Easy to think of skills that came to mind, if you think one or two can be implemented, I'd be happy to write stuff for them if needed:
Vacuum Butt Cannon: Basically a buttslam that causes a Gust of Wind that shreds clothing.
Butt Guillotine: Knock out a downed opponent by buttslamming their throat (can easily be reworked to aim the butt at face/crotch)
Titty Hypnosis: Boob Hypnosis, basically the enthrall mechanic applied to boobs. Dunno how to work that into mechanics to make it unique
Nipple Ripple Madness: Vibrating your boobs at high frequency to create an ultrasonic boom that disorients the opponent. Sure, why not.
Rising Dragon Tits: It's basically Shoryuken with boobs. Maybe a physical move upon standing up?
(In case anyone wonders, yes they all appear as described in keijo lmao)
The other concept I'm gonna put aside for now until I have a clearer idea for what i would want my boy character to do.
That said, I'm starting to work on Airi's specializations. Opinions on these? (or alternate suggestions I guess)
The file Skill List.txt (in the mod root folder) has a lot of this information.Also, any explanation about what each stat (seduction, submissive, magic) does and what abilities it gives would be nice.
If you take the time to figure out how to use eclipse and import the project, you can easily find the line in Jewel.java "growth.addBodyPart(40, new AnalPussyPart());" and comment it out.Is it possible to disable certain fetishes? Tongue/anal pussy is a bit too much for me.
No, there are places where NPCs call the PC a boy/girl, and probably other places where that gets used.The player should always be referred to in the second person, I think.
2.4.5.4
New:
- Added some new threesome sex stances:
- XHF Daisy Chain (master fucking the target futa from behind with a cock and pet fucking target futa from the front with pussy)
- Reverse XHF Daisy Chain (pet fucking the target futa from behind with a cock and master fucking target futa from the front with pussy)
- FFX Trib (pet scissoring with the opponent while the master is holding her)
- Added a "Struggle" action when you are bound outside of combat.
- Added a minor new skill "Imaginary Bounds" that require 9 Hypnosis
- Most likely you wont see this skill at all, it's for future use
- You can now summon both Male and Female versions of imps and faeries
- This was actually a bug fix, but I'll put it in new since people tend to skip over the bugs
- Threesome skills now automatically strip off all of the pet's bottom clothing until his/her crotch is available
- Added asshandler to the trait tree so you can actually get the later Fetish feats.
Balance:
- (Spoiler) Robo-web is now a binding. This is currently not in the game yet though, so still pending dndw' Mara changes.
- Minor pets now cannot instantly vanquish human pets. They will now use their default tease skill upon "catching" them
- Imps now get succubus pussy/incubus cock at level > 30
- Changed how the Bound status works
- Struggling will no longer decrease the toughness by 50-66%
- Instead, it decreases toughness by 5 + your (cunning + power + level) / 20
- Made traps actually scale with stats
- Most of them scale with Cunning and level, but some scale with arcane and/or dark
Bug fixes:
- Fixed a ton of bugs with pets
- Angel now does not summon two of the same Apostles at once
- Actually gave non-human pets genitals so they can be used in threesomes
- Fixed thrust to use the right genitals when in threesomes
- Pets can no longer use Stand Up and when their master is in a dominant position.
- Fixed not being able to select ReverseThreesome
- For those curious, ReverseThreesome.copy was returning Threesome. GAH.
- Threesome skills can no longer be used when the target is mobile.
- Fixed some pets' skills so they don't just spam the same two skills over and over.
- Fixed the double penetration stance so the master can actually use anal thrusting skills.
- Fixed the spit roast and double pen images (They were swapped. Woops)
- Fixed text randomly disappearing/being blank when in encounters
- Fixed traps instantly unbinding you
- For those of you curious, the Bound status is non-lingering, so it gets removed immediately after application since it's a non-combat status...
- Trib can no longer be used while already scissoring
- Pussy grind no longer sets stance to Tribadism
- Fixed a crash bug when pets were vanquishing each other during skill usage
- Fixed some text issues.
- Added sub/dom bonuses to held oral and held paizuri stances, so they are no longer as attractive to characters with the submissive trait
- Made the autonomous pussy trait require having a pussy.
- Removed the skimpy trait from latex pants
- You were able to fuck with it on... which seems a bit weird
- Fixed a bug where the closet crashes if you rename Angel.
- Fixed a bug where the back button does not show up as <<<
- For those of you who are curious, since it was getting converted to html, <<< was getting treated as html tags... :|
- Fixed a bug where locator would display choices as "Start the match" instead of the character's names
- Fixed the fetish goblin using the wrong text display and not actually removing pets after vanquishing them.
Minor:
- Added the ability to press up on the debug console to scroll through the command history
- Space bar will now automatically select Wait/Nothing in battle in addition to Next/Leave/Back outside of battle.
The file Skill List.txt (in the mod root folder) has a lot of this information.
Seriously, I loved this game, and I was so happy that someone was going to continue it, but I've played this modded version for over an hour now and not won even a single fight. The game was appropriately difficult before, until you got to the higher levels and you'd win every fight. Why would I even bother with this version, if I'm never going to win again?
I joined this forum just to tell you that I'm disappointing that I still can't play this game. Or whatever, I might as well not because I'll always lose.
I made a custom start that gives the player a few benefits at the beginning. Specifically, it gives you extra attribute points and a few helpful skills. (Pussy Handler - boosts pleasure targeting pussies, Fast Learner - increases XP gain, Expert Googler - increases maximum arousal gain when watching porn during the day). Hopefully this will help you learn the mod's new mechanics. Just plop the file linked to below in the "starts" folder, then click "Advanced Start" when you start the game. Select "Easier Start" from the drop-down menu, et voilá. The only disadvantage is that you cannot use any of the other custom starts at the same time.
File: https://mega.nz/#!cJY1USYJ!XXEbFetQMUNiM64DGwIXo-omzTAO0R2EftlpvVagRK4
Edit: @Kharn: It's over here: https://github.com/nergantre/nightgamesmod/blob/master/Skill List.txt
But I don't think it's been kept up-to-date in a long while.
@7N24,
That'd be pretty cool. Honestly I wasn't really thinking of too much for a page, mostly just a wiki for the mod. A separate forum might be nice too in the future, just because at least for me, I don't really look at anything else on fenoxo's forums :\
Seriously, I loved this game, and I was so happy that someone was going to continue it, but I've played this modded version for over an hour now and not won even a single fight. The game was appropriately difficult before, until you got to the higher levels and you'd win every fight. Why would I even bother with this version, if I'm never going to win again?
I joined this forum just to tell you that I'm disappointing that I still can't play this game. Or whatever, I might as well not because I'll always lose.
Many skills scale with the attributes that unlock them, though some only to a point- e.g. Binding scales with arcane up until you have 20:Although now I wonder if having any points past a certain threshold is beneficial at all or if its better to just throw it all into willpower.
Ah, I see your point. No, the issue I was having was that I could not specify disabled characters in a startconfiguration using the flag loading system. My fork has the characterdisabled flags in global flags, but a special case exception in the startconfiguration flag loader is probably a better solution, as it can handle npc name changes.Hmm I haven't had any issues with the disable stuff tbh. Maybe it has to do with renaming the characters?
Ah, I see your point. No, the issue I was having was that I could not specify disabled characters in a startconfiguration using the flag loading system. My fork has the characterdisabled flags in global flags, but a special case exception in the startconfiguration flag loader is probably a better solution, as it can handle npc name changes.
@jskil5
Are you sure you're playing the latest version?
Because that looks something that has been fixed...?
@fitr
Sorry about that. Do you mind telling us what you're doing in the game (actions/how you distribute points)? Maybe it's because I've been doing development on it for so long, but I find the game way too easy (probably because I know all the mechanics). I know new players generally have some trouble because there's a lot of information that is not readily available, so your opinion could help me a lot.
If I wanted to look at the code and possibly change something, how would I do that? Download the project from GitHub, then what else would I need, something for editing the code, and any versions of Java or whatever? I was looking at how [open] clothing and crotchAvailable work, trying to see if that whole system could be opened up a little.
Yes, basically. Download the source, open the project. I use Netbeans because, well, I always have basically. A lot of other people use Eclipse. Both of those, and likely other programs as well, have tools to allow you to submit what is called a "pull request" which is basically saying "here, look, I changed this" and then nergantre can do whatever he likes with it.
I found there were a few issues downloading it, I had to move some stuff around so it was finding the resources correctly. Not sure why entirely but it's not a massive job.
Forgive me if that was patronising, not sure how familiar with Github you are.
I got it working, thanks. I haven't used Eclipse recently, and something wasn't working, but I noticed that the GitHub seems to include multiple projects or something and I simply added the wrong thing. I not sure how the pull requests work, but I really doubt I'll actually be able to make any good changes, so I'll deal with that if t ever get to it.
2.4.5.5.b
GUI:
- Redid the status panel a bit. The status panel should now scroll and the inventory was moved to its own window
- once again, stopgap solution
2.4.5.5.a
Minor:
- Shortened some of the longer text choices as a stopgap measure to stop buttons from getting hidden.
- Will need to come back to this later for a real solution...
2.4.5.5
Bug fixes:
- Fixed a crash bug with mind control
- Fixed a crash bug with invitation
- (may be related to pets, but it may still show up. I changed it to display an error message instead of outright crashing)
- Fixed fiery pussy making the owner of the dick hurt himself instead of the opponent hurting him
- Fixed dirty fighter affecting self inflicted pain
- Fixed willpower losses displaying for all NPCs when out of combat
- Frottage and Ass fuck now requires being able to reach bottom
- Facefuck and facesit now requires being able to reach top
- Deflate knot now requires user to be able to respond
- PC usage of smoke bomb is no longer free
- NPCs now no longer summon a female imp when trying to summon a male one.
- Same with faeries
Minor:
- Eve prefers no cock mod now instead of primal. Not sure when this snuck in. Maybe in the next major release she'll get a custom one.
- Made it more clear that pet's succubus pussies are supposed to share the stat gains with her master, not just buff the master.
- Made incubus cock now drain willpower for the master as well
- Made start configuration load flags as strings instead of flags
- (so now you can use the CHARACTER_NAMEDisabled flags with start configurations)