I feel so bad for Ryn in that bit. She's so excited to be able to talk about her people to someone who might be interested and Cait (in full scholarship! mode) doesn't even notice.But that's mostly just the Champion and Ryn (although Cait does get in on at least one of those bits).
Catte gonna cat.I feel so bad for Ryn in that bit. She's so excited to be able to talk about her people to someone who might be interested and Cait (in full scholarship! mode) doesn't even notice.
Or worse, it'd be in the middle of normal exploration/travel and no one would ever see it because > reading tile text lolyou'd have the park your ass in the middle of every explore that procs it to read the whole thing.
You're SUPPOSED to be able to but it's not really working out liked I'd intended and I'm thinking more and more about just removing her size reqs.
Hmm what if there was banter at the inn instead? Put abutton above the [Wait] button with a description like Some of your friends/pawns are talking amongst themselves - you could chime in . Have the option show up during evening hours but also have it be RNG based so it won't show up everyday. Possible scenarios could be like Kiyoko tutoring Berwyn in magic (maybe even getting a bit too distracted if you've heavily milfed her up) or Brienne asking Cait for tips on how to use makeup.
Wouldn't slow down the game that way or be easily missed because of tiles. As for future companions, I feel that unless they've been planned from the start like Arona it's kind of expected for them to lag behind the others in terms of content. Personally I'd be hyped if I saw in an update stuff like "Mouse girl banter added to the inn" a few months after her release.
Unrelated but it would be cool if you could wrastle or spar with your beefier companions at the gym. Hope the minotaur city has a coliseum.
Kas is busy working on Big Plans between the first encounter and Winter City. The latter event reveals that she dropped into the Wayfort as part of her scheming and running into the Champion was more or less a bonus. Post-WC she's got some other Big Plan that's occupying her attention while also continuing the first one in a new setting.Kas everywhere mode: random chance for kas to jump you and the crew anywhere at anytime.
How would that work: portals or waystones or any magic macguffin
Why because it's funny could make it a silly mode only thing for all those "but my immersion" folks out there.
I wanna impregnate chocolate god mommy
I'm not expecting it to happen but a guy can dream.
Meanwhile my White Mage dreams of meeting Nareva again in the hope of being filled with her... wisdom. Right. Definitely not that veiny purple cock...I wanna impregnate chocolate god mommy
It'd be pretty funny if you had to wade through another whole Columbo episode's worth of conversation battles to do that. "Just one more thing..."Meanwhile my White Mage dreams of meeting Nareva again in the hope of being filled with her... wisdom. Right. Definitely not that veiny purple cock...![]()
I would eventually like to see a shortstack npc/encounter with a fetish for being bounced on people's cocks while they exercise, like the goblin encounter from CoC1 that had a jog fuck option or shekka from TiTs and her sex scene at the new texas gym when lifting weights. We already have a gym in game where the could roam, or even just be a random encounter in the gym when exercising
It's bizarre how few shortstacks there are in this game
LOL. Hey, if that's what it takes to receive Nareva's enlightenment I'll do it. Besides, I like the conversation battles. xDIt'd be pretty funny if you had to wade through another whole Columbo episode's worth of conversation battles to do that. "Just one more thing..."
To paraphrase what's been said before, CoC2 will have little to no involuntary TFs. Lots of players enjoying having their character exactly as they want them, and while things like getting tf'd at the end of an encounter without realizing that that could or would happen before the encounter may be fun for some people, they won't be added in because that would upset other people for suddenly changing their character without warning. If an encounter or taking an object will result in a TF, it'll very likely be a warning that something can happen and have an option that won't result in that. And sure, that gem thing could potentially happen, assuming it's rather clear from the text that it will TF you if you take it, although perhaps it would be better to have it so that it doesn't do a passive tf while in your inventory and instead is, say, an accessory like the Collar of Submission that makes the character more feminine when they intake cum. But accidentally pricking yourself on Lycanthorn and immediately getting a tf from it, or having an encounter with an NPC end in a forced TF (outside of bad ends, but those aren't really TFs cause they're more of scenes and scene descriptions once your character's journey has been forcefully ended), those are almost certainly not going to happen. Even the one character which can forcefully change you after a battle, Meira (Tanuki Witch), gives you the option to accept or deny the forced changes at the end of encounters the first time you win or lose.I don't know if this has been said before, but I enjoyed the transformation process that Brint when threw with the cursed armour and hope more objects like that are placed as random encounters or things you can find while exploring the maps. What I mean is like for example; you find a gemstone on the ground and you have the option to pick it up (or leave it be and nothing happens) and if you do you slowly turn into a cobalt or something, or there a chance while picking Lycanthorn you prick yourself and trigger the transformation that's caused by consuming it. I think this personally adds more dangers and perils to travelling threw and old and now tainted land and can lead to a more unique experience between players. Plus more npc encounters that cause a transformation depending on how you interact with them like if you treat a stranger right you get a reward if you treat them wrong they punish you. I think little interactions and events like these could add more stuff between missions while travelling and make the player think twice before picking up everything they see.
This game has tons of potential and I've never felt so excited about a game before, I hope my input helps this masterpiece become the best it can be and I thank the team for making it.
Why tho?
It's not Savin's fetish, and it doesn't appeal to him. There's nothing more to it...
unless Savin was mugged by a bunch of short people once.