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  1. Fenoxo

    Fixed [0.9.121-PUBLIC#5667] Weapon Crafting Issues

    No I understood, I was just using the most polar opposite example. Fire damage weapon with a freeze chance flag.
  2. Fenoxo

    Fixed [0.9.121-PUBLIC#5667] Weapon Crafting Issues

    1. This persisted through donkey's changes. I think accuracy in general was busted, because while it is described as as accuracy throughout the game, the underlying variable is named "attack". I've gone ahead and contorted the code appropriately. 2. Tough to say with this. I've made a few of...
  3. Fenoxo

    Fixed [0.9.121-PUBLIC#5667] Weapon Crafting Issues

    Donkey took a pass through last night and recoded how the system is passing things around, which should fix some issues. I'm gonna manually tag in and verify/test each of these with his changes. 1. Will double check. 2. Weird. I thought there might be a chance one of the newer gems had an...
  4. Fenoxo

    Determining Interest: Trials in Tainted Space SecondLife Sim

    I don't have an issue with it. Might have to dust off my old SL and Kiro avatar and give it a visit someday :wink:
  5. Fenoxo

    Fixed Fisianna crash

    Were you holding a glowing behemoth crystal by chance?
  6. Fenoxo

    [0.9.105-PUBLIC#5231] Disarm

    Started working through these, and it's a good opportunity to brush older content up to par for the PC having summonable additions like a turret. Updated his combat scripts, but he already has a check for disarmed in his AI to make him to his lust damage attack instead.
  7. Fenoxo

    [Fixt] [0.9.105-BACKER#5216] Static Strike's Splash damage only hits first enemy.

    Think I solved this. There was an error in the loop code that definitely should've blown up. No idea how it was working!
  8. Fenoxo

    Deployable Turret Nerf Thoughts and Questions

    Having to farm in order to fight bosses isn't fun game design, and I try to avoid it when possible. Granted "fun" can be subjective, but I design to my taste. This is it right here. The turret is incredibly valuable as a survival tool. I have been leveling up test classes for the upcoming...
  9. Fenoxo

    [0.9.098-PUBLIC#4894] Uveto Storm Warnings

    Yeah that system is completely unconnected to Nayna.
  10. Fenoxo

    [Implemented] Sidewinder Room Descriptions

    These rule, added :3
  11. Fenoxo

    [Not Bug] [0.9.087-PUBLIC#4457] Can't Get Bodily or Dexterous Psi Aim

    Instinctive Pysfocus is a prerequisite to picking up Psi Aim and such. I loaded your save and slept a little bit, got bodily psi aim a night or two after instinctive psifocus. Instinctive Psyfocus requires higher libido, so if you neutralize your libido, you won't pick up instinctive psyfocus...
  12. Fenoxo

    Nerf Stun/Bind Effects

    The hyperbole is a little thick here. I had to hack through it with a machete to pare it down to the sensible bits. 1) Tainted Rusher combat design could use looking over. It was written & conceived by a community writer and implemented by a volunteer coder, so likely some rough patches that...
  13. Fenoxo

    [Fixt] [0.9.080-PUBLIC#4130] Lust Weapons & Crit Bonus

    Good news everyone! I'm gonna let them have a 1.5x crit mult (normal is 2x) I also improved the output so the slut ray texts show up in the same block.
  14. Fenoxo

    [0.9.080-PUBLIC#4130] Booster Pack Tune-Up

    Hi, I've talked with J on and off about this while he was working on it, but it was on my to-do pile and got the lucky straw today! So a fun quirk of percentile math is that the more you have of it, the better a single percentage point of it is. For example, if you have a 0% evade chance...
  15. Fenoxo

    [0.9.086-PUBLIC] Game doesn't open on MacOS

    I can confirm it does not work on my mac either.