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  1. O

    [Game Version: 0.9.001-PUBLIC#2018] Tail, Genital Type/Volume/Capacity Hasn't been removed.

    I'm only making this report because of the blog update mentioning this should be changed: Unless I'm dumb and this fix is actually meant to come out next update/already fixed on the dev build. Tail, Gential Type, Tail, Gential Volume and Tail, Genital Capacity hasn't been removed from the...
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    [0.9.001-BACKER#1994] Corona Lord Extort Infinit Credits

    Might also be worth mentioning that this exploit also increases pc.personality by 1 everytime you press it. Meaning, that this is the fastest way to get your Steele to the "Hard" personality.
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    Why was: 'Tail, Gential Type', 'Tail, Genital Volume' and 'Tail, Genital Capacity' readded to the Stats menu?

    (Yes, this a complete repost of this thread, I didn't really know where I should post questions like this) In the latest update of TiTs they focused on cleaning up the tail gential code so that it would be easier to work with (In which they did a pretty good job of doing). But, for some reason...
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    Why was: 'Tail, Gential Type', 'Tail, Genital Volume' and 'Tail, Genital Capacity' readded to the Stats menu?

    (I don't really know where to post this. I was going to post it as a bug report but given that this is definitely more of a question I've decided to post it here.) In the latest update of TiTs they focused on cleaning up the tail gential code so that it would be easier to work with (In which...
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    The Differences Between Legacy and Javascript Version

    Updated for [Game Version: 0.9.001-PUBLIC#1993].
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    [Game Version: 0.9.001-PUBLIC#1993] Incorrect Gential Slit checks

    They are some scenes which incorrectly check for pc.hasCrotchFlag("Genital Slit") when instead they should be checking for: pc.hasCrotchFlag(GLOBAL.FLAG_GENITAL_SLIT) These scenes are: drLessauOral(), line 322 of drLessau.js. korgPussWorship(), line 864 and 867 of korgonneMaleHostile.js...
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    [Game Version: 0.9.001-PUBLIC#1986] Stats Menu - 'Tail, Genital Type' has some problems

    Extra Comma In the Tail, Genital Type section of the Codex's 'Stats' menu they is an extra comma and space put in: Incorrect Vagina Tagging In the Tail, Genital Type section of the Codex if you have a tailcunt it will display "Both" instead of "Vagina" This is because that gameStats.js called...
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    [Game Version: 0.9.001-PUBLIC#1986] [Crash] Most TFs Crash the game when changing tail Gentials

    I can also confirm that Reptilum, Foxfire/Frostfire, Lucifier Candy Apple and Tentacool Pill all crash the game for the same reason. EDIT: Because of it affecting most TFs I've changed the title of the thread to "Most TFs" instead of just "Siren's Bounty".
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    Putting Fox/Frostfire on a tailcock crashes the game when the TFs kick in

    I think this is basically the same problem I've been running into with Siren's Bounty given that Foxfire.js also uses shiftCock() instead of shiftAnyCock() to change the tailCock/Cunt.
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    [Game Version: 0.9.001-PUBLIC#1986] [Crash] Most TFs Crash the game when changing tail Gentials

    When Siren's Bounty attempts to change a tailcock into a Suula one the game crashes with this error message: I think this is because SirensBounty.js uses the function shiftCock() instead of shiftAnyCock() While I haven't personally tested it I would also assume that Siren's Bounty changing a...
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    [Game Version: 0.9.000-PUBLIC#1958] Cannot unequip Piercings or Cockrings

    After you equip any Piercing or Cockring it's impossible (unless I'm just dumb) to just unequip them (Without using the console). This might be especially significant if one has equipped the Savicite Cockring (Which increases Min Lust by quite a bit) and would want to take it off. The only way...
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    How do I use Impulse?

    The old impulse menu wasn't a cheat menu it was a type of cheat menu mainly designed to access certain scenes that usually required you to do something beforehand or access some scrapped content (Old Nykke comes to mind). The closest thing to the impulse menu would probably be using the console...
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    Ship Maps - Screenshots of the insides of purchased ships.

    And for the (current) final ship:
  14. O

    The Differences Between Legacy and Javascript Version

    Updated, but I can't remember what 'Impluse' was.
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    [Game Version: 0.9.000-PUBLIC#1940] Inseminator Pro - Problems and Crashes

    Things are working correctly for me now in [Game Version #1958]. I just had to repaste the code I had on my sticky note and I've not had any problems so far. Thank you!
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    The Differences Between Legacy and Javascript Version

    Given the amount of people I see asking about this I thought it might be good to just post this in one spot. If you see anything that I'm missing just reply to this. Current Javascript Version: [Game Version: 0.9.010-PUBLIC#2246]. Things which the Javascript Version has over the Legacy Version...
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    Importing a SWF save to JS with a tail cock type of anything other than human reverts tail cock type to human

    They may not be a 'master list' per say but the way the code is set up you can just type GLOBAL.TYPE_[Insert Race here] into the console and it will pop out the type number for it. For example: If I want the number for the 'Lion' type I can just type in GLOBAL.TYPE_LION in the console and it'll...
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    [0.9.000-BACKER#1939] FIRST-14 broken for files converted from adobe air

    I can also confirm this. It seems that all exported saves gets the key item: "Plasma Conduit" completely removed from their inventory. How to fix: Open the console (F12) (or Ctrl+Shift+K for firefox). Type in: pc.createKeyItem("Plasma Conduit"); You should be ready for take off.
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    Tairva subjugation error

    Version #1910? I thought we're on [Game Version: 0.9.000-PUBLIC#1940] (Admittedly, I don't know the version number for the backers currently. But, I know that their version numbers are usually higher than the public numbers.)