If possible, meaning both the technical/coding side and depending on how space travel works in this universe, I think it'd be neat to be able to spend the hours it takes to arrive at your destination on your ship the same way you can when you've landed somewhere. Say you've chosen a planet or space station to travel to, you would then have the option to skip travel time and immediately arrive at your destination (the way it works in the game right now) or turn on the auto-pilot and spend some time with your crew. After X amount of hours you would get an alert from your codex informing you that you have arrived at your chosen destination and every few hours while you're travelling a "dice roll" would happen deciding whether or not you trigger one of those space random encounters like pirates or the Phoenix distress call.
This probably sounds like a nightmare to implement so I'm not really expecting it to happen, in all honesty. How do the warp gates and space travel work in this universe, anyway? Is it like the mass relays in Mass Effect or the gateways in Stellaris? Is there a sort of warp speed or hyperspace like in Star Trek/Wars? Where can I read up on that? Has it been explained yet or is it just kept vague?
This probably sounds like a nightmare to implement so I'm not really expecting it to happen, in all honesty. How do the warp gates and space travel work in this universe, anyway? Is it like the mass relays in Mass Effect or the gateways in Stellaris? Is there a sort of warp speed or hyperspace like in Star Trek/Wars? Where can I read up on that? Has it been explained yet or is it just kept vague?