I don't know if this has been said before, but I enjoyed the transformation process that Brint when threw with the cursed armour and hope more objects like that are placed as random encounters or things you can find while exploring the maps. What I mean is like for example; you find a gemstone on the ground and you have the option to pick it up (or leave it be and nothing happens) and if you do you slowly turn into a cobalt or something, or there a chance while picking Lycanthorn you prick yourself and trigger the transformation that's caused by consuming it. I think this personally adds more dangers and perils to travelling threw and old and now tainted land and can lead to a more unique experience between players. Plus more npc encounters that cause a transformation depending on how you interact with them like if you treat a stranger right you get a reward if you treat them wrong they punish you. I think little interactions and events like these could add more stuff between missions while travelling and make the player think twice before picking up everything they see.
This game has tons of potential and I've never felt so excited about a game before, I hope my input helps this masterpiece become the best it can be and I thank the team for making it.
This game has tons of potential and I've never felt so excited about a game before, I hope my input helps this masterpiece become the best it can be and I thank the team for making it.