Search results

  1. Fenoxo

    [Fixt] [0.9.080] Lust-crazed Rusher on Tarkus has overpowered disarming attack

    Raw damage on thrash reduced from ~55 on Mhenga and ~100+ down to.... about 10 on Mhenga and 15 on Tarkus. Next patch o7
  2. Fenoxo

    Psychic Armor not stacking?

    If your defense from items is lower than your level, it grants your level as defense, otherwise it adds +1 to the total. if (this.hasPerk("Psychic Armor")) { if (temp < this.level) temp = this.level; //If defense is over minimum, add 1 :3 else...
  3. Fenoxo

    Account lost backer status help

    Shoot me an email to fenoxo@gmail.com about this using the email currently associated with your account. Include mention of the old email address that was used on Offbeatr in the message. I'll send 2-3 warnings to the old email to verify you're not trying to steal someone's address, and if they...
  4. Fenoxo

    Kineticist Feedback Thread

    All three should be fixed for next patch. Run away text fixed. Could you clarify what you mean by "fails"? Because I glanced at the code and didn't see anything height related that would make them crash.
  5. Fenoxo

    Flying and tripped

    I'm going to have the lift off effect remove tripped. However this attack will retain it's fly grounding, cause if there's one thing that can trip you out of the sky, it's a tentacle lashing out, grabbing your ankle, and yanking you down.
  6. Fenoxo

    Twilit Tf?

    Twilit is the name of the Zaika TF item. Dhaal is a tidally locked planet with all the civilization on the twilight zone between scorching heat and freezing night.
  7. Fenoxo

    Kineticist Feedback Thread

    Flight/Trip Talk: A lot was driven on "canFly". Tweaked so we have "canFly" and "isFlying". Added a "hasTripImmunity" function. Flying grants trip immunity - but the function also allows us to ignore the flying component for some checks. For example, Feruze's electro-stun tail can still trip...
  8. Fenoxo

    Kineticist Feedback Thread

    Got levitation button getting overwritten fixed for next patch.
  9. Fenoxo

    Kineticist Feedback Thread

    Yeah not being able to fly in the cave/climbing situations is definitely worthy of bug reporting for the individual places/things, and if you've got a save at the right spot for it you can attach, all the better to make fixing & testing a breeze. RN I'm focusing on the bigger combat bugs now...
  10. Fenoxo

    [Fixt] Enemy confirmation-based lust attacks not displaying text

    Thank you much for reporting the issue and following up to let us know it was no longer relevant. You a fuckin' champ, my dood.
  11. Fenoxo

    Minor typo Phaedra Shalin

    Yeah there's deffo a variation that's not displaying for some reason. CoC2-style parser scripting by Leek there, I've paged him to look into it.
  12. Fenoxo

    [Fixt] [0.9.068] Unable to reduce breast size

    I love that you included your save, and nobody even bothered to load it up and realize that the ecstasy enlargers aren't working right AT ALL. /s Fortunately I did :3 After some investigation, I discovered the code to shrink them was arranged in such a way that it could never trigger. What's...
  13. Fenoxo

    Cheat Menu won't activate

    Did you load a file first? It won't let you cheat menu until you have a character going.
  14. Fenoxo

    [Fixt] Minor inconsistencies in Codex->Encounters text

    Jacques00 informs me this is handled for next patch!
  15. Fenoxo

    Cheat Menu won't activate

    What platform are you playing on?
  16. Fenoxo

    [Fixt] Using ranged kinetic force (unarmed) deletes equipped melee weapons

    Okay, we solved it. So telekinetic warrior works by unequipping your weapon and swapping in a rock, then swapping it back to normal, right? Well when I tell it to unequip the ranged slot, what it does it look at the slot I provided, determined what type of item it is, and then try to run the...
  17. Fenoxo

    [Fixt] Using ranged kinetic force (unarmed) deletes equipped melee weapons

    This one might not be a quick fix, because unlike my other recent bugs, my code appears error free...
  18. Fenoxo

    [Fixt] Using ranged kinetic force (unarmed) deletes equipped melee weapons

    What. the. fuck. And it's only with staves?!
  19. Fenoxo

    Nastizia Event Glitch

    For complicated bugs like this, I highly recommend uploading the affected save so that the devs can peep at values in it.
  20. Fenoxo

    [Fixt] Version: 0.9.068-BACKER-ELECTRON#3791

    This looks like the kineticist + staff crash I accidentally introduced. I just pushed a hotfix to address this, so if you refresh in 15-20 minutes, it should work :3