and I'm not even talking about the grinders, but those that put their best effort in while trying to play organically, it's more than a little disingenuous to let them fight and then do the whole rapist mentality thing of "Oh, you wanted it all along."
If they're gonna beat me, sure, beat me. Take my money, take a high-value item. Hell, maybe even let me have a chance at beating you back to get it returned.. or not, I lost and it's just gone. Whatever. Heck, even sticking closer to how it already is, how about after the PC is beaten bloody we just don't go and also have to pretend that the character that lost and is getting raped isn't getting raped. You know? Just a bit of honesty of what's actually going on. A little acknowledgement that this is being forced upon you, regardless of how great it all may or may not feel, you didn't consent to it or any forced changes that may or may not happen so you're definitely getting raped right now.
It's a whole different thing when it's a consensual contest between the PC and another or others. IIRC it's one of the reasons I'm pretty sure I've never complained about the mouse pack. They beat you they just take your money, IIRC. Maybe I'm wrong there and am misremembering, been a bit and a half, but yeah. The point is there can be consequences, even sex, to a combat loss but pretending that being forced into sex isn't rape is just as slimy and ridiculous as pretending that you enjoyed being shot."