What content would you like added?

Savin

Master Analmander
Staff member
Aug 26, 2015
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Still an permanant state of lactation (not being preganant) like some others (ex.: Cait) through the usage of Bovum Sherry would be lovely aswell for the male pc (not needing the pc to be pregnant to get access to that option), to my current knowledge it's not an thing yet.
Fair! Will try and squeeze writing that in sometime (though will probably require having had a kid with her; I'm fairly sure there are some arona.isMilky parsers that specifically mention her being a mom one way or another).
 
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IraMorti

Well-Known Member
Dec 5, 2017
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When implemented, have a way to 'bind' Meridyx to you so she can be summoned by the PC in combat.
Like how she was serving Tharsus (like Meridyx said when she was sexed by an male PC 'your the real deal', so maybe she was following Tharsus because of maybe he got her to accept servitude through doing something like taming her sexually (Seeing what he had in mind for Olivia)?
Meridyx does have follower content and will be summonable - it's just not in the game yet. Pretty sure Jstar already submitted it and it's just waiting to be implemented.
 
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Papum

Well-Known Member
Dec 6, 2023
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Thought of a new possible 'Power' called 'Chain Heal' and an Arona included ideia.

Instead of the normal aoe heal wich normally heal all and but for a weak/moderate amount (+scaling) it would be an aoe heal but it would act as being the healing of an single target heal power so it is an 'Power' but with an twist.
Lets use Great Heal for this ex. wich heals ("Heal an ally by [45% of their Max HP * (Splpow HealAmp)] HP)" so the heal would be an total of 45% (+scaling), 'Chain Heal' when casted would dived that 45% (+scaling) between the three most injured party members as followed:
First it would ask for the PC to select the 1º target in the group and it would respectively heal them by [25% (+scaling)], than for the 2º and 3º targets it would run an heal check for the two most injured in the group (if eventually two or more would have the same hp it would run an threat check for wich ones have the highest threat to see which of the targets would end up in 2º and 3º for healing) and finally heal the 2º total cast-target for [15% (+scaling)] and the 3º total cast-target for [5% (+scaling)] aswell in that order.
It than could also instead of what some normal single target heals do that is cleansing debuffs add some defensive buffs (like armor/ward/focus or just an damage shield) to the healed targets for an few of turns.
It could be an 'At-Will' 'Power' and due to it acting as if an aoe (while in truth being an single target) it would also build a bit more threat like when you use an aoe heal 'Power' instead of an single healing 'Power' heal.

As for an ex. it could occure that the 1º most damaged target (in the previous example it was the player selected target) could be the tank (having the most threat) with [10/200 hp] and 2º the healer with [60/100 hp], while 3º was the dps with [70/100 hp],
so in essence it would cast on the first PC targeted party member and heal the tank by [50 hp -> leaving it at 60/200 hp] and than it would run the healing check and would heal the tank again as the first of the heal check targets for [30 hp -> leaving it at 90/200] because it was stilll the lowest hp party member in the heal check (duo to the tank and healer damage wise would be tied in damage but the tank would win duo to having more threat) and the healer as second by [5 hp -> leaving it at 65/100 hp] (in the calculations i did not take in account the [+scaling] added healing bonuses for the simplicity of the ex.).


It could be an new PC 'Power' or... maybe for an new Arona healing sets (she already is messing with holy powers with her Spirit Totem set, so maybe she's getting good at it, she even has a little aoe healing from Smite Evil), or both Pc and the Arona ideia (like Rime Veil is learned for both Cait and the PC).
For Chieftain Arona it could be the 'Battle Seer' wich could be adquired through an mini series of events/quests from Hretha and/or Lumia wich would be an mainly healer role focused set,
and for Exiled Arona it could be the 'Shaman' wich could be adquired from the Windy Peaks from the Vulperines and the Harpies there probably also through an mini series of events/quests from 'Natalia', 'Charline' and/or Matron Shaedra wich would be an support (offensive healer) role focused set wich would use healing and elemental 'Power'(s).
Or for both Arona's it could be just the 'Shaman' wich would be an mix of the above previous ideias.
 
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ElusiveDitz

New Member
Nov 15, 2025
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A way for kitsune PCs to transform/disguise. Maybe by learning specific forms from other disguised kitsune like Yashiko or Kohaku/Ambra.
 

Papum

Well-Known Member
Dec 6, 2023
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Speaking of Great Heal - any companion set that as Heal as it's at will should have it upgraded at level 6, it's ridiculous that they don't.
It's an ideia, but maybe it is an balance issue in comparision to the other lower level at-will 'Powers' from other companion sets? dunno.
 

Gabranth

Well-Known Member
Apr 26, 2023
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Speaking of at-will.
I'm once again picking up a fairly common request:
To give stances their own dedicated slot, freeing the at-will one.

Pretty please?
 

Gabranth

Well-Known Member
Apr 26, 2023
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What about encounter stances? Like roaring storm and stuff
Those have always been odd to me, because if you get kicked out of the stance, you're screwed.

You should be able to enter and leave stances freely (read: once per turn, not once per fight)
 

Duress

New Member
Apr 26, 2019
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I would love to be able to equip something (or a set of somethings) that gives situational benefit for cum-related status effects that otherwise have no combat significance
For example:
  • A chest-slot item that grants bonus Armor and/or Ward as long as the wearer has the Cum Covered effect
  • A belt-slot item that grants bonus Spell Power while Vaginally Filled, and bonus Attack Power while Anally Filled
  • A neck-slot item that grants bonus Leadership while Orally Filled
I'm interested in something like this because I'm always stoked about items like Collar of Submission and Bottom-Heavy Belt, but I don't usually actually want arbitrary amounts of body part growth for my champ which means those items end up feeling un-usable for me.
It seems reasonable that items like this should be balanced around the assumption that the bonuses are active most of the time. Alternately, they could give some other kind of effect that's less combat-relevant, it would just be nice to have something in this design space for those of us who aren't as much into hyper anatomy ^^
 
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