What Content Would You Like Added?

Renarc

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Sep 17, 2017
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How about more things with Jack? I found it is quite interesting that interaction with Jack while on exhibition... :3
Don't like Belle tho.
 

Theron

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Nov 8, 2018
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Any chance we will ever get more than 10 character levels? I'm always maxed out when I'm only MAYBE halfway through the content.
The plan is to max out at level 20, but they don't add levels until there are appropriate enemies to fight. Dhaal's enemies are entirely beatable at level 10. Feruze was supposed to be 'a level 11 or 12 encounter', but she's actually pretty easy. The hardest part is being sure to duck the oncoming Highway: the notice isn't always visible depending on window and text size.
... but I think that they probably won't add them until after the JavaScript port finally finishes.
You're right, they probably won't. I'd go as far as saying it's all but guaranteed they won't.

I'm hoping for a balance pass.* For example: Charge Weapon is probably way too strong, Melee Merc lags far behind Ranged because of the lack of synergies.**
*Way down the road, I'm not expecting it until level 20 is in, really.
**Ranged's perks stack with it's special attack and it's supposed penalty is completely negated with Bonus Hit Rate. Melee does not stack with it's special attack.
**I also suspect they're wary of adding Ranged Stun weapons because of Rapid Fire + Second Shot, meaning Ranged Smugglers are stuck with the Shock Bow.
 
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Tide Hunter

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May 4, 2019
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I'm hoping for a balance pass.* For example: Charge Weapon is probably way too strong, Melee Merc lags far behind Ranged because of the lack of synergies.**
*Way down the road, I'm not expecting it until level 20 is in, really.
**Ranged's perks stack with it's special attack and it's supposed penalty is completely negated with Bonus Hit Rate. Melee does not stack with it's special attack.
**I also suspect they're wary of adding Ranged Stun weapons because of Rapid Fire + Second Shot, meaning Ranged Smugglers are stuck with the Shock Bow.
Definitely. It's fun to be strong, but it's not fun if one option is overwhelmingly stronger than the other. Ranged Tech Specialist feels practically unplayable to me, and Ranged Merc definitely outclasses Melee Merc (though melee merc isn't anywhere near as comparatively weak as ranged tech specialist feels). And while Smuggler was my first class, I now just don't feel like the playstyle feels as fun or strong as the Merc and Techy playstyles (which is definitely subjective, of course).

Also I don't like the level 10 merc perks because the heavy weapons perk is pretty much pointless (easy to grind up physique, and even if you don't, Dhaal now has an accessory that lets you use Power Armor weapons anyways) and Lunge can also be easily made pointless (wings, though also, I'm glad that melee-focused builds aren't necessarily fucked when facing fly foes if they aren't level 10 and up mercs), but at least Lunge also has that stagger chance effect. I wish heavy weapons had a bonus effect too, so that even if you negate any need for the Power Armor weapons aspect of the perk, you can still get some upside.
 

Nora Steele

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Dec 17, 2020
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Ranged Tech Specialist feels practically unplayable to me
Gotta disagree there. Ranged is best overall, the only thing you can't hit with it is cuntsnakes and those things go down easy anyway. And for tech specialists? I'd say it's decent. Too many enemies with boosted resistance to the most common ranged EWs around though. Ranged mercs do outclass them.
 

Tide Hunter

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Gotta disagree there. Ranged is best overall, the only thing you can't hit with it is cuntsnakes and those things go down easy anyway. And for tech specialists? I'd say it's decent. Too many enemies with boosted resistance to the most common ranged EWs around though. Ranged mercs do outclass them.
What I meant by "Ranged Tech Specialist feels practically unplayable to me" wasn't that they were actually terrible, but rather that all the other Merc and Tech playstyles vastly outshine them in damage. Because mercs get more perks to focus in on and specialize in a weapon type, melee mercs can get 7 different perks which apply directly to melee attacks, and 5 different perks which apply directly to ranged attacks, along with the level 9 Rending shots boosting the level 3 perk ability. They get to buff up much more on the attack front than Tech Specialists, and while the melee merc perks don't outclass the ranged merc's sheer damage output, nor do they outclass the melee tech specialist's Charge Weapon (since the damage buff is insanely strong), melee mercs also outclass ranged tech specialists, because the level 3 perk for ranged Techs is essentially the same as the level 3 perk for melee Mercs, except much less damage, a restriction on what weapon type you can use it on (aside from ranged or melee, of course), and a chance to stun. And sure, a chance to stun is nice, but there's a load of strong melee weapons with the Stun Chance flag, while incredibly few ranged Stun Chance weapons.

Ranged's perks stack with it's special attack and it's supposed penalty is completely negated with Bonus Hit Rate. Melee does not stack with it's special attack.
Ah, so, looking at the wiki, apparently that's not quite the case. While Power Strike doesn't get an extra attack when using it while you have Second Attack, its damage multiplier apparently goes from 2x to 2.7x once you get Second Attack.

A note on the Tech Specialist equivalent, Overcharge: it also gets a buff at level 8, from 1.5x to 2x, but for some reason it's tied specifically to Heroic Reserves, rather than Second Shot. Additionally, it actually shows this in game: When you look at the perk in the level up screen before level 8, it shows 150% damage, but at level 8 it shows it as 200%. It does not say this for the melee merc's Power Strike though.
 

Theron

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Ah, so, looking at the wiki, apparently that's not quite the case. While Power Strike doesn't get an extra attack when using it while you have Second Attack, its damage multiplier apparently goes from 2x to 2.7x once you get Second Attack.
Rapid Fire stacks Concentrate Fire bonus faster, benefits from Armor Piercing. For that matter, Armor Piercing is always on and Rending Attacks gives Stagger. If you still need Sunder, get a Shoulder Grunch.
Rapid Fire can be used with guns that can't otherwise get more than one attack/round, like the Heavy Slut Ray. You even get the full 4 attacks with Second Shot.

Power Strike doesn't generate Energy from Bloodthirsty, doesn't Cleave, can't Stagger. I'm fairly certain can't get an additional Crit, so Critical Blows is not useful that round. For that matter, Bloodthirsty doesn't scale with Level and doesn't give extra Energy when hitting multiple opponents. I don't know if you get Riposte, either.

On another note, the proposed increase to maximum Energy means Mercs will have better Energy regen than Smugglers.
 

Mad Dog

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Jun 1, 2018
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@Slab Bulkhead Ever think of giving Lola a [double stuff] scene for dual wielding Steele's? The only one she has is during the threesome with SImone. Her single proc forces us to make a difficult choice.
 

Tide Hunter

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May 4, 2019
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I want more bows. Like, of course bows aren't going to be the best option in the super space future, but like, the strongest bow is the Korgonne Greatbow (to my knowledge), which (I think) needs high physique to use. And its damage is only 24, two higher than the next strongest bow (which doesn't need physique, and also which has a bonus to evasion which would be more useful to the sort of build that would actually develops physique, unlike the minus 2 evasion of the Greatbow). At the point where you can get the Greatbow, you can get much stronger ranged weapons, which don't require physique.
 

Wint3rRyd3r

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Feb 14, 2021
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These got posted and while they belong here on this thread, there were some I really liked and wanted to post and add on my own.

1: Some means of altering mods so it can be more targeted like the Alchemy system of CoC2, may by some kind of Mod Specialist on the crew.

I need this in the game. There are TF's I want without having to save scum and pray to RNGesus or rely on the save editor.

7: Maybe a option for one of the crew to go on adventures with you.

I doubt this will be added since the combat system seems mostly, at least originally, based on Steele soloing fights. But I want this too. I want to go on adventures with dragon gynoid waifu and her excellent taste in shotguns, or be able to through a certain horny doggo at enemies to cause death by exhaustion.

To add on to these ideas, I'd like for the inventory system to be retooled to be a bit more "modular" like CoC2. There are some armors and accessories that make no sense, besides from maybe a balancing issue, to not be worn at the same time. For example, why not wear the aim eyepatch with the myr greatcoat? Only downside is I'm sure this would cause balancing issues unless several items are rebalanced.

Edit: Hey. You know what'd be awesome? More bad ends being unlockable for the mindwash visor on the ship. Maybe some some merchant who sells them at a reasonably high price after the quest associated with the end is completed or the planet probe is acquired. You know what else would be awesome? Letting us buy out Feruze's contract and get her on my ship. We'd be doing a service by liberating someone from having that Jack/Jill off as a boss.
 
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cinaedus

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Mar 16, 2021
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Sooo here's a pipe dream, just something I'd like not something I'm asking for per se:

More treatment-esque tfs!! My favorite things in this game are changes that happen over time, unpredictably, while Steele is doing other things. They feel less like rag and grinding/save-scumming for a desired tf and more like....idk, little narratives? And I'd love more transformative items or scenes which have those sorts of effects.

Some ideas or musings (and keep in mind I'm gay lol so these are all male centric, but could be adjusted I guess)-

- a muscle-sub version of the treatment, PLEASE, god... I feel like it's the only archetype missing! A massive submissive bull whose cock is only good for milking, dumb and hung and full of cum... this is the year of the Himbo and I think submissive bara bottoms are kinda of in lol so why not add a variant! I tried to manually do this in one game, kinda combining bull and faux cow by using a lot of dumbfuck and trying to get the buttslut perk, but the actually tf scenes for the bull treatment are so straight and dom-y

- a sub-y tf item! pretty much my favorite character archetype in TiTS is faux-cow, but turning into one leaves you fairly level headed, just twinky and hung. It would be fun to have some sort of long lasting tf item that makes you hornier, grows your ass, makes you shorter and femme-ier and all that stuff, maybe gives male characters dumb4cum


Also, unrelated, but it would be Neat to implement a tf item which works like actual lycanthropy, like...physical changes which come and go over time. Maybe a feral mooncake makes you turn into an anthro at night then back during the day, or some chemically enhanced treat makes your dick grow and shrink like the tides...idk! I realize these would probably be annoying to implement since they'd have to basically be permanent status effects and might conflict with other transformative items, but they'd be fun I think
 

Theron

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A TF that functions like [Double Pepper] from COC2.

It would simply clone a pre-existing penis and allow access to multi-cock scenes.

As it is, we have to use the [Virection Pill] and hope that we get that 10% chance.
Heck, fold it into Dicksprout: [Lengthen] [Thicken] [Both] [Copy] Or [Cock 1] [Cock x]... [New]?
(Turns out it gives different options if you have multiple dicks.)
 

null_blank

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Oct 29, 2015
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Heck, fold it into Dicksprout: [Lengthen] [Thicken] [Both] [Copy] Or [Cock 1] [Cock x]... [New]?
(Turns out it gives different options if you have multiple dicks.)
Totally agree with this. Dicksprout is the more expensive option and it makes sense.
 

Z-z

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Jun 6, 2020
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So, with the last update that the game received we already have three Galotians (Celise, Roz and Molli), first we need more Galotians, secondly, I wish one could reproduce with a Galotian
 
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FadeSeeker

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Jan 24, 2021
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1: Some means of altering mods so it can be more targeted like the Alchemy system of CoC2, may by some kind of Mod Specialist on the crew.

2: The Nursery seems to strangely not have a section for Egg born offspring, so far no scenes for Raskvel & Myr offspring. (Maybe not written in yet)

3: For MC being able to pick which penises to use in the case of multiple penises. (While there are scenes you have a choice, there is a lot you don't)

4: Not sure is this is already in the works but some means of breeding with the A.I. (Bess, Briget, Gianna, Yoma) in the game there are lore reasons such a thing is possible. (Artificial Womb with internal gene-splicer 'GX' upgrade)

5: Some means of tracking the stats for members of the crew instead of keeping having to switch to different sections for their stats

6: A section to track NPC Pregnancies under one section so that we don't bounce from one part of the codex to the next.

7: Maybe a option for one of the crew to go on adventures with you.

8: Giving options for NPC's to become either more or gain Masculine or Feminine Traits. (For Example convincing Kaede to get Vagina or increasing/decreasing her Chest/Hips/Butt)

9: Having more offspring options to be gained for the Nursery. (These are offspring not acquired as far as I know so far the Male MC: Anatae, Caesseli, Cundarian, Cylirian, Daynar, Fanfir, Dzaan, Fhan’i, Gabilani, Gryvain, Korgonne, Kui-tan, Matisar, Milodan, Naleen, Nyrea, Ovir, Rodenian, Saeri, Saurmorian, Siel, Simii, Slyveren, Spinarran, Suula, Sydian, Tarratch, Vanae, Vildarii, Vulpatra, Wetraxxel, Xhelarfog, Zaika.)

10: Giving crew members a option to go through as gender change either Male to Female, reverse or in between. (For example changing Eitan/Kase to female)​
 

TheShepard256

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I think the first seven points have already been posted, either in this thread or elsewhere, because I remember responding to them, so I won't repeat myself. For the others:
8: Giving options for NPC's to become either more or gain Masculine or Feminine Traits. (For Example convincing Kaede to get Vagina or increasing/decreasing her Chest/Hips/Butt)
10: Giving crew members a option to go through as gender change either Male to Female, reverse or in between. (For example changing Eitan/Kase to female)
Ignoring how much writing and coding effort it would take to account for these changes (hint: it's a lot), they simply don't fit some if not most of those NPCs e.g. Kaede explicitly does not want a vagina. That said, if I ever become a writer and get the necessary authorial permission(s), I have plans to add modding options to Kaede and Kase that I believe are in-character (or at least not out-of-character) for them.
9: Having more offspring options to be gained for the Nursery. (These are offspring not acquired as far as I know so far the Male MC: Anatae, Caesseli, Cundarian, Cylirian, Daynar, Fanfir, Dzaan, Fhan’i, Gabilani, Gryvain, Korgonne, Kui-tan, Matisar, Milodan, Naleen, Nyrea, Ovir, Rodenian, Saeri, Saurmorian, Siel, Simii, Slyveren, Spinarran, Suula, Sydian, Tarratch, Vanae, Vildarii, Vulpatra, Wetraxxel, Xhelarfog, Zaika.)
Steele can already have children with gryvain, sydian, cundarian, nyrean, korgonne and milodan NPCs (mostly combat encounters that can impregnate Steele); of those, I think it's only Ula's kids who don't go to the nursery.
 
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Nora Steele

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I'm sure someone's mentioned this before but I'm too tired to look, I was trying to find Shepard's opinion on getting the robo-girls pregnant. Anyways, just met Nasti with my latest character and noticed that my Steele felt guilty for blowing up Tarkus and getting Hortenze killed.
I have my doubts this will happen, but getting that brought up again could be...interesting. Or I'm just too sleepy, whatever.
 

FadeSeeker

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Jan 24, 2021
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8: Giving options for NPC's to become either more or gain Masculine or Feminine Traits. (For Example convincing Kaede to get Vagina or increasing/decreasing her Chest/Hips/Butt)
10: Giving crew members a option to go through as gender change either Male to Female, reverse or in between. (For example changing Eitan/Kase to female)
Ignoring how much writing and coding effort it would take to account for these changes (hint: it's a lot), they simply don't fit some if not most of those NPCs e.g. Kaede explicitly does not want a vagina. That said, if I ever become a writer and get the necessary authorial permission(s), I have plans to add modding options to Kaede and Kase that I believe are in-character (or at least not out-of-character) for them.
I don't recall Kaede mentioning not wanting a vagina, especially considering she was originally male.

Though I can see her keeping penis due her sexual attraction to females and Cassandra condition.

I don't see this being 'out-of-character' for Kaede & Kase unless you have seen scenes where they specifically react against it.
 

Nora Steele

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Dec 17, 2020
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I don't recall Kaede mentioning not wanting a vagina, especially considering she was originally male.
When you meet her on Uveto and have a drink with her, if you've banged her before you get to ask her why she doesn't have a pussy, and she says she's content with her genitals as they are.

Unlike Shep I don't have the git on speed-dial to confirm this totally, but I do happen to recall having that conversation with her as a couple different Steeles, some of whom I think were transgirls themselves!

As for Kase I can't say, I've not done much interacting with him.
 

Tide Hunter

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May 4, 2019
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In regards to Kase, he's pretty comfortable in his gender identity, you know? He's male, and he seems comfortable with it. His appearance states
Even though Kase can easily be classified as a femboy, he doesn’t seem to accentuate his femininity beyond its natural bounds.
He prefers to sub, he likes taking it up the ass, and he's feminine, but he has absolutely no indication of wanting to become female or even just grow a pussy. There's the possibility that he could be like "Sure, I guess," if the player asked him to get one, but there's no indication that he wants one. Especially given that he doesn't accentuate his femininity, like putting on makeup or something like that, so it definitely seems like he's comfortable with himself.
 

TheShepard256

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In regards to Kase, he's pretty comfortable in his gender identity, you know? He's male, and he seems comfortable with it. His appearance states
Even though Kase can easily be classified as a femboy, he doesn’t seem to accentuate his femininity beyond its natural bounds.
He prefers to sub, he likes taking it up the ass, and he's feminine, but he has absolutely no indication of wanting to become female or even just grow a pussy. There's the possibility that he could be like "Sure, I guess," if the player asked him to get one, but there's no indication that he wants one. Especially given that he doesn't accentuate his femininity, like putting on makeup or something like that, so it definitely seems like he's comfortable with himself.
My plans for giving TFs to Kase include him revealing that he's gender-fluid, in the sense that he doesn't really care about his gender appearance (and is fine with whichever pronouns match his appearance), but would prefer to remain male (though the latter is mainly because my plans already include a lot, and vag + preg content would add even more work). There's nothing (in-game or out) that I'm aware of to support or deny this, so unless there's something I missed it could go any way.
 

Tide Hunter

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You're looking at it from a "Human" point of view, males of their species are cute and submissive by nature. He is normal.
Yeah? I mean, what about it was specifically tied to "humans"? I said that he's feminine, submissive, and also comfortably male. How on earth does that change whether I view feminine and submissive males as normal or not?
 
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TheShepard256

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You're looking at it from a "Human" point of view, males of their species are cute and submissive by nature. He is normal.
He was born and raised in a primarily human and ausar colony; the only kaithrit we know he interacted with were his immediate family. I'd say his worldview is more similar to human/ausar norms than kaithrit ones (as is typical of kaithrit who grew up outside kaithrit-dominated space), and his submissiveness is a personal preference rather than something racial.

In fact, in my plans, that actually comes up as a plot point when discussing what mods he'll accept; he doesn't like it when people assume he's subby just because he's a kaithrit male and/or a femboy (they're right, but for the wrong reasons) and thinks that being feminised, masculinised and/or half-huskarised will stop people from making those assumptions (and it works, at least on Ramis). Though as I said in my previous post:
There's nothing (in-game or out) that I'm aware of to support or deny this, so unless there's something I missed it could go any way.
 
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Jorr The Great

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¿Si? Quiero decir, ¿qué hay de que esté específicamente relacionado con los "humanos"? Dije que es femenino, sumiso y también cómodamente masculino. ¿Cómo diablos cambia eso si veo a los hombres femeninos y sumisos como normales o no?
Easy, in the Kaithrit it would be normal to find cute and submissive boys, in humans they would be few and in Thraggen almost impossible. I do not know if there was a misunderstanding with what I said, I mean that Kase is normal for his species, not that you consider it normal, if it was not a misunderstanding I repeat it here.
He was born and raised in a primarily human and ausar colony; the only kaithrit we know he interacted with were his immediate family.
I think that is enough, his parents and his sister also follow the pattern, something that I realized is that in the Codex humans are feared or loved for being very individual while the other races follow a narrower pattern as far as he attitude is all about, even the very masculine Kaithrit from the TiTs tutorial mission become incredibly submissive once defeated.
 

Emerald

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Jun 8, 2016
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My plans for giving TFs to Kase include him revealing that he's gender-fluid, in the sense that he doesn't really care about his gender appearance (and is fine with whichever pronouns match his appearance), but would prefer to remain male (though the latter is mainly because my plans already include a lot, and vag + preg content would add even more work). There's nothing (in-game or out) that I'm aware of to support or deny this, so unless there's something I missed it could go any way.
Why tho?
 
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coffee with milk

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May 5, 2021
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Feminising Kase would be nice, though I'd want him to be fundamentally the same character. Personally, I would be most interested in keeping his cock the same, but also giving him breasts to turn him into a girl. I noticed that some males go by he/him despite having breasts, though, so I think he/him pronouns would be used until his breasts are large enough?