What content would you like added?

Savin

Master Analmander
Staff member
Aug 26, 2015
6,498
10,944
Still an permanant state of lactation (not being preganant) like some others (ex.: Cait) through the usage of Bovum Sherry would be lovely aswell for the male pc (not needing the pc to be pregnant to get access to that option), to my current knowledge it's not an thing yet.
Fair! Will try and squeeze writing that in sometime (though will probably require having had a kid with her; I'm fairly sure there are some arona.isMilky parsers that specifically mention her being a mom one way or another).
 

IraMorti

Well-Known Member
Dec 5, 2017
911
1,302
38
When implemented, have a way to 'bind' Meridyx to you so she can be summoned by the PC in combat.
Like how she was serving Tharsus (like Meridyx said when she was sexed by an male PC 'your the real deal', so maybe she was following Tharsus because of maybe he got her to accept servitude through doing something like taming her sexually (Seeing what he had in mind for Olivia)?
Meridyx does have follower content and will be summonable - it's just not in the game yet. Pretty sure Jstar already submitted it and it's just waiting to be implemented.
 
  • Like
Reactions: Papum

Papum

Well-Known Member
Dec 6, 2023
170
144
43
Thought of a new possible 'Power' called 'Chain Heal' and an Arona included ideia.

Instead of the normal aoe heal wich normally heal all and but for a weak/moderate amount (+scaling) it would be an aoe heal but it would act as being the healing of an single target heal power so it is an 'Power' but with an twist.
Lets use Great Heal for this ex. wich heals ("Heal an ally by [45% of their Max HP * (Splpow HealAmp)] HP)" so the heal would be an total of 45% (we will use this % value as an example for calculation ahead) [+scaling], 'Chain Heal' when casted would dived that [45% of their Max. HP * (Splpow HealAmp) HP] between the three most injured party members as followed:

Firstly it would create an orderly 'TeamThreat' array and an 'TeamHP' array with each respective current HP's, than it would prompt for the PC to select an target in the group wich would save that members position in the 'TeamHP' array as X and it would respectively heal it by [21% ({45%/2} rounded down} - 1) of their Max. HP * (Splpow HealAmp) HP] and update the current health of that healed target to it's respective position's value in the 'TeamHP array'.

Than for the 2º and 3º targets it would run an heal check for the two lowest HP's in the 'TeamHP' array of the now respective updated array and save their positions orderly (as in lowest first) into Y and Z.
Begin
{
If position value of Y = X it would firstly swap it's position atribution with Z (thus Y = Z and Z = Y, because independently if Y has the lowest current HP if Y's position is equal to X position value it cannot be selected as an target again twice in a row) and thus heal Y for [14% ({45%/3 rounded down} - 1) of their Max. HP * (Splpow HealAmp) HP] and Z for [10% ({45%/4 rounded down] - 1) of their Max. HP * (Splpow HealAmp) HP];
else
If the HP value of 'TeamHP' array of position Y = Z's position HP value in the 'TeamHP' array it would run an 'TeamThreat' array check for the respective threat of Y and Z's positions to see wich has the 'highest threat' and save those positions now orderly by the highest threat first in Y and than Z and finally heal Y for heal Y for [14% ({45%/3 rounded down} - 1) of their Max. HP * (Splpow HealAmp) HP] and Z for [10% ({45%/4 rounded down] - 1) of their Max. HP * (Splpow HealAmp) HP];
If not
heal Y for [14% ({45%/3 rounded down} - 1) of their Max. HP * (Splpow HealAmp) HP] and Z for [10% ({45%/4 rounded down] - 1) of their Max. HP * (Splpow HealAmp) HP];
}
end.

It than could also instead of what some normal single target heals do that is cleansing debuffs add some offensive or defensive buffs to the healed targets for an few of turns.
It could be an 'At-Will' 'Power' and due to it acting as if an aoe (while in truth being an single target) it would also build threat for each target healed separately.

-As for an 1º ex., it could occure that the 1º most damaged target could be the Tank (having the most threat) with [10/200 hp] and in 2º the Healer with [60/100 hp], while 3º was the Damage Dealer with [70/100 hp].
So in essence the player's first target would be the Tank and it would heal the Tank by [42 hp -> leaving it at 52/200 hp] and than it would run the healcheck and even though the Tank would appear as the second target it wouldn't heal the tank, as the second target can never be healed twice in a row as in this case it was previously selected as an target so it instead heals the Healer wich swaped places with the second target from it's initial third position thus healing it for [14 hp -> leaving it at 74/100] and afterwards the Tank is healed for an second time again for [20 hp -> leaving it at 72/200 hp].

-For an 2º ex. i am gonna demonstrate how threat would work with the Healer and Damage Dealer tied in HP but the Damage Dealer would be above in threat, 1º the Tank [100/200 hp] and in 2º the Healer with [50/100 hp], while 3º is the Damage Dealer with [50/100 hp] aswell.
So in essence the player's first target would be the Tank and it would heal the Tank by [42 hp -> leaving it at 142/200 hp] and than it would run the healcheck and would find that the second target and third were tied in current HP so it now would have to run an threatcheck and find that the Damage Dealer had more threat than the Healer than it would swap their positions in the current healing order and thus heal the Damage Dealer first for [14 hp -> leaving it at 64/100] and the Healer is healed as second again for [10 hp -> leaving it at 60/100 hp].

P.S. - (In both of the previous calculations i did not take in account the [Splpow HealAmp] scaling added healing bonus for the simplicity of the ex's.).



It could be an new PC 'Power' or... maybe for an new Arona healing sets (she already is messing with holy powers with her Spirit Totem set, so maybe she's getting good at it, she even has a little aoe healing from Smite Evil), or both Pc and the Arona ideia (like Rime Veil is learned for both Cait and the PC).
For Chieftain Arona it could be the 'Battle Seer' wich could be adquired through an mini series of events/quests from Hretha and/or Lumia wich would be an mainly healer role focused set,
and for Exiled Arona it could be the 'Shaman' wich could be adquired from the Windy Peaks from the Vulperines and the Harpies there probably also through an mini series of events/quests from 'Natalia', 'Charline' and/or Matron Shaedra wich would be an support (offensive healer) role focused set wich would use healing and elemental 'Power'(s).
Or for both Arona's it could be just the 'Shaman' wich would be an mix of the above previous ideias.
 
Last edited:
  • Like
Reactions: Arai

Papum

Well-Known Member
Dec 6, 2023
170
144
43
Speaking of Great Heal - any companion set that as Heal as it's at will should have it upgraded at level 6, it's ridiculous that they don't.
It's an ideia, but maybe it is an balance issue in comparison to the other lower level at-will 'Powers' from other companion sets? dunno.
 
Last edited:

Duress

New Member
Apr 26, 2019
2
1
38
I would love to be able to equip something (or a set of somethings) that gives situational benefit for cum-related status effects that otherwise have no combat significance
For example:
  • A chest-slot item that grants bonus Armor and/or Ward as long as the wearer has the Cum Covered effect
  • A belt-slot item that grants bonus Spell Power while Vaginally Filled, and bonus Attack Power while Anally Filled
  • A neck-slot item that grants bonus Leadership while Orally Filled
I'm interested in something like this because I'm always stoked about items like Collar of Submission and Bottom-Heavy Belt, but I don't usually actually want arbitrary amounts of body part growth for my champ which means those items end up feeling un-usable for me.
It seems reasonable that items like this should be balanced around the assumption that the bonuses are active most of the time. Alternately, they could give some other kind of effect that's less combat-relevant, it would just be nice to have something in this design space for those of us who aren't as much into hyper anatomy ^^
 
Last edited:
  • Like
Reactions: Arai

DragonDaemon

Member
Apr 24, 2025
6
31
32
I don't know if it's been said already, but with Karithea over in the fire temple it'd be cool to either do more with the temple itself or even getting the possibility of some hellhound transformation options.
 

IraMorti

Well-Known Member
Dec 5, 2017
911
1,302
38
Anyone else wish someone would expand on the Mushroom Druidess? Feel like she'd make a fun follower or at least building on the relationship and her story. A subby mushy druid to counter the dommy centaur druid we already have maybe.
 
  • Like
Reactions: Kesil and Papum

Papum

Well-Known Member
Dec 6, 2023
170
144
43
Speaking of at-will.
I'm once again picking up a fairly common request:
To give stances their own dedicated slot, freeing the at-will one.

Pretty please?
Problem with that is some stances come with at-will powers mixed in aswell, they would have to seperate all of those into two seperate 'Powers' than. What you are suggesting would be something like Quintillus's Firewalk in terms of reactivation but seperating both aoe and stance abilities into two different 'Powers' one that would go to the 'At-Will' slot and the other into the suggested stance slot.
 
Last edited:

Papum

Well-Known Member
Dec 6, 2023
170
144
43
Anyone else wish someone would expand on the Mushroom Druidess? Feel like she'd make a fun follower or at least building on the relationship and her story. A subby mushy druid to counter the dommy centaur druid we already have maybe.
She indeed has the potential for more.
 
Last edited:

Papum

Well-Known Member
Dec 6, 2023
170
144
43
Would like an other way to obtain Fire Fist besides having to go the Demon Ahmri route to obtain it, maybe through stealing it with Mirror Image from other future mob(s) or have Jin-Jin aproach you at the Gym if you have reached an certain level and have learned Lightning Fist previously from him. He would than send you on an quest to prove yourself so to earn the right to learn it from him.
 

DreadRoach

New Member
Nov 17, 2025
1
1
34
I'd love to have some kind of toggleable mechanic - perks, equipment, something like that - that outright prevent certain body parts from having their size changed. I have severe top dysphoria, and it really doesn't play well with scenes that pull stunts like "automatically growing my PC's breasts without warning or consent". It would also be useful in a lot of other cases - say, if someone wants to use the Pink Egg to enhance their PC's feminine assets without shrinking her dick in the process.

Relatedly, and much simpler: warnings for scenes and items (e.g. the Witch's Corset) that cause involuntary TFs. TiTS has this feature, and although the warnings aren't as specific as they ought to be, it's still extremely helpful in letting me avoid unpleasant content.

Another thing that would be really nice is a binder option for underclothes - something that causes your chest to act as flat no matter what the actual size is. 'Cause sometimes you don't want to get rid of your PC's breasts altogether, but you don't necessarily want them taking effect in certain scenes.
 
  • Like
Reactions: valk42

valk42

Well-Known Member
Mar 4, 2016
990
996
32
i carry a few melon'd blue eggs for exactly that purpose, one stack generally keeps me down. my top dysphoria is more mild-ish, i'll keep an A on my guys on purpose sometimes, but a 'cursed' binder item with a low focus bonus to balance it would be amazing
 
  • Like
Reactions: Karakara

WireJax

New Member
Jul 20, 2025
3
1
27
I know this probably "in the works" but, a way to continue the mission to save Calla would be appreciated. Maybe something related to walking into a different dimension the same way we use the waystones could be a good way to set that up, traversing a new and dangerous area, facing demons in their own territory in order to save sexy cat lady's sister. I dunno, I'm still curious to what happened to her after all these years.
 

Necros

Well-Known Member
Nov 23, 2020
241
385
I know this probably "in the works" but, a way to continue the mission to save Calla would be appreciated. Maybe something related to walking into a different dimension the same way we use the waystones could be a good way to set that up, traversing a new and dangerous area, facing demons in their own territory in order to save sexy cat lady's sister. I dunno, I'm still curious to what happened to her after all these years.
I have this vague memory about 90 day time limit or Calla returns demonified. Not sure how correct that is or if that's changed.
 

WireJax

New Member
Jul 20, 2025
3
1
27
I have this vague memory about 90 day time limit or Calla returns demonified. Not sure how correct that is or if that's changed.
Oh so like the water chip mission in the original Fallout, where you either succeed by a certain amount of time or suffer the consequences. I mean that'd be cool if it was the case, but in all my time playing any mentions of Calla stop by the time you repair and repurpose the abandoned temple. Anyone is free to correct if I'm wrong here lol.
 

Papum

Well-Known Member
Dec 6, 2023
170
144
43
Thought of a new possible 'Power' called 'Chain Heal' and an Arona included ideia.

...
Had restructure and re-write a lot again because the explanations and points of the ideias were really in an big mess, it's far better now.