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    [Game Version: 0.9.016-PUBLIC#2419] Racial Scoring System "Half-Human"

    Reguarding the very recent changes to the racial scoring system. Is 'Half-Human' a new race that's been added? Because before the big changes to the scoring system one of my characters was just a Half-Gryvain. After the big scoring changes (TiTS 0.9.015) they ended up as a full Gryvain (Which...
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    [Not a bug] [0.5.3] Lupine Warrior - Immune to Crits?

    So I was making a crit build and I wanted to try it out on some enemies. Then I noticed that for some enemies I wasn't critting against some enemies as much as I should of (I just thought that it was just bad luck). One of those enemies that I couldn't crit against was the Lupine Warrior (Other...
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    [0.5.3] Simple Combat Output - Doesn't display Critical Hits

    When Simple Combat Output is turned on the game no longer tells you if a hit is a critical hit or not. I've tested by setting my crit chance to 100 and then I attacked enemies with both Simple Combat Output on and off. For clarification, the crits themselves are actually working as intended but...
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    [0.5.2] Codex - Gameplay - Incorrect/Missing Information

    I'm not really sure if this belongs to bug reports or not. Given the new changes to the combat system I noticed that some of the Gameplay information in the Codex is now incorrect and that some bits are missing. Incorrect Information Threat should be no longer random; the AI always targets the...
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    How are the non-combat encounters that normally give/take resolve handled now?

    Given that resolve is now fusion dancing with health to create just one stat. I just want to know what happens now to those events that usually would either give or take resolve from the player. For example: Would events like Hatsumomo's "Just Wash" scene just set health to 100 now? This might...
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    [Game Version: 0.9.003-PUBLIC#2131] Problems with converting Hardlight Undergarments while they're in storage

    Kinda just posting my findings after fixing these two threads. It seems that when converting from TiTS 0.8.160 to JS version any undergarments bought from Aliss' shop that had the Hardlight flag and then stored in storage that isn't the player's inventory will crash when opening the storage in...
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    [Game Version: 0.9.001-PUBLIC#2068] Paige - Body Worship - Decimal Time

    When finishing Paige's Body worship scene it sometimes (it seems to be a bit randomised) adds an .5 to your time. (It's not too much of a problem because you can just do the scene again and it fixes the time). It's the final scene before it ends that actually sets the time to decimal.
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    [Game Version: 0.9.001-PUBLIC#2068] Do the rewards from the Dhaal Party Event have the correct rarities?

    While it seems like the Utopian Skies Dance Haven System might have the correct rarity of "Common" (Because it seems like all accessories have that rarity, even all versions of Tam-Wolf) I'm questioning if the Chemaster Armor and the XTR-8 Peer should have the "Rare" rarity instead of the...
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    [Game Version: 0.9.001-PUBLIC#2068] Medical Menu - No "Addiction Statistics" heading

    In the 'Medical' tab of the codex they are 2 sections "Infection Statistics" and "Parasite Statistics" but the medical type also tracks certain addictions the player has. These addictions don't have an header and it looks like they are part of the "Parasite" section.
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    [Game Version: 0.9.001-PUBLIC#2064] [Crash] Any item with hasDynamicProperties = true crashes menus

    If you've got any items with .hasDynamicProperties = true the game crashs upon opening most item menus. So, this pretty much effects anyone with the Gray Goo armor in the inventory the game doesn't crash if you open these menus while wearing the armor. Menus which crash the game: Storage menu...
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    [Game Version: 0.9.001-PUBLIC#2028] Azariah’s 'You're not bad' Talk keeps repeating

    After increasing azariahsAttitude() above 4, The next time you enter Azariah's brothel you're meant to get a one-time scene of Azariah basically telling you 'You're not so bad'. But everytime you re-enter Azaraiah brothel that 'one-time' scene always plays. This is because of an incorrect if...
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    [Game Version: 0.9.001-PUBLIC#2028] 'Plasma Conduit' Key item not in inventory upon converting AS to JS

    (This is kinda of a repost of this thread, but I'm adding a bit more detail.) When using TiTs 0.8.160's convertor the converted save doesn't have the key item "Plasma Conduit" in the inventory. This makes it impossible to leave the FIRST-14 with your ship: Sadly, you can't even refight the...
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    [Game Version: 0.9.001-PUBLIC#2018] Tail, Genital Type/Volume/Capacity Hasn't been removed.

    I'm only making this report because of the blog update mentioning this should be changed: Unless I'm dumb and this fix is actually meant to come out next update/already fixed on the dev build. Tail, Gential Type, Tail, Gential Volume and Tail, Genital Capacity hasn't been removed from the...
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    Why was: 'Tail, Gential Type', 'Tail, Genital Volume' and 'Tail, Genital Capacity' readded to the Stats menu?

    (Yes, this a complete repost of this thread, I didn't really know where I should post questions like this) In the latest update of TiTs they focused on cleaning up the tail gential code so that it would be easier to work with (In which they did a pretty good job of doing). But, for some reason...
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    Why was: 'Tail, Gential Type', 'Tail, Genital Volume' and 'Tail, Genital Capacity' readded to the Stats menu?

    (I don't really know where to post this. I was going to post it as a bug report but given that this is definitely more of a question I've decided to post it here.) In the latest update of TiTs they focused on cleaning up the tail gential code so that it would be easier to work with (In which...
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    [Game Version: 0.9.001-PUBLIC#1993] Incorrect Gential Slit checks

    They are some scenes which incorrectly check for pc.hasCrotchFlag("Genital Slit") when instead they should be checking for: pc.hasCrotchFlag(GLOBAL.FLAG_GENITAL_SLIT) These scenes are: drLessauOral(), line 322 of drLessau.js. korgPussWorship(), line 864 and 867 of korgonneMaleHostile.js...
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    [Game Version: 0.9.001-PUBLIC#1986] Stats Menu - 'Tail, Genital Type' has some problems

    Extra Comma In the Tail, Genital Type section of the Codex's 'Stats' menu they is an extra comma and space put in: Incorrect Vagina Tagging In the Tail, Genital Type section of the Codex if you have a tailcunt it will display "Both" instead of "Vagina" This is because that gameStats.js called...
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    [Game Version: 0.9.001-PUBLIC#1986] [Crash] Most TFs Crash the game when changing tail Gentials

    When Siren's Bounty attempts to change a tailcock into a Suula one the game crashes with this error message: I think this is because SirensBounty.js uses the function shiftCock() instead of shiftAnyCock() While I haven't personally tested it I would also assume that Siren's Bounty changing a...
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    [Game Version: 0.9.000-PUBLIC#1958] Cannot unequip Piercings or Cockrings

    After you equip any Piercing or Cockring it's impossible (unless I'm just dumb) to just unequip them (Without using the console). This might be especially significant if one has equipped the Savicite Cockring (Which increases Min Lust by quite a bit) and would want to take it off. The only way...