Your Gripes With CoC2

MarcoPolo121

Well-Known Member
Apr 24, 2017
574
683
29
Ireland
The lack of rapiers and crossbows fits the setting: they are both "modern" relatively speaking, they would be extremely anachronistic in a pseudo-bronze age setting. Obviously, hasn't stopped their addition before, but maybe the devs feel too many would ruin the vibe.
Or maybe no one has cared to add that many so far, could be that simple.
They could still exist in game as relics of the long-gone Belharan Empire.
 

Loveless

Well-Known Member
May 29, 2022
283
477
24
How are crossbows modern, what?
 

Loveless

Well-Known Member
May 29, 2022
283
477
24
Okay? Candles could be considered precursors to the light bulb too. And they aren't modern.
 

HK-47

Well-Known Member
May 17, 2017
187
231
Rapiers are certainly too modern, relatively speaking, but crossbows aren’t considering the Chinese were making them as early as the 7th century BCE. We actually do already have an example of one in game with the Bessy Mauler, so it wouldn’t be unreasonable to see more of them.
 

MarcoPolo121

Well-Known Member
Apr 24, 2017
574
683
29
Ireland
Honestly, I imagine the sword design choices are just part of the civilisations we've encountered not being rapier-esque. The southern Minos are Roman/Greek-esque, so they probably use the gladius sword design. Smooth, reliable, adaptable. The orcs are more barbarian/Viking-esque so their weapons seem to gravitate towards axes and hammers. I suppose some elves may use rapiers, but most of those we've seen tend to use long weapons. Spears, scythes, greatswords. The kitsune obviously use katanas and suchlike.

I guess a rapier would be more fitting for a culture that indulges in duelling and fancy swordplay, like pre-Revolutionary France.
 
  • Like
Reactions: Tide Hunter

Falken_Moonlight

Well-Known Member
Jul 18, 2022
119
145
25
Floof land
Is Raphael’s weapon a sword or a rapier? The blade seems to be a common sword but the hilt is quite detailed much like a rapier. Would that count as the only “person” with a rapier in coc2?
 

Listo

Well-Known Member
Aug 19, 2023
187
187
How are crossbows modern, what?
Relatively speaking. As someone pointed out, crossbows existed as early as the 7th BCE, which is way earlier than I expected, but that is still some centuries after the Bronze Age ended (it lasted between 3000 BCE to 1200 BCE. When I use modern, I mean in the sense that it is further along the tech tree, if such a thing were to exist. In an earlier time period than the Bronze Age.
 
  • Like
Reactions: Alliebutt

Listo

Well-Known Member
Aug 19, 2023
187
187
Rapiers are certainly too modern, relatively speaking, but crossbows aren’t considering the Chinese were making them as early as the 7th century BCE. We actually do already have an example of one in game with the Bessy Mauler, so it wouldn’t be unreasonable to see more of them.
Yeah, it wouldn’t be unreasonable to see more of them, I was just theorizing that there’s just not many for the specific purpose of not ruining the vibe. It’s not like the intent is to make the setting as close to the Bronze Age as possible, but I think preserving a more primitive vibe might be. Just a theory tho.
 

Resawar

Well-Known Member
Sep 21, 2018
159
227
Rapier's are a 15th century creation so they fail the within a few hundred year gap of the trident being just a bit later then the bronze age. There are accounts of a rapier like swords hailing from bronze age Ireland, so it would have to be one of those if anything and we would have to get it from where ever Tui is from.

The Greeks had crossbow like weapons called gastraphetes in the first century so its not that far into the "tech tree" in comparison to the bronze age, some other weapons in game are bigger offenders anyway.
 

Listo

Well-Known Member
Aug 19, 2023
187
187
Is Raphael’s weapon a sword or a rapier? The blade seems to be a common sword but the hilt is quite detailed much like a rapier. Would that count as the only “person” with a rapier in coc2?
I think the intent is for it to be a rapier, so yeah I guess so. Would fit the intended aesthetic.
 

Karakara

Well-Known Member
Feb 15, 2024
506
525
24
I know these things take time, but it is kind of getting silly how most of the recent guys aint getting busts. Would like if they did.
 
Last edited:

HK-47

Well-Known Member
May 17, 2017
187
231
Yeah, it wouldn’t be unreasonable to see more of them, I was just theorizing that there’s just not many for the specific purpose of not ruining the vibe. It’s not like the intent is to make the setting as close to the Bronze Age as possible, but I think preserving a more primitive vibe might be. Just a theory tho.
Right. Though, from what I recall the Belharan Empire was an Iron Age civ, with modern Savarra having regressed to Bronze Age tech (for some reason) after its collapse.

Given that Belhar seems to be loosely based on Rome, I think we could certainly see some more of them as preserved relics, given that the Romans had them around the same time as the Greeks.
 

Listo

Well-Known Member
Aug 19, 2023
187
187
Right. Though, from what I recall the Belharan Empire was an Iron Age civ, with modern Savarra having regressed to Bronze Age tech (for some reason) after its collapse.

Given that Belhar seems to be loosely based on Rome, I think we could certainly see some more of them as preserved relics, given that the Romans had them around the same time as the Greeks.
Pretty sure the Belharans did also use some Bronze Age tech, that only some of their weapons were made with iron.
As for why Savarra regressed to Bronze Age, it was more so for the same reason that Belhar collapsed rather than because of the collapse itself, namely, because of the Godswar.
 

HK-47

Well-Known Member
May 17, 2017
187
231
Pretty sure the Belharans did also use some Bronze Age tech, that only some of their weapons were made with iron.
As for why Savarra regressed to Bronze Age, it was more so for the same reason that Belhar collapsed rather than because of the collapse itself, namely, because of the Godswar.
Oh, I understand that part, I just always thought the Iron to Bronze Age regression was a bit contrived.
 

Listo

Well-Known Member
Aug 19, 2023
187
187
Oh, I understand that part, I just always thought the Iron to Bronze Age regression was a bit contrived.
I don’t think technology regressing because a significant percentage of the global population died is contrived. Maybe the game could do a better job getting across the idea of how much death and devastation was caused by the Godswar though. However, there is one good example I can think of and that is that some people apparently suspected the boreal elves were extinct or a myth all along. That should tell you something of how hard they got mollywhopped, and they are quite some distance away from Estelore, I imagine there’s a lot of ghost towns and ruins closer to it. You get this info from one of Garth’s talks, either about the old forest or frostwood, and I think maybe you only get it early game (or at least you should, before you give definitive evidence to the contrary).
I guess you could argue though that it doesn’t really make sense it should take so long for the population to spring back, but that’s a whole other separate issue to which I say: maybe.
 
Aug 25, 2024
6
3
27
Oh, I understand that part, I just always thought the Iron to Bronze Age regression was a bit contrived.
I vaguely recall something about how the tech regression and stagnancy is by design of the Gods. I can't recall if it was The Observer or Alypia that said it.