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    New Texas Crash: reading 'toLowerCase' (Ogram and Amma)

    A critical error has occurred. Please create a bug report on the forums here. Please include what you did before the error and a screen-shot or copy-paste of the error message below:``` Version: 0.9.091-PUBLIC#4678 Message: Cannot read properties of undefined (reading 'toLowerCase') Stack...
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    Roaming Encounter on New Texas Crashed Game

    ``` Version: 0.9.047-PUBLIC#3201 Message: window.waywardCowgirlEncounterAvailable is not a function Stack: TypeError: window.waywardCowgirlEncounterAvailable is not a function at window.newTexasEncounterChances...
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    Ways to make Credits?

    You can also equip a Bimboleum Defense System and with enough shields (I think over 254) you'll auto win the fight with Dr. Lash from lust damage proc'd as soon as your shields drop. Since this isn't an intended gameplay victory, the game awards you something like a million credits and then...
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    Is there any reason to beat Sophora?

    For the tech specialist build which now that I think about it is literally the only one I have ever run, I have found the Reaper Stun Baton with its stun chance to be extremely helpful in fighting her, as well as being useful in regaining HP lost to her bypassing attacks. Interestingly I also...
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    Losing Blackjack ties on Zheng Shi

    as in the title, it seems like you still lose ties with the Dealer/Roo on Zheng Shi, even if you get a natural 21/Blackjack and the dealer has to deal extra cards. Normally ties should be a draw, no win or loss, not an outright lose condition. The patch notes said this was fixed a few hotfixes...
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    Nonesuch's Catalogue of Smut

    I don't know if this is just a consequence of me using an endgame character to experience new content, but once I realized that Jasvalia only used lust attacks, I went and got a slut-ray gun and between that and an absurd tease skill I've found her trivial to deal with on Zheng Shi. Her stats...
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    [0.9.015-PUBLIC#2392] Blackjack Deck Error?

    I've also noticed that unlike the Flash version, instead of push/draw when you and the dealer tie, instead the dealer wins outright, which is wrong. Standard rules have ties result in no payout. Additionally the JS version will let you keep drawing even after the dealer goes bust which doesn't...
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    Some scenarios can create an **INESCAPABLE LOOP** 0.9.017

    I've encountered this on multiple items. It seems to be an inventory/equip bug, not tied to location or item specifically. I triggered it on numerous items, not just armor, at numerous locations, including New Texas, my ship, Uveto, the Uveto undersea dungeon, and even immediately from leaving...
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    Are some of these fights meant to be unfair?

    You know, I've never tried playing as anything other than Tech Specialist. Once I got a handle of some of the game, I just ground out stats far beyond the level necessary for the current location. Grind out extra stats at the Ten Ton Gym, abuse the Syri IQ mechanic, and take shield boosters over...
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    Is there any feeling worse than getting dealt a blackjack and roo also getting blackjack

    I feel like if you get blackjack and the dealer also gets it you should just win, because blackjack. Ties for 21 should only be if you needed a hit IMO, although to be clear I don't know how actual casinos handle it.
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    Am I alone in thinking the UX of the older UI was better?

    I doubt it fills up very often at all. Right now it has what, 3 rows for status effects? I think I've only managed to fill two rows on Flash and that was with deliberately trying to cause status effects for some testing and general experimentation I was working on. In practice I suspect 2 rows...
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    Am I alone in thinking the UX of the older UI was better?

    I noticed this a few days after my post, but thanks for the heads up. I still think it's not in a great location since it moves around with the map display rather than being in one place all the time. Kind of like your stats, and I'm still miffed that your passive stats aren't visible without...
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    Critical Error: Game lets you click the NEXT button (for the scene replay) when you're already at the most recent page

    A critical error has occurred. Please create a bug report on the forums here. Please include what you did before the error and a screen-shot or copy-paste of the error message below: Version: 0.69.420-PUBLIC#1768 Message: There are no more future states to fast-forward. Stack: TiTSException...
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    Gray Goo Armor

    Open your inventory and choose Interact while she's there, either in inventory or equipped, I don't think it matters either way. EDIT: Wait did you mean in the JS version of the game? If so then yeah, I'm just as lost as you are.
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    Am I alone in thinking the UX of the older UI was better?

    The lack of passive stat changes, like status effects, is really throwing me off. Took me a while before I realized what I wasn't seeing. That and the fact that you're now on the left and enemies are on the right has thrown me for a loop. Also, has anyone else noticed that you can't see what...
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    What are your gripes/criticism of TiTs?

    oh man, I just tried the JS port. The lack of the stats on the right side bar is really throwing me off. Not to mention the general difficulty in comparing stats between items. It's just kinda painful. Props to the team for the polish on the function of the game, but man the UI needs some work...
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    [Implemented] Fisianna: The VERY Shy Nekomata

    I'm excited that you're here but IRL stuff always come first.
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    What Content Would You Like Added?

    I don't know how many times it's been asked before but is future content with Lerris planned beyond giving her a vagina? It seems kinda strange that all that coding got done and then there's basically no more content with her besides some flavor text changes (a few sentences perhaps?) to reflect...
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    Amber help

    So Shou's bust is more accurate than Adjatha's? It's kind of a shame that it's so inaccurate. I really got the wrong idea from the busts since the description isn't very detailed in that regard.
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    Bonus Hit Rate not working?

    Well, that answers that. Wish it was described clearer in-game, but I found where it was in the wiki now that you've explained it.