I think most of stuff added recently is fantastic, - good direction, rate of updates, quality you guys are killing it! So for all intends and purposes i generally approve of all being added.
That said i do have some of my own preferences, namely i'd like some more content added to some of the existing characters - Amber, Perfected Siegwulfe, Mitzi, Verusha, - take your pick plenty of amazing characters to choose from. I still hope Verusha will be recruitable at some point (she is a mercenary, why not? I honestly cant see a reason as to why she'd not be down for that, but maybe i missed something).
Really looking forward to Ardia, Wsan has been on fire lately. Also i do agree with post #6532, an xcom snekwaifu would be great, but you know i still would prefer more content to cherished characters over that.
Also personally would like to have the 'imagepack' updated a bit more often, but again no pressure you guys have been doing astoundingly good work in past 6 months+ and w/e you come up with im sure it will be great!
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Unviable and Silly Ideas that should not be implemented but i still wanna tell you about.
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Somewhere super far far far down the line i think for immersion adding 'paying crewmembers' like done with Bess would be great - negotiation a contract with individual crewmembers and some small scenes added where player gets a chance to see what they use the money for. Maybe one of the characters is saving up for something big, or another is investing the dosh. Perhaps one of the crewmembers puts the money to buy a gift for commander down the line to show appreciation. To add further depth to this perhaps after investigating what they are doing with money player can just donate them dosh if the cause seems worthwhile. For example Mitzi would probably be blowing all the money for extra dresses or 'tools she needs' ... or a brain surgery. Not really a 'must' tbh its just for a bit more immersion, its probably more trouble then its worth.
Another thing that would probably a bit unpopular also super counter intuitive to the game and requiring too much effort to 'polish' would be an addition to a device akin to one Inessa has, where commander would be forcibly equipped with a chastity device, disabling using the reproductive genitalia. The glaring issue with this is 2 fold:
1) it 'removes' a chunk of sex scenes till player gets rid of it (which probably is somewhat easy) which is something overwhelming majority most wont be Ok with.
2) to make it 'work' immersively just imagine all the titanic effort for retroactively reworking old sex scenes would take.
The simple solution to this would be either to just gray out any genitalia in the options for sex OR to just never implement it.
The later part makes way more sense and is a but unfortunate. Just having a few sex scenes involving it wouldnt the point, so thats out the window.
Imagine other companions getting the "Siegwulfe Supreme" treatment and getting to go on adventures consistently. Better yet imagine if say Amber learned the ropes of being agressively dommy from Siegwulfe and both of them + Steel are walking around triggering 'cutscenes'. Or say having Mitzi once per battle reduce lust to 0 when it approaches 70+ in exchange for a bit of energy and a tiny debuff.
Now imagine if those companions also leveled up! (Just getting automatically more hp and abilities) Upgrading armor and shields for Steele-tech suits for hired employees, improving their defensive capacity!
Also in the way of 'agressively dommy' i think there should be a macro-shifting atmosphere on the ship depending on what player consistently chooses, there being 3 options - player enjoys being the dominant force, likes switching around from time to time/goes for vanialla or prefers to be the submissive. Wherein the behavior of other crewmates gets shifted to accomodate that to the best of their ability. I dont mean it in a way that when Steele walks up the ship sluts form a 'plow line' to be sexed or running a rape train in another extremity, but something a bit less radical. For example Mitzi instead of just asking for what should she do just goes for rng result of what she wants to do. In polar opposite even those like Ramis would be far more willing to do the commanders bidding.
Again this is a lot of work which doesnt add all that much apart from immersion, not to mention some people wouldnt even be affected by this.
Recruiting Khorgan, Kaska, Feruze. Pirate ladies that have combat experience would be a good addition to a ship willing to go to war. Suppose there would be a way to have them be let into your custody via a hefty fee and signing a shit ton of papers. Feruze deserves a better employer. She seems fun.