Cloud Meadow (S-Purple's Breeding Season)

FerrousFlint

Well-Known Member
Mar 14, 2016
114
8
Dealing with all of these in order, sorry, I'm new to this particular forum and not used to making the edits on other things. Sorry it took me so long to come around here and see this thread.


Anyway, on the first comment. There is no chance of legal fallout, period. There is nothing to sue for, except, perhaps, defamation, and that would be against HBomb. He took down the assets, we aren't using his writing, coding, or any of his original designs or names. It's a null set, and the contract insures that no lawyer will possibly take his case. If anything kills this project, it will not be that.


The idea that S-Purple has a trail of dead projects to his credit isn't true. Broquest died because of reasons entirely unrelated to S-Purple's work. In fact, all of his work is what made Broquest famous on /v/, and further, the reason he was left holding the bag for that particular thing is that he was the most vocal and prominent supporter of the project for so long. But you can't make a game if there's no programmers working on it. That's just fact. And when the less senior members of the team, who kept bloating the design documents, demanded that they switch to full 3d? That's when S-Purple and the other senior members on the project jumped ship and closed the whole thing down. He has other completed projects to his name, and ONE incomplete project which him leaving probably did kill, but he left it because he had to choose between it and Breeding Season at the time. So make of that what you will? Is he wrong for pulling out of a project that wasn't paying him money to work on the one he was accepting money to work on? That's up to you.


We actually do. I work in the professional industry and 'scope' is all about figuring out exactly what the resources are that you have on hand, and then applying a gradiated set of goals. We have the things we must have, the things we'd like to have, the absolutely unessential things that would be nice to have, and then the bloat goals which are "if we have the spare time and it's easy to put it in without any effort" goals (for example: Princess Carry Yotten)


That's our goal. If we can't make that, then we don't deserve your patronage.


That's what we're trying to prove by putting out a working, base line, demo on July 30th.


If that's how you feel? Then yeah, you should never contribute funds. I hope we can prove you wrong though. We know we have ground to recover on trust, but that's what we're going to do.

So if your (still?) here there are some things I'd like to ask since I'd no longer have to sift through a sea of comments just to look for a reply. With the announcement that a default male character is being implemented at launch (I think I read that right) I'm sufficiently intrigued about the game to know it's basic mechanics; I imagine that by the time you see this something has to be on paper.


1. What are the monster breeding mechanics of the game going to be like? Will breeders have more involvement (traits, affection, lineage) in the breeding process?


2. What function does dungeon exploring serve? Hunt, capturing, and training monsters, looting and battling shadow creatures, just random exploration and the like?


3. Will traits/skills/special abilities/etc. be re-introduced in the game and some new ones added? Since Neoteny is being removed will ferals be as well?


I really hope the feral trait (or whatever variant) won't be, mostly because I've seen enough women getting fucked by animals to last several lifetimes, I was thinking some dude banging, well, "near" animals would be more interesting. More to the point, I'm gonna miss the Milftaur, Tigirl, and Empusa, I wish they were the default forms of the female monsters. And while I could understand the pedoness of the neoteny trait being a bit of legal issue, I'm gonna miss my big-tittied lolis (Calftaur and Lilim)... and the catkids... and the pups... and (*ahem) the elflings were pretty cute. Alright, I miss them all!


4. What are the combat mechanics gonna be like other than turn-based? I assume it'd like an average rpg, but will monsters have their own specific abilities like in pokemon or just a regular  schematic like in every other rpg?

I always thought the appeal Breeding Season was people wanted a porny farm sim game and no other existed.

To me, it was always being a dude breeding monsters - THAT is what has never existed and why I never even acknowledged BS's existence until then . I've seen dozens of japanese H-games where a female pc has to have sex (and reproduce in some cases) with monsters, of their own volition or not.


And really I thought it more resembled Monster Rancher than Harvest Moon. It wasn't like we were growing produce or anything, maybe milking cowgirls but that is as far as it went.
 
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IvoryOwl

Well-Known Member
Sep 1, 2015
263
113
I wouldn't mind knowing what some of these are, if you don't mind giving some titles. For... reasons.

Violated Heroine comes to mind.
Probably one of the best japanese H-games of this type I've played... but not without its flaws. Unfortunately its unfinished and I'm not sure if it ever will be done at this point but it does have an english patch so there's that at least.

The Good:
- Exploration
- RPG in its purest sense (traits, level, learn skills, etc), dialogue options, decision making, etc.
- Lots and lots of sex encounters (both with monsters and humans)
- Story seems interesting but I haven't gone too far yet to be sure
- You can have a house with a sex dungeon where you keep all of your monster pets (and have fun with them)
- You can marry and form a family (or simply have children on your own)
- You can do side-jobs for money and fame (adventuring, waitress, prostitute, etc)
 


The Bad:
- Combat - its literally a hit-and-run thing that involves good timing and a bit luck. It also gets tough fast if you don't grind up to catch up with the story and monster's levels.
- Pedophilia/Shotacon - Be warned... the starting town for the main heroine has a bunch of sexual encounters with kids...
- Content seems poorly distributed - In my experience the starting town and the capital have the most content, while the other regions (like the desert town) feel completely lackluster and boring. Maybe I'm just bad at looking but considering they practically throw content at you in the beginning I'm willing to think otherwise.
- The gear you "loose" during combat can only be re-equipped in a safe location (i.e town) so prepare yourself to go back and forth... a lot.
- Its an unfinished game that may never see the end of the tunnel.
- The english translation is a bit annoying to look at with all the brackets and ~ symbols everywhere.
 
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FerrousFlint

Well-Known Member
Mar 14, 2016
114
8
I wouldn't mind knowing what some of these are, if you don't mind giving some titles. For... reasons.
Violated Heroine comes to mind.
Probably one of the best japanese H-games of this type I've played... but not without its flaws. Unfortunately its unfinished and I'm not sure if it ever will be done at this point but it does have an english patch so there's that at least.

The Good:
- Exploration
- RPG in its purest sense (traits, level, learn skills, etc), dialogue options, decision making, etc.
- Lots and lots of sex encounters (both with monsters and humans)
- Story seems interesting but I haven't gone too far yet to be sure
- You can have a house with a sex dungeon where you keep all of your monster pets (and have fun with them)
- You can marry and form a family (or simply have children on your own)
- You can do side-jobs for money and fame (adventuring, waitress, prostitute, etc)
 


The Bad:
- Combat - its literally a hit-and-run thing that involves good timing and a bit luck. It also gets tough fast if you don't grind up to catch up with the story and monster's levels.
- Pedophilia/Shotacon - Be warned... the starting town for the main heroine has a bunch of sexual encounters with kids...
- Content seems poorly distributed - In my experience the starting town and the capital have the most content, while the other regions (like the desert town) feel completely lackluster and boring. Maybe I'm just bad at looking but considering they practically throw content at you in the beginning I'm willing to think otherwise.
- The gear you "loose" during combat can only be re-equipped in a safe location (i.e town) so prepare yourself to go back and forth... a lot.
- Its an unfinished game that may never see the end of the tunnel.
- The english translation is a bit annoying to look at with all the brackets and ~ symbols everywhere.

Yeah, this one was the chief among them that I remember. I don't know if it was made by the same chaps that did violated hero, but this game is MASSIVELY MORE in-depth and engaging (as an H-game can be anyways) and is far more "entertaining" in sex scenes than it's male counterparts, AND IT'S JUST SO UTTERLY INFURIATING! Well, annoying at least, but still it's kind of fucked up that games like this will more than likely always receive far more effort, talent, and detail than male games of it's type.


There are literally hundreds of games with monsters raping girls but to my knowledge I think only Monster Girl Quest and Violated Hero were the closest things to being similar to that in forever, and they were with shota characters, not men - and they were kinda shit games to boot, honestly.
 
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JudgeHeath

Active Member
Jul 21, 2016
36
5
1. What are the monster breeding mechanics of the game going to be like? Will breeders have more involvement (traits, affection, lineage) in the breeding process?


2. What function does dungeon exploring serve? Hunt, capturing, and training monsters, looting and battling shadow creatures, just random exploration and the like?


3. Will traits/skills/special abilities/etc. be re-introduced in the game and some new ones added? Since Neoteny is being removed will ferals be as well?


I really hope the feral trait (or whatever variant) won't be, mostly because I've seen enough women getting fucked by animals to last several lifetimes, I was thinking some dude banging, well, "near" animals would be more interesting. More to the point, I'm gonna miss the Milftaur, Tigirl, and Empusa, I wish they were the default forms of the female monsters. And while I could understand the pedoness of the neoteny trait being a bit of legal issue, I'm gonna miss my big-tittied lolis (Calftaur and Lilim)... and the catkids... and the pups... and (*ahem) the elflings were pretty cute. Alright, I miss them all!


4. What are the combat mechanics gonna be like other than turn-based? I assume it'd like an average rpg, but will monsters have their own specific abilities like in pokemon or just a regular  schematic like in every other rpg?

1) Monster breeding is going to focus more on traits than directly on stats in the future. The frontiersman (or frontierswoman)'s direct involvement is debatable right now, though we want their direct involvement in some manner.


2) You pretty much nailed it, also story events.


3) Futa is planned, so is full anthro, as is feral, but feral is likely to be cut off entirely if we start slowing down even a little bit or can't make our 2 year deadline, futa is next on the chopping block if we can't find a second animator (our current one isn't comfortable animating it). Variants will also be added. The votes on what is added will be gated behind the $20 patron level, but we're thinking of adding a $15 dollar patron level that gives the vote but no codes.


4) Their own abilities.


As for the male protagonist? He's being added in Alpha v1.04, and will get a full compliment of scenes at the same rate as the female protagonist. There'll be no more disjointed and odd adding of scenes. We go in order of monsters being added, and such.
 

FerrousFlint

Well-Known Member
Mar 14, 2016
114
8
1) Monster breeding is going to focus more on traits than directly on stats in the future. The frontiersman (or frontierswoman)'s direct involvement is debatable right now, though we want their direct involvement in some manner.


2) You pretty much nailed it, also story events.


3) Futa is planned, so is full anthro, as is feral, but feral is likely to be cut off entirely if we start slowing down even a little bit or can't make our 2 year deadline, futa is next on the chopping block if we can't find a second animator (our current one isn't comfortable animating it). Variants will also be added. The votes on what is added will be gated behind the $20 patron level, but we're thinking of adding a $15 dollar patron level that gives the vote but no codes.


4) Their own abilities.


As for the male protagonist? He's being added in Alpha v1.04, and will get a full compliment of scenes at the same rate as the female protagonist. There'll be no more disjointed and odd adding of scenes. We go in order of monsters being added, and such.

Oh, Sweet. Especially, that last part, I always thought that doing all the artwork for the female mc first, then the male, THEN the monsters themselves was kinda stupid seeing as they were still adding monsters, the art process would've taken a year at best to complete the female ones first. 


So okay, a little faith restored. I'm still gonna wait for a public demo, depending on how it is, I wouldn't mind supporting it.
 
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TheDarkMaster

Well-Known Member
Creator
Aug 28, 2015
1,052
259
I always thought it was strange that for Breeding Season they'd decided to go through the full monster list for the female breeder before adding more scenes for the male one, as opposed to doing all the scenes for one monster on female and then doing all the male ones after that.  That left one group unhappy for a long time, followed by the other group unhappy for a long time rather than alternating over a short period.
 

NEET-Hime

Well-Known Member
Aug 27, 2015
379
9
Fuck this guy and his game. I want to through him in my Futaurus pen and let my girl use him till hes dead. Do not support this guy for anything hes dose.


Added:


I suggest pirating Cloud Meadows.


Mod note: For the record, NEET-Hime received a hefty warning for this post. Don't post like this.
 
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Squark

Member
Jun 5, 2016
7
1
And the first Alpha build is out (1.01.1). But for backer only. We'll see if he can deliver a public build before September. I very much suspect that it any build at all of any version of be of paid-access only.  And if it does turn out that there will be a public build, that any bug reports will be largely ignored unless:
A: They haven't already been reported
and
B: They're game-breaking
Now, while I don't actually want this to fail, I feel that a little reality check is in order.  He now has >1000 patrons contributing >$6000 in total.
It's like I always say: Public users will be far and away the largest part of any paid-system userbase. I hope there'll be a public build in the next two-three weeks.
There is one advantage to being a free user. You can hope the public build will have all the current fixes. This also helps drum up more backers as it bolsters belief in the project. 
 

TheDarkMaster

Well-Known Member
Creator
Aug 28, 2015
1,052
259
He just added FuzzAmorous to his team according to Fuzz's last journal (samples of their work here: https://e621.net/post/index/1/fuzzamorous). I think H-Bomb was the one who doomed Breeding Season which seems to be an unpopular opinion around here.

Some people think that, some think that S-Purple was the main cause, some say that both were in error.  H-Bomb's laziness was the main reason that so little progress was made on Breeding Season, but S-Purple's exit was done so terribly and so unethically that many people don't want him running any projects himself.
 

JudgeHeath

Active Member
Jul 21, 2016
36
5
And the first Alpha build is out (1.01.1). But for backer only. We'll see if he can deliver a public build before September. I very much suspect that it any build at all of any version of be of paid-access only.  And if it does turn out that there will be a public build, that any bug reports will be largely ignored unless:
A: They haven't already been reported
and
B: They're game-breaking
Now, while I don't actually want this to fail, I feel that a little reality check is in order.  He now has >1000 patrons contributing >$6000 in total.
It's like I always say: Public users will be far and away the largest part of any paid-system userbase. I hope there'll be a public build in the next two-three weeks.
There is one advantage to being a free user. You can hope the public build will have all the current fixes. This also helps drum up more backers as it bolsters belief in the project. 

Answering this. The build will be released to the public in 1 month. We will always measure in terms of 1.0X and such, rather than 1.01.X. IE: You guys WILL get the hotfixed version of any build, provided it is released before a month has already passed (In which case, we most likely just bundle it in with the next major content expanding build, and you guys get the buggy version sans any truly game breaking bugs.)
 

mrttao

Well-Known Member
Aug 31, 2015
246
29
So, they got  $7,476 of $9,000 per month that they want for "core team will work full time on this game, 5 days a week, 8 hours a day".


Who are the core team? I can't find a list of them anywhere. and every post is made with the same account (although some have claimed to be by spurp and others by " Judge Heath"). e is this a patreon thing where all the team members post from what appears to be the same account?
 

karunama

Well-Known Member
Apr 17, 2016
443
222
1) Monster breeding is going to focus more on traits than directly on stats in the future. The frontiersman (or frontierswoman)'s direct involvement is debatable right now, though we want their direct involvement in some manner.


2) You pretty much nailed it, also story events.


3) Futa is planned, so is full anthro, as is feral, but feral is likely to be cut off entirely if we start slowing down even a little bit or can't make our 2 year deadline, futa is next on the chopping block if we can't find a second animator (our current one isn't comfortable animating it). Variants will also be added. The votes on what is added will be gated behind the $20 patron level, but we're thinking of adding a $15 dollar patron level that gives the vote but no codes.


4) Their own abilities.


As for the male protagonist? He's being added in Alpha v1.04, and will get a full compliment of scenes at the same rate as the female protagonist. There'll be no more disjointed and odd adding of scenes. We go in order of monsters being added, and such.

I'll ask the first question I care about with any project, and once I have the answer, only *then* will I consider any other ethical or quality concerns, yada yada:  Will there be MxM content, and more importantly, will there be a decent amount of it?  I suffer through enough straight oriented content IRL that i won't even look at something that has nothing to offer me in this sorta setting.

I always thought it was strange that for Breeding Season they'd decided to go through the full monster list for the female breeder before adding more scenes for the male one, as opposed to doing all the scenes for one monster on female and then doing all the male ones after that.  That left one group unhappy for a long time, followed by the other group unhappy for a long time rather than alternating over a short period.

I remember the backlash when they decided to remove all the male protagonist scenes that were already in the game so that they could change the art.  I think the game died without there being a single scene with male protags, minus a single holiday event or some such.
 

JudgeHeath

Active Member
Jul 21, 2016
36
5
I'll ask the first question I care about with any project, and once I have the answer, only *then* will I consider any other ethical or quality concerns, yada yada:  Will there be MxM content, and more importantly, will there be a decent amount of it?  I suffer through enough straight oriented content IRL that i won't even look at something that has nothing to offer me in this sorta setting.


I remember the backlash when they decided to remove all the male protagonist scenes that were already in the game so that they could change the art.  I think the game died without there being a single scene with male protags, minus a single holiday event or some such.

I perfectly understand your concern, and we've planned for this already.


1) You will be getting MxM content, it will be in there, and the final product will have exactly equal amounts of MprotagXMnpc/monster, FprotagXMnpc/Monster, MprotagXFnpc/Monster, and FprotagXFnpc/Monster fully animated scenes. On the parts of monsters, FxF, MxM, and FxM will also all be in equal amounts, but as sprite animations.


2) You won't be getting Mprotag scenes until the fourth and last stage of our first development cycle. We're already working on our second stage of our development cycle and we'll see how that goes.


3) Once we have the male protagonist in, both them and the female protagonist will be getting scenes at about the same rate, based on the monsters. When we put out a new monster or a new sexible NPC, then we make a scene for both the Female and the Male protagonist for that character before moving onto the next character in terms of scenes. There will be no doing ALL of the scenes of the female protagonist and waiting until they're all 100% done until we do the male protagonist.


4) There will be no going back over and revising art style during the actual development process. If that happens at all, it will be done once the game is feature complete, during the final polish stage of development.
 
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splendidostrich

Well-Known Member
Aug 28, 2015
79
9
Hi, I don't have much to say about BS or CM specifically, as it's been years since I played Breeding Season and I haven't really been following what's going on with it.


However, I have a question for JudgeHeath - I take it from your posts that you're a member of Team Nimbus: What advice do you have about how to attract so many patrons?


To give my background, I make my own adult game which has been on patreon for about 20 months now, with at least one update every month and often more. Over that time I've built up what I consider to be a quite respectable backing of around $4.5k/month.


Now, that's something I consider to be quite decent - it pays the bills nicely and it's certainly a relief after the early days when i was badly in the red and quickly draining money from my savings to pay my living expenses. Nevertheless, it's still fairly eye-opening that you're getting close to double that on a project which has been created for only a month or so despite what seems to be quite a bit of bad feeling over what happened with Breeding Season.


Of course there are some aspects of your game which are obviously going to make it more successful than mine - the use of images for one. Still, when I see such dramatic amounts of funding being built up so quickly, it makes me wonder if I'm missing a trick in terms of how to find an audience for my game. Do you have any advice?
 
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Tinman

Well-Known Member
Aug 30, 2015
777
233
Hi, I don't have much to say about BS or CM specifically, as it's been years since I played Breeding Season and I haven't really been following what's going on with it.


However, I have a question for JudgeHeath - I take it from your posts that you're a member of Team Nimbus: What advice do you have about how to attract so many patrons?

Name recognition and uniqueness.  Breeding season became popular at first because it was fairly one of a kind.  Still is really, at least for now.  S-Purple was a fairly well known artist before he started working on BS, and his presence brought even more attention to it.  Then it got famous for being famous and received all sorts of publicity for being so highly funded, which brought in even more people.  When S-Purple left and announced he'd make a similar game he brought many of the BS supporters with him.  BS had over $40k per month coming in before everything went ballistic and CM is struggling to hit $9k.  Considering S-Purple's popularity and the fact that his new game will directly compete with a game whose main draw was being unique in the smut world, that much funding for CM is not surprising at all.


While I really like Newlife, there are literally dozens of similar games on TFGamessite.  Many of which have art, photographs, CG, or at least appeal to a specific fetish other than MtF.  Text based games also have a major obstacle in that, people don't read.  If you hire a well-known artist, they'd probably mention the game to their fans and bring in a lot of support.  Of course, you'd also have to pay a well-known artist to work on your stuff rather than their own stuff which is probably bringing them money on its own without quotas or restrictions without any guarantee that you'd get the same level of funding CM is getting.
 

splendidostrich

Well-Known Member
Aug 28, 2015
79
9
Name recognition and uniqueness.  Breeding season became popular at first because it was fairly one of a kind.  Still is really, at least for now.  S-Purple was a fairly well known artist before he started working on BS, and his presence brought even more attention to it.  Then it got famous for being famous and received all sorts of publicity for being so highly funded, which brought in even more people.  When S-Purple left and announced he'd make a similar game he brought many of the BS supporters with him.  BS had over $40k per month coming in before everything went ballistic and CM is struggling to hit $9k.  Considering S-Purple's popularity and the fact that his new game will directly compete with a game whose main draw was being unique in the smut world, that much funding for CM is not surprising at all.


While I really like Newlife, there are literally dozens of similar games on TFGamessite.  Many of which have art, photographs, CG, or at least appeal to a specific fetish other than MtF.  Text based games also have a major obstacle in that, people don't read.  If you hire a well-known artist, they'd probably mention the game to their fans and bring in a lot of support.  Of course, you'd also have to pay a well-known artist to work on your stuff rather than their own stuff which is probably bringing them money on its own without quotas or restrictions without any guarantee that you'd get the same level of funding CM is getting.

Thanks, good to know. I wasn't aware of S-Purple's background before BS. Newlife is definitely not suited to adding images - the pc and her clothing vary too much to reasonably expect an artist to cover all the possibilities. I do have a document of ideas for other games if I decide to start a new one once Newlife is complete, and most of them would involve images.


However, I'd be more inclined to look for artists among my game's players rather than specifically looking for someone with a wide following- I commissioned the Patreon page image from a player and she did a great job on it. Failing that, I'd probably recruit a fairly unknown artist. Like you say, an artist with a large following will surely be very expensive because they'll be making a lot of money from their work and would need a big incentive to work on my project instead of theirs. I haven't sounded anyone out for this sort of thing, but I don't think it'd be financially viable, especially as I'd want art on a work-for-hire basis rather than a partnership so as to shield myself from the sort of issues that we've seen in BS.


Overall though, I'm satisfied with the income I make at the moment.. it's just that I kind of feel that I don't put much effort into marketing the game, and I do sometimes feel a bit like I should be stepping up a bit in that area. It's something I hadn't thought about for a while, but seeing a project be so successful so quickly just really brought it home to me. Thanks for your help - if there isn't a single "big thing" that I'm missing out on there then at least I don't have to worry that I'm dropping the ball really badly on it!
 

karunama

Well-Known Member
Apr 17, 2016
443
222
Thanks, good to know. I wasn't aware of S-Purple's background before BS. Newlife is definitely not suited to adding images - the pc and her clothing vary too much to reasonably expect an artist to cover all the possibilities. I do have a document of ideas for other games if I decide to start a new one once Newlife is complete, and most of them would involve images.


However, I'd be more inclined to look for artists among my game's players rather than specifically looking for someone with a wide following- I commissioned the Patreon page image from a player and she did a great job on it. Failing that, I'd probably recruit a fairly unknown artist. Like you say, an artist with a large following will surely be very expensive because they'll be making a lot of money from their work and would need a big incentive to work on my project instead of theirs. I haven't sounded anyone out for this sort of thing, but I don't think it'd be financially viable, especially as I'd want art on a work-for-hire basis rather than a partnership so as to shield myself from the sort of issues that we've seen in BS.


Overall though, I'm satisfied with the income I make at the moment.. it's just that I kind of feel that I don't put much effort into marketing the game, and I do sometimes feel a bit like I should be stepping up a bit in that area. It's something I hadn't thought about for a while, but seeing a project be so successful so quickly just really brought it home to me. Thanks for your help - if there isn't a single "big thing" that I'm missing out on there then at least I don't have to worry that I'm dropping the ball really badly on it!

Honestly, I personally think it's inevitable that newlife would do okay, but not stellar.  After all, orientation and gender identity in players is usually pretty static, and so your target audience is a limited demographic from the get go.  Even among the straight male demographic, you'll run into plenty that aren't into the idea of being and identifying as a woman, even in fantasy.  The bigger problem is that orientation and gender identity are traits by which people define themselves, so they're not willing or able to push that particular boundary without some level of cognitive dissonance.  That's probably the biggest hurdle IMHO of financing forced transformation/single gender games.  Doubly so when the forced gender and the gender of the primary spending audience are different.


For example, I'm not usually into furry content, but I'm not repulsed by it either, so in games with furry content I can concentrate on other aspects of the scene.  In fact, most fetishes I can ignore, enjoy, or just deal with as necessary, excluding scat.  That said, my orientation is 100% ironclad.  Really, I think you should pat yourself on the back, because for you to make a decent, livable income off of a niche text based porn game can only be considered a mark of quality.


Now, back to the actual topic of this thread; @JudgeHeath Once you have a public build with MxM content, I'll try it out.  I've decided to judge your project on it's own merits, regardless of the issues surrounding it.  That said; consistency in releases is probably the most important criteria of all, which I'm sure you can agree with.
 

Mitty

New Member
Aug 15, 2016
1
0
I've heared that it was actually S-Purple that opted not to hire a project manager. He voted his partner's decision. Apparently he also pushed a lot of his work off and onto vanilly.


H-Bomb had wholeheartedly admitted that he was not suitable for the role and responsibility of project Manager.


Both were at Fault, but I do feel more for H-Bomb as opposed to S-Purple. What's crazy is that they had just started pumping out more work.


People like S-Purple are why everyone is so cynical nowadays. You stick with the Project: it's no different when your teammates leave midmatch in a video game, and we know we all hate those kind of people. 
 

Lynne

Member
Sep 1, 2015
13
0
Oh yeah, let's go ahead and throw money at the guy with a proven track record of not merely walking away from projects, but actively fucking over his colleague's in the process. THAT's a great idea! *sarcastic eyeroll*
 

Magic Ted

Forum God
Moderator
Aug 26, 2015
744
478
Oh yeah, let's bump up a thread with white noise. *sarcastic eyeroll*


ps one event, despite your take on it, is not a track record
 

Lynne

Member
Sep 1, 2015
13
0
Say what you will. But if I were considering him for a job, and saw that he left his last job the way he did and then basically committed theft in the process, no way would he be getting the job. That's ridiculous. You can't throw a tantrum like that and expect everyone to still support you. 
 

DownTheDrain

Member
Aug 4, 2016
20
0
Say what you will. But if I were considering him for a job, and saw that he left his last job the way he did and then basically committed theft in the process, no way would he be getting the job. That's ridiculous. You can't throw a tantrum like that and expect everyone to still support you. 

Which is probably why he's not applying for a job but opted for crowdfunding instead.


As for throwing tantrums and committing theft, well, after reading the various posts from everyone involved I'm mostly surprised BS survived as long as it did. I have no dog in this fight and I'm not trying to point fingers, but if even half of what was said is true that project was a major clusterfuck for quite a while before it finally imploded.
 

FerrousFlint

Well-Known Member
Mar 14, 2016
114
8
Say what you will. But if I were considering him for a job, and saw that he left his last job the way he did and then basically committed theft in the process, no way would he be getting the job. That's ridiculous. You can't throw a tantrum like that and expect everyone to still support you. 
Which is probably why he's not applying for a job but opted for crowdfunding instead.


As for throwing tantrums and committing theft, well, after reading the various posts from everyone involved I'm mostly surprised BS survived as long as it did. I have no dog in this fight and I'm not trying to point fingers, but if even half of what was said is true that project was a major clusterfuck for quite a while before it finally imploded.

Pretty much, but it was  a clusterfuck  centered around one of the most unique and interesting adult flash games of the past year (or whenever it was conceived), And the cherry on that shit cake is that H-bomb could easily restart the project (just not with him in charge of anything) using a different artist/animator, or even just fucking sell it to someone who could do something with it. Instead he'd rather sit on charred and broken rubble of the game and salt the earth by just fucking off somewhere and pointing the fingers at everyone else.


I can't say S-purple is immune from the criticism either, but he has his own game and it should be measured by its own merits, not his past. That being said, nothing could top Breeding Season on its sole unique gimmick. Oh yeah, there have been monster banging and impregnating girl games in the past, but this one had scope and ambition (and a male protagonist we could play as)
 

argenten

Well-Known Member
Sep 9, 2015
752
71
34
Probably not, as it's still a video game being made over the internet. I wish I got 4k a month. (I wish Sierra Lee got 4k a month, geez.)

As do I on both counts. Go Sierra Lee, maker of awesomeness and taker of my money for over a year...and it's been worth it.

But joking and supporting aside, I'm going to say that while what I've seen on the patreon looks promising...but until I can test the public build and also see legitimate and consistent progress in the game's development, I'm going to withhold funding as of now. I don't fund anything I can't get a feel for/verify as a worthy investment, and I never buy a pig in a poke. I wasn't invested in BS to begin with, especially after losing track of it for over a year and coming back to little to no progress being made, and to be honest I simply do not care about what happened with that game at this point. All I care about is whether or not this game will deliver. 
 

Avyta

Well-Known Member
Feb 26, 2016
46
0
27
Is amazing that Cloud Meadow already has almost 9k in Patreon, a large number of supporters, considering that the future of the game still looks very uncertain...