Yeah it'd be one thing if they were just for the imps considering they're just little rape machines, but not so much the rest. It's what causes the murderboners to come about from time to time here.Is it just me or do the kill options feel out of place? I don't want to sound ungrateful because getting to do some edgy stuff every once in a while is nice but they never feel like they have the necessary build-up for it or justification.
I have Amalgam in my wayfort, have to admit I kinda forgotten where she came from.Let's see, KILLING!
Alraune: Not really, unless you don't ask her about her story.
Corrupted centaurs: Justified
Sandre and Caera: Not really
Imps: Text book definition of justified
Amalgam/Corrupted Dryad: Mercy killings
(I spare them, hoping they get help)
Wyld tree: Justified.
Elves in Dracia: Not really.
Gytha/Dragon Knight: Not really
Psion: Not really
I think I got them all, but if I missed a K event, let me know.
Just a quick question is The Storm Glaive worth fighting the Harpies for, or should I bring Agni with me.
I think after you beat and/or fuck them enough times they just give up and go home - literally. They just stay in their cave home for the rest of the game. From what I can tell the only reason there's a kill option is if you don't want to wait that long, or don't want to risk getting corruption by fucking them.I tbh feel way more justified to kill Arona than I ever do to kill Sandre and Caera. Both are trying to assault and rape me, but only one of those are keeping a huge amount of slaves. S&C don't seem more evil than the Mino miners or Hobgoblins, so executing them just seem weird even for my paladin type. I would on the other hand appreciate an option to scare S&C so much they just leaves my characters that aren't interested in them alone, rather than have to outright kill them.
If you've had children with Zhara the Harpy Wingleader they'll let you past as well.Just a quick question is The Storm Glaive worth fighting the Harpies for, or should I bring Agni with me.
I love that her nick name is is the same as a character from them video game "SMITE". Both of them use fire it's I just think that's great. If anyone here has played "SMITE" you'll know who I'm talking about.
This!Not really a direct gripe I just don't want to make a new thread; is this game lagging like absolute fuck during combat for anyone else after recent patches?
I'm playing the client version on a laptop, with an i7 (2.3 ghz) and 16 GB RAM, Windows claims no more than 20-30 % of my resources is ever taken up, and as of maybe three updates ago whenever combat starts there's a second or two delay between clicking an icon and shit happening, like I press a spell button, 1 second delay, selector line to pick the target of my spell, click it, 1 second delay, and then it goes off. This is happening on my level 7 valkyrie thief (zero save edits) on both random encounters and boss encounters (which get closer to two second delay than 1), and it's happening right after rebooting the computer or game. It is borderline making the game unplayable because I keep accidentally hitting the wrong target because of the lags.
I am on 0.6.8, most recent, as I said it's been going on for a few patches now, and I likewise was not sure if it was a "me" problem or not.This!
I've been blaming my PC, but it seems it's not a "me" problem.
Currently playing v.0.6.6, and the input delay is brutal (up to 3 secs).