The text disappearing bug is mostly ever present for me. The only time I've seen the before-fight text appear normally was in the second listed item below. It doesn't look like anything about it is appearing in the log with DEBUG_SCENE on, but I've attached my log anyway. There's a crash at the end.
- I sometimes notice people moving between distant locations, like to a workshop when I'm in the pool.
- Jewel was caught by a snare in the Student Union, but I couldn't attack her because I had recently beaten her so I left and found her again in the Liberal Arts building, where it seemed to be a normal encounter (that is, it made no mention of her being tied up and I could approach or flee as per usual), but she was tied up once we got into the fight. In other words, she can either resupply and move around freely while tied up and you don't get the ambush option when she's trapped, or she got caught in another trap there and there was no ambush option.
- Turning off the system messages disables the text that shows your and your opponents' attacks.
- "Disguised" appears as a status when Airi is mimicking someone else. I'm trying that high Perception run I said I would, so maybe this is intentional, but I can't remember if you can normally see your opponent's statuses with low Perception.
- "Your body longs for the exquisite pain and submission Jewel can bring you, reducing your stamina and causing masochisitc tendencies."
- "Jewel uses Tempt. Jewel licks her lips, "Soon, I'll have you wailing like a whore." You speak with such unquestionable authority that Jewel doesn't even consider not obeying."