Your gripes with CoC II

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Mizukage

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Mar 16, 2021
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As much as I'd like dialogue options for some flavor text, it's just not realistic with all the different authors and contributors. Inconsistencies are gonna pop up no matter what and that'd be more obvious if dialogue options were added, on top of the extra work. Personally, I read the stuff and assume a response where I can for the roleplaying. But now that's it been touched on, I'm kinda curious how Kas's route is supposed to go if the team isn't too interested in evil content. The corrupt hive path causes us to lose out on a wholesome and effective party member. The flattening of the orc camp by one Benny Hill, while kinda deserved it at that point, costs a lot of content as well. Especially with Rags, who everyone (should) like. So far, all the corrupt or dick move actions block off more content than is added. So why commit to being corrupt and helping Kasyrra when it feels punished? As tempting as having indoor plumbing and air conditioning is, it seems a Kas victory would make everyone too horny and busy with orgies to enjoy it.

That is something I've wondered about, not really been interested in playing a corrupt character (did it in COC1 just to try it and it generally didn't do much for me) but I am kind of curious as to how it would even work for someone who sides with Kas given the aversion to hardcore corruption content.
 
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zagzig

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I realise a lot of work has gone into this and it seems to be by and large what people want and 'gripe' is a strong word when it's really more of a minor annoyance, but...

Now there's a lot of dialogue of Kinu going "mother, mother, hello." "mother, I didn't mean to worry you or mother" "mother, you know how mother is mother mother mother" and honestly I preferred it when she called my female heroes 'father'.

Also, I swear at least once she's called my male heroes 'mother'.
 
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Wint3rRyd3r

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Feb 14, 2021
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I realise a lot of work has gone into this and it seems to be by and large what people want and 'gripe' is a strong word when it's really more of a minor annoyance, but...

Now there's a lot of dialogue of Kinu going "mother, mother, hello." "mother, I didn't mean to worry you or mother" "mother, you know how mother is mother mother mother" and honestly I preferred it when she called my female heroes 'father'.

Gotta disagree. I'm happy to not get misgendered as much as Kinu used to do. A little confusion is fine since context makes those sentences easier to understand. Yeah it'd be easier to remove those titles, but Tobs vision for the character may involve that way of speaking. And either way, I appreciate the work that has gone into fixing that. I do kinda see where you're coming from though. It can feel forced either way and can occasionally make the sentence need a reread. But that could happen with real life same sex couples. Art imitates life and all that jazz.

Child: Hey mom!
Mom: Yeah?
Child: No the other mom.
 

zagzig

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Gotta disagree. I'm happy to not get misgendered as much as Kinu used to do. A little confusion is fine since context makes those sentences easier to understand. Yeah it'd be easier to remove those titles, but Tobs vision for the character may involve that way of speaking. And either way, I appreciate the work that has gone into fixing that. I do kinda see where you're coming from though. It can feel forced either way and can occasionally make the sentence need a reread. But that could happen with real life same sex couples. Art imitates life and all that jazz.

Child: Hey mom!
Mom: Yeah?
Child: No the other mom.
I appreciate it's better to have awkward sentences than to misgender people - me not caring about the wrong pronouns being a function of my cisgender privilege and all that. It reads a bit silly on the page though and I get why the author initially treated father as a gender-neutral term for not being the matriarchal head of the family.

That being said I'm certainly not asking the coders to go back and undo what they've been running around trying to retroactively add. It's the way it is now, it's probably for the better, it just bugs me a bit.
 
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Alypia

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Gotta disagree. I'm happy to not get misgendered as much as Kinu used to do. A little confusion is fine since context makes those sentences easier to understand. Yeah it'd be easier to remove those titles, but Tobs vision for the character may involve that way of speaking. And either way, I appreciate the work that has gone into fixing that. I do kinda see where you're coming from though. It can feel forced either way and can occasionally make the sentence need a reread. But that could happen with real life same sex couples. Art imitates life and all that jazz.

Child: Hey mom!
Mom: Yeah?
Child: No the other mom.
It's particularly awkward with Kinu because her personalities already condition the names that she assigns to her parents. There's no way Hime would adopt the solution of calling one parent Mom and the other Mommy, for example.

Another common solution with couples from different linguistic backgrounds is to use the name for "mom" or "dad" from each language. But in CoC2, we (rightly) limit the use of anything other than American English, so as to ensure maximum accessibility to the widest plausible audience. The foxes don't indulge in weebspeak outside of silly mode, so having Kinu ostentatiously use Japanese for Kiyoko's name and basically nothing else would be pretty weird.

The solution chosen was probably the most reasonable of all plausible solutions.
 
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Shiny Boots

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I never saw it as missgendering the Champion. I fathered Kinu in the sense of the verb so I always saw the use of "father" as a more polite term for "sperm-donor"

I think an easy fix without reverting(comparatively easy) is to have Kinu call Kiyoko "Mother" and to call feminine identifying Champions "Mama." Kinu is much less formal with the Champion who's willing to roll around in the dirt in the woods with her.

Also I know this would be a nightmare to recode and write up a dozen new scenes for but other than faster results, I never understood why only penis having Champions could help Kiyoko. I mean I get it wouldn't work when she's out of the Astral Plane but if I can give other fox people my essence from sucking their dick I don't know why she can't take my essence by my champion eating her out.

I mean the wake up scenes showing we had the results of a wet dream prove we aren't physically inseminating her. Backing this up is that we don't get any benefit from eating her meals or getting massages when there are examples of being given buffs in the waking world.

How would that knock her up? SHE doesn't even know how rooms magically clean themselves or how her pantry never empties. The Astral Plane taking bits of my soul and converting it into a new one isn't a far stretch especially since in lore having a soul is required to properly father or mother something without it becoming an imp.

Also because text can't convey tone and seeing what thread we're in I want to state that none of this is a gripe. I'm just spitballing ideas, not ranting out of frustration.
 
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Alypia

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Apr 22, 2016
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Also I know this would be a nightmare to recode and write up a dozen new scenes for but other than faster results, I never understood why only penis having Champions could help Kiyoko.
When there is a question about "why not this", there can be several answers depending on the character and the author. But the one that is always valid is "because it cuts down dramatically on the variety of content that the writer has to handle". Variety is the death of depth.

This is why magicock-equipped Champions are slated to be able to conceive with Kiyoko: because that way, her existing content can therefore be used pretty much without alteration.
 

Shiny Boots

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When there is a question about "why not this", there can be several answers depending on the character and the author. But the one that is always valid is "because it cuts down dramatically on the variety of content that the writer has to handle". Variety is the death of depth.

This is why magicock-equipped Champions are slated to be able to conceive with Kiyoko: because that way, her existing content can therefore be used pretty much without alteration.

Oh I know there's an answer to pretty much every every question I ask. I just don't know it if I don't ask them. :p

I've heard talk about "magicock" but I actually can't find any outlines for it. Just mentions of it. It'd be cool for my female runs. Like the use of hardlight in TiTs.
 
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Alypia

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Oh I know there's an answer to pretty much every every question I ask. I just don't know it if I don't ask them. :p

I've heard talk about "magicock" but I actually can't find any outlines for it. Just mentions of it. It'd be cool for my female runs. Like the use of hardlight in TiTs.
It's all good. Answering questions is why I'm here. I also dole out hugs.

As for magicock, it hasn't been implemented yet. But it is coming soon - without the trademark indicator. And it will be very nice to have for characters without donguses.
 

Paradox01

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Variety is the death of depth.
Holy shit, this should be in every writer's signature for easy reference when someone asks why these games can't account for every niche kink imaginable.
 

Animalistic

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Jul 11, 2019
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I was never really confused when Hime Kinu referred to me as Mother. In context, it always is obvious. Even when referring to both to you and Kiyoko, since well, she only has 2 moms. Who she is thinking of when saying it does not really matter to me. And even if someone gets confused, I would still rather have that then trade it to how it was before.

And I mean, that is only the case for young/Hime kinu. I like it that Inari calls us Mom since it could be seen as her not respecting us. But only if we view it through lenses of Kitsune society. But I see it as her being more relaxed around us since she does not need to act to prim or proper. Not because she thinks that we are not worthy of that respect. It just means that she trust us enough to let her ground down when she is interacting with us. This is not to say that Hime is disrespectful. They just show it differently.

As for Kiyoko only wanting to get essence through dicking. While it is obviously only that way because the Observer does not want/does not have time to write other options. But even if we ignore that, I can picture Kiyoko dooming herself to eternal solitude just because she is not getting what she wants. She can be petty like that.
This is not me excusing his decision. This is just me looking for any type of in universe explanation.
 

WolframL

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Feb 12, 2020
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I've heard talk about "magicock" but I actually can't find any outlines for it. Just mentions of it. It'd be cool for my female runs. Like the use of hardlight in TiTs.
There isn't a design doc for them or anything but there is a scene in Cait's xpac doc if you're a backer that you can check out. You can also get an idea how they're going to work from the scenes currently in the game where characters have them; The Kitsune Geomancer has one and Miko and Mai share one. You can also see references to them as 'ghostlight' dildos, which seems like it's going to be the primary term.

We have a few mentions from Wsan that there are scenes planned for Brienne to use one on the Champ, so at least two companions will have ghostlight-specific content.
 
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Malpha

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Feb 22, 2016
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Magi-cock will come with Evergreen's content update which is Soonish. Most scenes were future-proofed with them in mind, so they're a pure fem replacement that lets you access most penis only scenes, basically.
 

Shiny Boots

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Holy shit, this should be in every writer's signature for easy reference when someone asks why these games can't account for every niche kink imaginable.
My only counter to this is stating it's an RPG. An open world western RPG to be specific.

As I said earlier(though under different context) I'm fine if the devs want to tell a specific story and I'm fine if the Champion has a pre-defined personality. I actively play JRPGs which for the most part do that and don't give me freedom to deviate and railroad you through their stories.

Though if I'm offered freedom to deviate then I expect to be able to deviate a lot. The fact that this is a text based game opens up pretty much every restriction that a AAA game has.

The only limitation is our imagination... as well as motivation. I'm not gonna give any of the devs or writers flak as I've personally experienced creative burn out and writer's block.

Though from what I've seen I would actually kind of prefer the game be more restrictive than it is. I pointed out, several times now, that the Champion forms their own opinions without player input so when player input is asked for I kinda feel that it hurts the narrative. I haven't messed with the Dark Knight mode(Because it's not all too easy to get to for me) so I can't speak on it but the default Champion is consistently presented as a morally good character. Our decisions often just let us decide if we're Lawful Good, Neutral Good, or Chaotic Good. Though when I'm randomly given an option that can be described as evil or evil leaning neutral it just takes me out of the experience.

The TL;DR of the situation is that I rather be given a restrictive but well told story or a unrestricted average told story.

The best examples I can use is the Fable series.

The first game was a binary good fighting against evil narrative. Allowing the player to do evil deeds in between made very little sense. The third game told a very specific story with characters who had pre-defined personalities and also focused on an ultimate evil end boss. You can't decide how the player will react to important story beats regardless of how much of a dick bag you were. Fable 2 however pulled it off rather well in my opinion. The final villain was just some dude. The player could decide for themselves if they wanted vengeance or justice. You get a wish after killing said dude, or letting someone else do it, that lets you solidify who you were. Do you sacrifice personal happiness to restore the lives of those lost? Do you act somewhat selfish and wish for your family back? Or do you tell everyone to fuck off and get an unreasonable amount of gold for your own personal pleasure?

CoC-2 feels very much like Fable 1 with the protagonist of Fable 3.

Now despite my huge wall of text I don't have any ill feelings towards the writers or devs and trust me I feel pretty guilty because I feel like I'm gonna come off as being overly critical no matter how I present my writings but every time I tried shortening this I felt like I wasn't saying everything I needed to say.

I'll also assure that I am under no delusions that the writers and devs cater to my specific desires. As is despite some gripes I love CoC-2 and I love the work that they've contributed to other games such as CoC-1 and TiTs. I only wrote this huge wall of text because I do love the game and I genuinely hope anyone reading this doesn't take this post to mean the opposite.
 
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Paradox01

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Please don't take what I said personally. I wasn't trying to pick on anyone with my comment. If you spend enough time around the forums and/or Discord, you see enough people crying when they can't do whatever they want exactly how they want to do it to whomever they want in these games to make you irritable whenever the topic comes up. And that's even when you're not one of the developers!

It's a very fine line to walk, variety vs depth, and I think the devs are doing a great job balancing both.
 

Shiny Boots

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Please don't take what I said personally
Don't worry I didn't. I was more just responding to the concept.

If you spend enough time around the forums and/or Discord, you see enough people crying when they can't do whatever they want exactly how they want to do it to whomever they want
I am glad that I didn't come off that way. I really do NOT want to be seen that way from previous or future criticisms.

It's a very fine line to walk, variety vs depth, and I think the devs are doing a great job balancing both.
I agree like 90%. I did the second Winter Palace dungeon last night and oh boy does the variety offered harm the depth lol I'm not mad because it's hilarious. I can very much tell some options just weren't meant to be clicked on :p
 
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WolframL

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Oh, they're meant to be clicked on alright, it's just that there's one and only one route through to the end where the game won't suggest that maybe you could have done things differently afterwards. If they didn't want you picking the other options at least one, they wouldn't be so steamy. :D

And there's even some sneaky hidden variety in that dungeon if you try dealing with the named encounters via the Banishment power.
 

Shiny Boots

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New gripe. Brienne's transformation says the scar heals itself but her art still has the scar.

Immersion broken 0/10, too much water.
 

Savin

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And there's even some sneaky hidden variety in that dungeon if you try dealing with the named encounters via the Banishment power.

This is exactly why I made Banishment OHKO ghosts and it was exactly as fun to write as I expected.
 

leomax

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Dec 3, 2017
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Things That I think are neat. The new nails and make up stuff, that's really cool. I wish TiTs had that. It adds more personality to your character. Totally a thing you didn't have to add, and it made the game several times better.

The gripe has been answered and redacted
 
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DarkSinfulMage

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Nov 18, 2016
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I feel like you can spend hours getting to where the game is right now, and it feels like there's only a few really key moments where you actually corrupt or change anyone - with the feeling the game is supposed to open up after you get the old fort.

A lot of these choices seem very isolated, and the scenes mostly throwaway after seeing them once. It'd be nice if changes in characters were reflected more in scenes. This would require some deeper work in existing scenes, but I think the payoff would be seeing continuous changes in characters be reflected in these scenes.
 

WolframL

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I feel like you can spend hours getting to where the game is right now, and it feels like there's only a few really key moments where you actually corrupt or change anyone - with the feeling the game is supposed to open up after you get the old fort.
The game is in production with oodles of content yet to be written. Corruption content was designed to be gated behind Winter City (not the Wayfort) so it's only been a year out of three the game's been in existence where serious corruption content has been really possible, and we've started to get some since then. So far there are obvious corruption routes for two dungeons, one of which is admittedly a narrative dead end but the other has an obvious consequence for the future, it's just not been implemented yet. Also there's Jael'yn whose tainted vs demon state is determined by your actions.

And on the non-corrupt side, Ryn's got a major personality mechanic that affects pretty much every scene she's in and it's how you interact with her that determines how she develops. Not everyone is going to be that drastic of course but it's an example of how you can change the characters, right now.

It'd be nice if changes in characters were reflected more in scenes. This would require some deeper work in existing scenes, but I think the payoff would be seeing continuous changes in characters be reflected in these scenes.
Out of curiosity, which changes and which scenes do you have in mind?
 

UndyingRevenant

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Feb 23, 2021
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I feel like you can spend hours getting to where the game is right now, and it feels like there's only a few really key moments where you actually corrupt or change anyone - with the feeling the game is supposed to open up after you get the old fort.

A lot of these choices seem very isolated, and the scenes mostly throwaway after seeing them once. It'd be nice if changes in characters were reflected more in scenes. This would require some deeper work in existing scenes, but I think the payoff would be seeing continuous changes in characters be reflected in these scenes.
Not trying to debate your opinion or anything, but in my opinion corruption not being easily available right now is more of a good thing, the longer you interact with characters and time you see their attitudes and reactions, the more meaningful breaking or tainting them is, in either a "what have I done" way or a evil rp way. It'd be kinda meaningless if the reverse extreme happened and Cait pops up in the door and your mc just went like "DAHKNESS CONSUME YOUUUUUUUUUU" then cait just instantly has a permanent ahegao face twerking and her response to any question is "but can i f*** it tho". would be funny but I dunno i like the slow burn imo
 
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Tide Hunter

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Stats on level-up which just provide a flat boost to your damage suck. Why do you take strength when you level up? Why do you take willpower when you level up? Is it because you want the armor or the focus? Or is it because those stats just so happen to be tied directly to the damage you can do, and as such you pretty much need to invest in them (depending on your build) in order for you to stay effective as you level up. The primary reason why these are chosen is because it's a direct damage investment, to the point where not picking either of them is effectively just you cutting your arms off. I don't think they should be removed necessarily, but I also think that their nature inherently makes the choice of what to take less interesting.

Do I choose between being more likely to dodge, being more likely to randomly strike harder, or this consistent and necessary damage bonus? Heck, even if you're a pure support, you still pretty much just need to invest in willpower, because several support abilities scale based on your spellpower. At least you get to chose 3 of the 6 stats to give a boost to on level-up, but given that there's always going to be one of those going to the stat that you happen to use for dealing damage, you might as well just chose 2 of the four remaining stats for your entire build variety.

And if you're going for a split build, where you use both physical and magical powers, then that's a necessity to invest in both willpower and strength. This means even less ability to go for other stats for reasons aside from just punching harder. You could have non-damage reasons for going for one of the two, but their main shtick is that they are the go-to stat for actually becoming more powerful.
 

Ireyon

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May 14, 2018
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Do I choose between being more likely to dodge, being more likely to randomly strike harder, or this consistent and necessary damage bonus?

You mention that you get three points per level up literally a sentence later so this complaint makes zero sense.

If you want to get better at spells you need to train your mind. If you want be a better warrior, you need to train your body. If you want to do both you need to split your attention and something else will suffer as a result. This isn't some kind of needlessly restrictive gameplay mechanic, that's simply allocation of resources according to priority.
 
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May 7, 2018
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Current gripe; solid portion of Hashat's content being locked behind exactly one specific race. I know she's got a specific kink and caters to something very specific, but the Racial score in this game is so fluid and messed up and your starting race is completely irrelevant to the check. Even if I start as an Elf, if I pick one too many non elf features for my character i'm locked out of it because I don't fit that exact perfect mold, and Hashat becomes magically uninterested and sterile and can pump me full of cum without knocking me up, even though most of the features can be found on wyld elves anyways?

It's extremely bizarre to me that any content in a game that is (ostensibly) about varied TFs and customizing your character through them has such a hard, immutable, and easily broken content lock based on a poorly defined appearance screen descriptor. I understand well enough that there's allowances for authors writing preferences or characters preferences, but it just bothers me that Hashat's buy in is so restrictive and specifically punishes you for doing what the rest of the game (and the two others) encourage you to do by transforming yourself to your whims and unlocking varied scenes. I'd be perfectly fine with it if it was just a contextual dialogue about her being extra turned on that you're an elf, but the fact that multiple entire scenes and her entire pregnancy line is restricted to that very slim definition of race is absolutely baffling.

Maybe it wouldn't be so bad if we had a kind of opt-in racial lock like we do with gender score. Even if it 's only to your starting race, or has some level of tolerance to it, it'd be nice to be able to still be called an Orc when I overwhelmingly look like an orc, and not a Chimera (which is extremely unnatural to read in conversation) just because I have wings horns and a tail.
 

TrustworthyTraitor

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1. You do realise that you can just TF yourself to an elf and then after you are done TF back to whatever you were before? 2. Last time i checked orcs didn't have wings/tails/horns so your champ is a chimera since it fits (chimeras do have a tail , wings and horns) . 3. Characters having no preferences would be kinda odd (unrealistic in a way [i know it's a land filled with horny bimbugs , magic etc but still]).
 
May 7, 2018
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1. You do realise that you can just TF yourself to an elf and then after you are done TF back to whatever you were before? 2. Last time i checked orcs didn't have wings/tails/horns so your champ is a chimera since it fits (chimeras do have a tail , wings and horns) . 3. Characters having no preferences would be kinda odd (unrealistic in a way [i know it's a land filled with horny bimbugs , magic etc but still]).

I'm well aware that you can tf yourself to and elf and back; except you can't, because there's still TF traits in this game that aren't available on items and are locked to character creation, making going back to something once you've lost it a difficult proposition. Elf is extra bad for this since the wyld mark is permanent once it's rolled.

I would strongly argue that despite wings it's not unreasonable to still be called an orc when the entire main body is still orc? Green skin, tusks, ears, all standard orc. Looking at the character you don't see a wyvern or smth and be unable to tell she was ever an orc, you'd see an orc with animal parts taped on. Obviously that doesn't always apply, but the chimera race score is so easy to slip into if you mix any traits at all. In the case of Elf, wyld elves have tons of these animal features anyway and are still called elves, but as far as Hashat's concerned she can psychically determine whether that horsecock comes from elf wine or minotaur blood on a precise numeric scale.

Sure, characters certainly do have preferences. I said as much, but most characters in the other two games are still either; A) largely receptive regardless, and their preferences are bonus dialogue inside the same scenes. b) their preferences are relatively broad categories like Feminine or Masculine on a simple scale that doesn't define much else >75 feminine, >75 masculine, or c) they disallow specific features, rather than only including extremely specific, narrow definitions of characters. This lets them state clear dislikes without disallowing half of the playerbase.

Certainly if I want that content I can just make an elf character for that very specific elf kink stuff, but it's more the extreme mechanical specificity of it that bothers me. And there's no lore saying she takes contraceptives unless its an elf or anything; but she'll cum inside you a dozen times and it simply doesn't take unless the eugenics algorithm says you're a racially pure elf.
 
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