Your Gripes With CoC2

mallowmar42

Active Member
Jul 21, 2017
28
31
Kansas City
I'm not sure if we can do that dynamically but the greyscale thing IS a cool idea.


Post your saves, I'm curious as to what's going on with your character. You're definitely having a very atypical experience and I need a lot more details to diagnose it.
here's my save, it is edited to have more of the fun starter perks and early mirror stance cause I thought for certain that would be more useful. I am aware that mirror stance pulls heavy aggro (it would be kind of useless if it didn't) I'm not complaining about the head ache this gave me I knew what i was getting into in this instance. I mostly fought bosses with it changed out if I knew there was a way to get their skills otherwise.
 

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Savin

Master Analmander
Staff member
Aug 26, 2015
6,300
10,348
here's my save, it is edited to have more of the fun starter perks and early mirror stance cause I thought for certain that would be more useful. I am aware that mirror stance pulls heavy aggro (it would be kind of useless if it didn't) I'm not complaining about the head ache this gave me I knew what i was getting into in this instance. I mostly fought bosses with it changed out if I knew there was a way to get their skills otherwise.
Without changing anything on your save except turning the Difficulty up to max, I walked your party all the way from Khor'minos to the Undermountain waystone, teleported back to Hawkethorne, took a nap and bought some camping supplies, came back, and then walked all the way to the Windy Peaks's waystone (which involved Exploring all the way there since you hadn't been yet on this save). I did actually lose once to a very unlucky 5x Vulperine Hunter pack in the Peaks, but I was way overdue to camp so that one's really on me (and so I reloaded a save from the very start of Windy Peaks and did the entire thing again, this time without losing, for good measure).

Since you said you WANTED to use Arona, I then went back to Hawkethorne, took a nap, recruited Arona, and then did the rest of the Windy Peaks' map exploration with her (Warhides set) and Passion Priestess Cait. I also swapped a couple of powers out -- I gave you prime target and Assassinate. I wouldn't say this is better, your starting build is actually REALLY GOOD, but I thought it was fun that you both had PT and Cleave to brutalize encounters with. Since the Vulps all have Cornered Beast this probably made things harder on me, but it was pretty manageable with the occasional Assassinate or Berserkergang pop! Again, pretty easy sweep-through of the area.

So yeah I'm not really sure where your issue actually is coming from. Your build and party comp are both solid (even swapping Arona and Azzy), and is able to merrily wipe the floor with the hardest areas on the hardest difficulty. I could see this maybe having some issues against enemies with a lot of physical damage resistance, but you can circumvent that with weapon buffs (Witch Cait has one in her encounter slot that's HOLY, but you can also just use Naptha/etc.). Proactive consumables use on a weapon-using character is a huge damage boost and I highly recommend it (though I didn't use any consumables for my runthrough of Undermountain and Windy Peaks today).

If I were to seriously change anything it might be to swap a few points of Cunning into Toughness for more HP, but honestly if you're willing to pop Unbreakable proactively as soon as your HP gets low that's not really necessary. You should definitely invest into a stack or two of camping supplies to take with you: having your camping perks and ults available really does make a difference for harder content. Having Witch Cait pop Shield of Light on your tank Turn 1 is a huge survivability boost, but Spirit Veil from Passion Priestess is also good; if you keep Arona, make sure to have her use her Shield Drive asap, since that's even more bonus damage resistance for her. After that it's pretty much just 2x Cleave -> focus down whoever's left at the lowest HP.
 

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mallowmar42

Active Member
Jul 21, 2017
28
31
Kansas City
Hm, perhaps I wasn't clear. The regular mobs (unless they have a high physical resistance as you've said, like ghosts) are not really a problem, I can march all the way from khorminos to hawkethorne as well, I've already done it once, the only time I had an issue was when I got jumped by minotaur ghosts and couldn't do anything to them. I had to surrender because I couldn't run either and they couldn't actually kill my party, that was when I switched out Aronna because every time ghosts came up I had problems and I didn't know when that was going to happen. As for camping supplies and consumables I probably could be carrying those around but again I can't predict when I'll need them and those are inventory slots that are used up in a very limited inventory. It's probably a me thing but I can't stand being overburdened and being told that I need to drop something.

The real issue comes when I fight bosses, as I said it's a coin flip if I win and sometimes it's more of a dice roll and the only winning number is if I roll a perfect 20 on the rng. The den of foxes, Alante, and Alissa at the very least (the centaur and Jarl Gunvauldson could have been a problem but the good ending is to talk them down). The den of foxes was a coin flip, Alissa was rolling a D6 and getting a 6, and Alante I beat once and I still don't know how I managed that. Every one of the encounters has been a nightmare for my warrior and a breeze for my charmer. I don't know if I'm going at Alante with a low level at 7, if 8 would be more appropriate but I don't know if I could beat her consistently at level 8 I don't know if I could beat her at level 10. I see people talking about soloing her and I have no idea how that is happening.
 

orropo

Well-Known Member
Jun 5, 2024
268
294
24
Hm, perhaps I wasn't clear. The regular mobs (unless they have a high physical resistance as you've said, like ghosts) are not really a problem, I can march all the way from khorminos to hawkethorne as well, I've already done it once, the only time I had an issue was when I got jumped by minotaur ghosts and couldn't do anything to them. I had to surrender because I couldn't run either and they couldn't actually kill my party, that was when I switched out Aronna because every time ghosts came up I had problems and I didn't know when that was going to happen. As for camping supplies and consumables I probably could be carrying those around but again I can't predict when I'll need them and those are inventory slots that are used up in a very limited inventory. It's probably a me thing but I can't stand being overburdened and being told that I need to drop something.

The real issue comes when I fight bosses, as I said it's a coin flip if I win and sometimes it's more of a dice roll and the only winning number is if I roll a perfect 20 on the rng. The den of foxes, Alante, and Alissa at the very least (the centaur and Jarl Gunvauldson could have been a problem but the good ending is to talk them down). The den of foxes was a coin flip, Alissa was rolling a D6 and getting a 6, and Alante I beat once and I still don't know how I managed that. Every one of the encounters has been a nightmare for my warrior and a breeze for my charmer. I don't know if I'm going at Alante with a low level at 7, if 8 would be more appropriate but I don't know if I could beat her consistently at level 8 I don't know if I could beat her at level 10. I see people talking about soloing her and I have no idea how that is happening.
bosses have gimmicks tho, like some are defeated by teases, others by bleeding them, thats the point, point is you cant really brute force ALL of 'em, sometimes you gotta flash a titty
 

Charity

Well-Known Member
May 24, 2020
119
65
bosses have gimmicks tho, like some are defeated by teases, others by bleeding them, thats the point, point is you cant really brute force ALL of 'em, sometimes you gotta flash a titty
Aren' t there literally only one boss who was* downed only by resolve dmg, but now you can actually bruteforce them since there no more resolve and phys/mag resist aren't that big. For a Spellblade.

*one of shrine floofs
 

Resawar

Well-Known Member
Sep 21, 2018
165
231
The real issue comes when I fight bosses, as I said it's a coin flip if I win and sometimes it's more of a dice roll and the only winning number is if I roll a perfect 20 on the rng. The den of foxes, Alante, and Alissa at the very least (the centaur and Jarl Gunvauldson could have been a problem but the good ending is to talk them down). The den of foxes was a coin flip, Alissa was rolling a D6 and getting a 6, and Alante I beat once and I still don't know how I managed that. Every one of the encounters has been a nightmare for my warrior and a breeze for my charmer. I don't know if I'm going at Alante with a low level at 7, if 8 would be more appropriate but I don't know if I could beat her consistently at level 8 I don't know if I could beat her at level 10. I see people talking about soloing her and I have no idea how that is happening.
You should get better at the game and I don't even mean this meanly but Skill issue.

I took your save and bashed my head into both most of the arena and into Alissa and beat them in one try. I was using Acid flask, Diving thrust, and Deadly shadow as the powers with assassinate as the ultimate. I grabbed the gladius from your chest, got a kunai, used the grief maker, and grabbed the dragon scale while at the island, and changed out your shitter gear like your gloves,necklace, and rings. I didn't even abuse bless even though I was using Chief Arona and Queenly Ryn. Mind you I have never fought Demon Aliss or the arena before doing it right this moment. I main support charmer and I did fine playing as a warrior for the first time while doing this.