Idea:
A one-off mission set on a moon colony where a rebellion has occurred and you have been hired to deal with it, proposed a great deal of credits. However, while exploring the colony, you find out the reason for the rebellion was that there were terrible work condition and little to no safety precautions; people died a lot in accidents that could have easily been prevented if the person running the moon base cared about it. Not only that, but child labor was being used, and the amount of pay received was not even enough to afford a new shirt. At the end, you are given the choice between putting an end to the rebellion or letting the rebellion take over the moon colony.
What do you think?
A one-off mission set on a moon colony where a rebellion has occurred and you have been hired to deal with it, proposed a great deal of credits. However, while exploring the colony, you find out the reason for the rebellion was that there were terrible work condition and little to no safety precautions; people died a lot in accidents that could have easily been prevented if the person running the moon base cared about it. Not only that, but child labor was being used, and the amount of pay received was not even enough to afford a new shirt. At the end, you are given the choice between putting an end to the rebellion or letting the rebellion take over the moon colony.
What do you think?