TL;DR: please, add an ability to remove prompts to kill someone. It is not a welcome train of thoughts for me in a sexual game. I hope I am not alone in this regard.
Concrete suggestions. Would be great if all of them were implemented in the game:
- 1. consistent place for "Kill" button
Alraune, imps, centaur pack, Behemoth, different interactions with Kassyra - they often have the "Kill" (or analogue) button in different places.
Would be great if it was moved aside to accentuate the significance of the action and also away from the cluster of after battle sexy scenes.
Also having it in the same spot removes effect of nudging the player in some direction (1st option may be viewed as a suggested default in some cases)
I would suggest to use the "d" key: all sexy scenes will have plenty of space and not dance around it or approaching dangerously close. And it is not adjacent to "Leave" button either.
- 2. option to hide "kill" button
Just seeing the button is always a massive blow to my libido and arousal. Instead of sexy times I start thinking about why on Earth should I want to kill someone and I do not want the sexy thoughts and murder thoughts to be associated with each other.
Would be great to have checkbox in the menu to hide all kill buttons with warning that it will lock off the player from certain story paths. E.g. no option to kill Alraune.
- 3. always leave to the player the decision of killing someone with their hands.
I don't like that Taldahs is killed in corrupted centaur village path, rather than being imprisoned for example.
Just changing a couple of sentences with addition of options for the player of killing or imprisoning would be great. There is no need for adding interactions with imprisoned Taldahs. Just one sentence of him being in a prison or bound or or under guard or something is enough. If you are O.K. with the idea I can find all the places in text where changes should be made (I think there are only 2 really.)
TL;DR of what is below:
- I am just trying to justify a desire for pacifist friendly corrupt centaur village resolution.
- Request: Please, do not force hard/impossible choices on the players (e.g. either you end the life of that person to stop them or they will end a life of another).
I am very grateful for the fact the bimbo personality overrides the Pure and the Dark Knight ones. I can romance Kassyra and do all sorts of horny stuff with corrupted individuals without being an asshole towards anyone (how I see the Dark Knight).
And I always viewed the pure champion as a sort of inquisition on a mission to purge those who think and live differently - so I do not like them usually as well.
While I see the bimbo champion as a friendly, happy, kind, sexually unrestrained and highly libidinous person.
I am trying to play with a mindset "live and let live" i.e. if corrupted individuals do not impose on free will of others (rape is a big no-no for me) I do not have any problems with them and actually usually prefer their sexual culture over the rest of the world: it feels to me like it has more freedom and not bound by social norms and what not. They just enjoy each other's bodies without being afraid of hurting someone's feelings and are open and straightforward about it. If they DO however impose on free will of others, I see it my duty as a champion to make sure they will stop doing that.
I like end results of quests for Alraune and queen Nyzerrah: there is a way for peaceful resolution without any murder involved.
So if the majority of the centaurs want to change their way of life into one of constant sex - I would not want to force them to live differently (and my bimbo character prefers their new sex drive anyway or more accurately: I find the fact they want to just have sex all the time without bothering about complex social matters very hot and attractive.).
What I am getting at: I want the centaur village to stay "corrupted" and the Ahmri's attempt to persuade her father to fail. Not taking these 2 into account it seems the majority of the village populace is quite happy with their new way of life. But I do not want to kill Taldahs. There is a saying: "Ask them, tell them, make them", i.e. even if there is something you need to happen at all costs a polite person would ask first, upon receiving a refusal they would tell/command/demand to do it anyway. And only upon another refusal will they actively try to force their will on others. If Taldahs absolutely refuses to stop attacking others then we have to deal with him violently - I am O.K. with that. And we did - we fought him.
But after defeating him I would prefer to imprison him rather than outright killing him - this is some very barbaric way of treating your defeated enemy. And since I defeat him using Teasing attacks there is no way for him to die in battle. I cannot see why a bimbo champion would kill her defeated enemy. But I can see how she would choose an outcome with more sexual activity involved (how she could prefer to support those who are on board with the corrupted centaur village rather than attempting to purify Taldahs or, more accurately, let him re-brainwash the populace after he changes his own mind.)
Would be great if you added the imprisonment choice and changed a few sentences depending on that. Just in the aftermath of the fight and in the description of his room where he is imprisoned (for simplicity). There is no need to add any interactions with him. Though I suppose that would leave the door open if someone would want to write one and submit for your approval.
P.s. I am yet to force myself to read through all of Gweyr's quest (skimmed through it just to see if it is finished and what kind of content is their and what new powers, items and such). But I am hoping if there are more opportunities to end a life of some sapient being the decision will be left to the player. Imprisonment always seems to me as a better option. And I do hope you will not force heavy choices on players in your game: I would rather not choose between several bad options. Give me a Disney happy ending, please! For me this game is about journey rather than destination. But it would suck if that journey was sullied by having to make hard decisions. Please, leave those to the real life (sadly there are plenty of those already) and not to a sex-focused fantasy world, where I would rather feel safe and relaxed and just enjoy myself.
Thank you for reading it all!