Icon Sharing Thread

Burnerbro

Well-Known Member
Oct 24, 2020
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drew another thing.
no non-fluffy alts this time.
includes a bigger full rez crop for people who want to do the cropping themselves.
That's a very lovely portrait, doubly so for being an anubian. I was looking for a good example of those that would fit the game's art stule ever since I first saw Aurera's bust.
 
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Titanio

Well-Known Member
Aug 15, 2020
63
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Hello, i need your help, i have this image of a goblin and i want to use it as an icon for my goblin barbarian (without the background if someone can pls)

IMG_20210908_233619.jpg
 
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Alypia

Well-Known Member
Apr 22, 2016
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Hello, i need your help, i have this image of a goblin and i want to use it as an icon for my goblin barbarian (without the background if someone can pls)
How's this?

gobbo.png
 

Kurble

Active Member
Oct 1, 2015
42
102
Elven beans
 

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Kurble

Active Member
Oct 1, 2015
42
102
Human beans
 

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Kurble

Active Member
Oct 1, 2015
42
102
Assorted beans
 

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TraceurGuy

Member
Feb 20, 2017
7
5
USA
Haven't really tested it or messed with the cropping and scaling yet but here's an edit of a pic I made in Gimp.
 

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TraceurGuy

Member
Feb 20, 2017
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Aaaaan a few more, same sort of style. *Edit: also haven't tested these, so cropping and maybe even image sizing will need to be adjusted. If it looks squished like a hot dog, crop it horizontally, if it looks phat like a hamburger, crop it vertically.
 

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Last edited:
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Burnerbro

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Oct 24, 2020
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These are really nice, thanks. Who's the artist?
 

Burnerbro

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Oct 24, 2020
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The Big Z

Member
Jul 20, 2017
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How do you do that?
Which parts? I image edit and do my png->gif conversions in photoshop, and the desktop version of COC2 will accept either format, even though it requests pngs. Gifs are super small, so you can go way over the 100x100 suggested limit, and the result generally looks better in game.

The actual editing process necessary to selectively target border pixels to darken them is frankly something that would require a tutorial. I really just wanted to point out that saving as gif will result in smaller file sizes, so you can include way more in it. Less fuzzy.

I don't know why they specified 100x100 - possibly a design goal for uniformity's sake, or just an estimate for how big you could probably get a png without it going over the file size limit. Here's three game-ready versions of your image, two of which are up to 250x250:
Hi, its me again, i just wanna ask you if you can help me make this an icon
goats.gifgoatsbig.gifgoatsbiggest.gif
 

Titanio

Well-Known Member
Aug 15, 2020
63
57
Which parts? I image edit and do my png->gif conversions in photoshop, and the desktop version of COC2 will accept either format, even though it requests pngs. Gifs are super small, so you can go way over the 100x100 suggested limit, and the result generally looks better in game.

The actual editing process necessary to selectively target border pixels to darken them is frankly something that would require a tutorial. I really just wanted to point out that saving as gif will result in smaller file sizes, so you can include way more in it. Less fuzzy.

I don't know why they specified 100x100 - possibly a design goal for uniformity's sake, or just an estimate for how big you could probably get a png without it going over the file size limit. Here's three game-ready versions of your image, two of which are up to 250x250:

View attachment 19286View attachment 19287View attachment 19288
Thank you for the explanation and for the help with the icon, its really apreciated
 

VerySexyGrammar

Well-Known Member
Aug 27, 2015
217
197
Bizarre.

I've been making .png files around 120 to 140 pixels a side, and it seems like the game will either stretch or crush your image to about 120 or 124 pixels (hard to tell since the round frame "eats" part of the image anyway). Logically you wouldn't want to use a file with a lower resolution, which is irritating because it's right on the edge of how much you can grab without exceeding the absurdly low 30kb limit.

I had no idea .gif files worked. I wonder why the game only says .png if gifs work too...

Probably just a placeholder system. They're working hard on content, polish is likely to come very late in development.