If hentai has taught me anything at all (obviously ficticious) it's that mother-child incest is quite popular and common.
Boy, do I have good news for you guys (soon™).
If hentai has taught me anything at all (obviously ficticious) it's that mother-child incest is quite popular and common.
To clarify, I'm more curious about hows and whys of Briget being okay with banging Steele Junior, because her programming as well as her developed emotional intelligence should both be strong arguments against the whole concept. Noobsaleh will hate my guts for saying this, but I don't banging our Robomom is a good idea.
Let the wild speculations commence, preferably without stirring too far into the territory of general incest discussion.
I don't think banging our Robomom is a good idea.
Nonsense; give it a try, you might like it.
Also I am absolutely okay with being the resident incestuous breeding lover. Relationship when.
I'm down for the Birget-cest, but then again with fiction I tend to not care about that anyway and just focus on the hot, intimate, or (insert adjective here) smut, so that's not really a surprise.
I had an idea of how to get the best of both worlds with the time-skip as well as "Tech should matter in pregnancy times.": What if Steele has a pod/can get a pod that allows her to speed up her pregnancy via...nutrient solution/nanites/w/e scifi excuse is chosen, but basically she'd be able to use it as the skipper instead of just waiting around for months at a time. Now, to keep this from breaking the game just as much and preventing pregnancies and their length from becoming arbitrary, I suggest that for each "session" Steele spends in the tank, she has pay for the...nutrients/nanites/w/e is used as the catalyst as well as the nutrients so Steele doesn't consume herself in the process.
This would fit the story as I cannot imagine even then the ability to artificially speed up the pregnancy would be cheap, let alone the supplies needed to make it happen. This could also be balanced with different payments/time skipped. The less Steele is willing to or able to pay, the smaller the time period hopped. I'd personally suggest avoiding the entire pregnancy being skippable and have certain time periods marked for "Steele gets out and is pregnant for awhile." with the max being maybe 4 months.
Don't know how doable this is, or how much writing or coding it would entail, but it would at least incorporate the "time/process goes by and pregnancy advances" that the time skip was going for and would still avoid breaking the game by rendering the urgency of the hunt moot.
A vat-womb is a much better idea as an alternate than that.
*shrug* Vat womb got shot down, maybe this won't.
It did? Guess I missed that part of the discussion.
The problem with the vat-womb is that it doesn't let Steele experience the actual pregnancy, which is a huge part of the pregnancy fetish. Remember, the overall goal of this isn't to make the most sense, it's to get people off. Considering the likelihood that most of the pregnancies in TiTS aren't going to involve huge amounts of post-birth content, and any that do certainly aren't going to be sexual, the pregnancy progression and birth are the major draws of the entire mechanic.
Transferring kids to vat wombs and then having them spat into the Nursery while Steele does other things doesn't really constitute "pregnancy content" in the sense of the fetish itself.
*shrugs again* Not worried either way. It's a solid idea that works with what the devs want to happen but will also allow for flexibility needed with a lot of the desires of preggo fans like myself.
If they don't like it, fair enough, otherwise, looking forward to other more detailed opinions.
That kinda misses the point of Vat-wombs. Which was to allow people to have access to the post-pregnancy nursery content that desire to skip through the pregnancy or those that just want free-up their wombs for more children.
The majority having a fetish for pregnancy doesn't seem to be a valid reason to force people that might not share or share only part of that fetish to go through pregnancy content. At least when there doesn't seem to be another alternative.
This seems wholly unnecessary and really complicated when you could just have a "pregnancy catalyst" consumable to accelerate or skip the pregnancy and put it as Tamami product.
This was certainly considered before, but isn't waiting a huge time skip that is going to be extremely broken and immersion breaking?
Some of the biggest things I like about pregnancy content are the blurbs and birthing event.
Gotta second that the blurbs one gets when you wander around populated areas when preggers is probably one of the best things about pregnancy in this game. Though the fact that none of your companions/lovers make any sort of peep about Steele being knocked up, especially when it's possible that they may be the father, has always annoyed me.
Well, again, for many pregnancies there's not going to be any post-pregnancy content. I know for my generic zil kids you're going to be able to see how many you have at the Nursery terminal, but that's it. Pretty sure raskvel, sydians, nyrea, and red myr are the same way, as well cunt snake eggs, cockvine seeds, and venus pitcher seeds.
I'm not saying vat-wombs are a bad idea, it's just that using them would effectively be an abrupt end to the content of most pregnancies. You'd transfer the pregnancy, and then they'd get put into the Nursery when the gestation timer is up. And then that's the end of it.
If you're wanting the ability to engage in child-rearing RP with the added caveat of not going through a pregnancy, I don't really have a solution, sadly, and TiTS definitely isn't going to supply that. In TiTS, this kind of content is going to be majorly focused on the pregnancy process. The kids and Nursery just exist because they're intrinsic elements of the concept, and ignoring them is both lazy and misrepresentative of what pregnancy actually is.
No one's forcing you to go through the pregnancy content here. Again, the primary reason to get knocked up in TiTS is to jerk off to the idea of being pregnant. If you don't like that, I'd recommend not ever getting knocked up and not worrying about the Nursery. Nothing that comes after the pregnancy is going to be smutty, nor will it be something with extensive amounts of progression or tangible reward. At most, it'll be some feel-good talk scenes involving various NPC fathers/mothers, and occasionally unique children like the Water Princesses that grow quickly enough to warrant them having a few scenes of their own. Given the completely open-ended nature of the whole thing, there can't even be any real story implications to it.
Gotta second that the blurbs one gets when you wander around populated areas when preggers is probably one of the best things about pregnancy in this game. Though the fact that none of your companions/lovers make any sort of peep about Steele being knocked up, especially when it's possible that they may be the father, has always annoyed me.
They also don't notice when you transform from a shortstack goblin girl to a giant minotaur with a cock the size of Kiro's in the span of about five minutes. It's just how the game rolls.
And you're missing the point that post-pregnancy content is going to be bare-minimum if there at all so far, so focusing on a method that only supports that is just as invalid as your claim about the pregnancy content. Vat wombs defeat the purpose of Steele being pregnant in pretty much every way and I already brought them up as an idea myself, which you would have noticed if you'd read the thread. (sorry but you missed one part and evidently another so I'm going to go under the premise that you came in at the end.)
Well, again, for many pregnancies there's not going to be any post-pregnancy content. I know for my generic zil kids you're going to be able to see how many you have at the Nursery terminal, but that's it. Pretty sure raskvel, sydians, nyrea, and red myr are the same way, as well cunt snake eggs, cockvine seeds, and venus pitcher seeds.
Speaking of which, there is an alternative to the pregnancy content...don't get knocked up or if you do and don't want to be, use an earlier save. Most pregnancies in game are fairly short which alleviates the issues you describe but for the longer ones there's no method of speeding it up or skipping it at all. My idea would provide the best of both worlds in letting those who enjoy such content
I'm not saying vat-wombs are a bad idea, it's just that using them would effectively be an abrupt end of the content for most pregnancies. You'd transfer the pregnancy, and then they'd get put into the Nursery when the gestation timer is up. And then that's the end of it.
No one's forcing you to go through the pregnancy content here. Again, the primary reason to get knocked up in TiTS is to jerk off to the idea of being pregnant. If you don't like that, I'd recommend not ever getting knocked up and not worrying about the Nursery.
As for it being complicated...the 'magic pill' solution was also turned down because it break suspension of disbelief. To have a pill that can cause people to have their children in days instead of months is as story breaking as it would be for Steele to just use the time skip and for everything except the pregnancy to move forward. It would lead to massive overpopulation in many planets and unless the mother is massively overweight, would kill her due to the needs of her body to help her baby grow. With magic you can wave that away as "magic draws in what's needed" but with a pill/catalyst everything has to come from the mother the moment it's taken and they wouldn't be able to survive the process. Plus no pill/catalyst could plausibly provide what's needed for a baby to be ready to be born due to the sheer mass needed for the baby to form and grow.
If you're wanting the ability to engage in child-rearing RP with the added caveat of not going through a pregnancy, I don't really have a solution, sadly, and TiTS definitely isn't going to supply that. In TiTS, this kind of content is going to be majorly focused on the pregnancy process. The kids and Nursery just exist because they're intrinsic elements of the concept, and ignoring them is both lazy and misrepresentative of what pregnancy actually is.
My idea, while complex, is flexible enough to work with: The need to be able to skip for 'long periods of time', allows for stopping at certain points to allow mesophiles to enjoy their belly content and preggo sex, gives options for how long the skipping is so no one side is favored, gives plausible reasons for how it works without forcing the devs to write out the scientific minutia, has a cost/price to prevent the system from being broken and abused, and will allow all of the above without breaking the game being included.
Bottom line, the quick fixes aren't going to work and something more involved is going to be needed if we're going to reach a reasonable compromise. So at the risk of being confrontational Lashcharge, if you aren't going to help beyond throwing already dismissed simple ideas at the problem, don't knock other peoples ideas for trying to make the best of an inherently complicated situation which is exactly what trying to speed up a pregnancy is.
No one's forcing you to go through the pregnancy content here. Again, the primary reason to get knocked up in TiTS is to jerk off to the idea of being pregnant. If you don't like that, I'd recommend not ever getting knocked up and not worrying about the Nursery.
I knew that it would be bare minimum content, I still wish I could've access to it without going through pregstuff or carefully manage obscenely long timers while trying to be lucky. And I've also suggested vat-wombs in this thread before, so I've been paying some sort of attention to the thread.
Forcing people to get a earlier save(which they might not have) is not a solution to be unintentionally knocked-up. New players will be ignorant of Sterilex existence and they shouldn't have to go to the wiki to be aware of every possible avenue of content, before playing the game. Also punishing them for an extreme long-time for not knowing there is pregnancy content in the game seems unnecessarily mean and a bit too eerily realistic for a porn game.
I don't see what wrong with that, since it would be only there as an option. People that don't like pregnancy would use it , people that do wouldn't use it.
The problem here is that there is no way to end a pregnancy(abortion is forbidden for a good reason) and the alternative to it is being denied because it doesn't cater to pregnancy fetishists. This both feels like it's missing the point of vat-wombs and forcing people to go through pregnancy content even if they don't want to.
That's a believable explanation that I could take. However, there's a few buts. Nanomachines/viruses already do in game impossible biological feats of organic manipulation, which is essentially magic. It doesn't help that one of the starter perks already allows one to cut a pregnancy in half. The Treatment already establishes that sudden increases in mass in short periods can be compensated by overindulging in protein, so it doesn't have to be there the moment it's taken.
A catalyst/nanomachines that speeds up the pregnancy is certainly believable within the established lore, if taken within reasonable limits(cut down a 9 month pregnancy to 1).
Well not really, if I play as a character with a penis I can do that, I will just have to spread the seed a lot and hope I remember to visit their places at the end of the timer. Which is annoying but doable.
The problem I see with your suggestion is that it just replaces a pill with a vat. You're trying to get around the lore problem by having more of it and making it more mechanically complex.
I can't help but feel that the quick fixes are being ignored for what seem to be bad reasons.
As I've mentioned above, what if the person is already knocked up and doesn't want to go through the pregnancy?
Another semi-related question, how have pregnancies with egglayers have been decided? For example if a raskvel male impregnates the player, will the pc vagina suddenly grow the ability to have eggshell around the fetus or was it decided that all would births would be live births?
My solution to this is very direct: Sterilex needs to be available on every planet and in very prominent ways, and there needs to be an "Infertile" starting perk for people that dislike the fetish to the point of never wanting to have to deal with it. Pregnancy in TiTS is something that needs to happen only when the player wants it. Too many problems arise from allowing accidental pregnancies, and having a character that doesn't want children just tossing them in a vat-womb like the inconvenience they are and then sending them to the Nursery isn't really all that great in the first place. That's... it's kind of fucked up, honestly. >_>
In fact, I would go so far as to say that the tutorial needs to inform the PC of what Sterilex is and what it does, and probably even supply them with some. It's the go-to contraceptive in the TiTSverse, and I know I'm going to be mentioning it constantly in my own content. Aislinn takes it. I know Nonesuch has Sera mention that she normally takes it. Savin has said that he's going to incorporate it over space-condoms. It's an integral part of the universe by now, to the point where God-Emperor Couch would be rich beyond his wildest dreams.
If we're ever going to have something like SSTD's having a "safe sex" primer in the tutorial is probably going to be needed anyways. Sterilex and contraception can and should be a part of that. Players should basically have a giant flashing sign that says "SEX MAKES BABIES, BE AWARE"
I do think "intimate family setting" and "re-enacting the third Hobbit movie with babies" sort of run directly counter to one another, but I'm sure there's a way to make them play nice with a dash of creativity and suspension of disbelief.
Oh, @Savin... One thing you may have missed during your shameless TL;DR'ing is this post: