Hmm. Even in situations where I would only deal 70-90 damage with Smite and Brint would do over 100 with his double attack or Berwyn would get a crit dealing over 100 as well, I'd still be the first one attacked. Is threat calculated at the end of each companion's turn or when it cycles around to your turn again? Or am I just getting extremely bad luck? I first started playing well before the tutorial was fleshed out so excuse me for being ignorant on this stuff.Of course if you open with a big-hitter like smite evil when everyone else doesn't have much built up the proportional shift to you is massive with a high threat spike right at the start. What did you expect? You created your own problem.
Brint is not a protection warrior, he is a fury warrior. He has no means of holding aggro except for pure damage, and none of his abilities generate increased threat; neither are you giving him any chance to build aggro before unloading. Of course he's not going to be attacked. Don't look at the classes, look at what abilities they have. Classes mean very little in this game save for perks, and companions more often than not don't even follow class perks and have their uniques.
And is there a method to check companion abilities outside of combat or using the wiki? The character page in the journal doesn't list what their abilities are from what I can see. Or should we take this to another thread or private messages or something?