I inquired about this around a year ago, the previous wiki was disabled around then. I am currently in the process of trying to get into contact with a fandom user who was familiar with the past wiki, and claims to have the database. I'll try to keep anyone here updated if I can get into contact with them or get any progress going on a future wiki. I personally advocate very much for the wiki to remain somehow, even if this mod no longer gets updates. The wiki should still remain archived for future use and play of the game.Hey, hello everyone... do we have any wiki-like page for this mod? Because I found only things about un-moded version And finding answers on 160+ pages of topic is...
If you had read change log you would found that Aiko was removed from game.After I downloaded the newest android update I lost access to the Great tree and Aiko, and Ayane never shows up at all for me. My character is a lv 41 nine tailed.
I's again me! Look like there is no chance for wiki so I will ask you good people:
1) I have last Pc version of CoC Revamp, I let Anaemone knock me up... yet on the scene of birth I see info that Kid A thrown newborn into river and came back to barrel... yet I NOT have Kid A in my inventory/stash/follower page, it was never born and... look like it will never come to me *pout* anyone know what I fucked up?
2) Archivements - please, for the Marae sake... tell me what to do to gain "Keizo Trap" one... because I'm dumb... Never meet anything named "Keizo" not to mention any "trap" (other then sandy one)... I even turned debug mode on and visit beta zone/started game on that unfinished grimdark mode... need your help boys, girls and horny centaur-archers!
3) I try to gain kitsune perk, I have 8 tails, fox ears, kitsune jewel in inventory but every time I visit kitsune shrine in deep woods only options are read book or leave... what do I wrong?
*Sighs* Yes, stolen it and sold in pawn in Tel Adre... guess I messed up then. Thanks!
Neeext question - anyone know what do I need to start building a wall? I remember I did it on first game then ascend and... now I have 15 slots (10 in stash, 5 in inventory) filled with imp skulls.... I finished cabin but have no button to start fortification... and to be honest all these skulls make me feel creepy xD
Not sure. Been a bit since I bothered with furniture in COC. Back to one of my previous questions, are you strong enough to challenge a very bizarre genie?I had toolbox, yet had no button to start building wall - and thanks to that wall wasn't finished all skulls taked a lot of inventory that's all <= problem fixed on it's own as soon as I invited more people into camp... buuut... found next strange bug on my way *sigh*
I put 100 imp skulls on the wall yet "TerracotaImpy" archievment not show up... do it have any other condition then build walls, gate, hut and all furniture?
Not sure which genie do you mean? Izumi on High Mountains? Yes, she is not a problem, why do you ask?
get adobe flash player debug for a stand alone version then right click on the game file and click on open with then find and use the debug version to launch the gameAnyone can show me how to launch the game please? I'm new to flashplayer stand alone and kinda lost
it only works with the swf file not a zip or a normal file if its not a swf file that happensI must be missing something. I still fail to launch it. How do you use the debug version to launch the game?
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it's the top of the 3 down loadable files in the choice's in the github page for the modI see. And where is the swf file? And what is its name?
I'm very sorry to disturb you all.
https://github.com/Kitteh6660/Corruption-of-Champions-Mod/releases/tag/1.0.2_mod_1.4.19 here it iscould you just copy past the road to it please? or post a screenshot? I'm starting to think i'm really dumb.
same link as above just a different optionHi, Is there a way to run the source code version? I kinda want to futz about in the files and experiment and see how it turns out in game, but I dont quite see a launcher to actually launch it the application.
Oh, Yes I already have the SWF, but It runs as a stand alone application, so I cannot mess with the code in its files like in the source version.same link as above just a different option