If
Berwyn/
Wynn were ever to make an comeback as an
Companion from after
Matiha's Revenge, it would be nice to having him/her back as an focused summoner
Companion.
With an
Tank summon build, an
Offensive summon, maybe even an
Offensive Lust summon or some other, and possibly an alternative build to summoning all together.
How i would envision it:
- Default, elemental
Stone Summoner (
Tank).
(Requires level 6 to recruit
Berwyn/
Wynn)
-
Perks: -
Level 1 Perk:
Imposing Summons (Modified
Imposing wich does: [friendly Summons
Gain +[your Spellpower] Max HP and Generate
+25% Threat] (at the start of the caster's every turn it verifies if the firendly summon has an visible or hidden buff {wich represent the bonuses} if it doesn't it applies it));
Level 3 Perk: ;
Level 5 Perk:
Binding Heals (At the start of every turn if an friendly Summon is missing health, heal it for an small amount
(X% of its max. HP));
Level 7 Perk:
Powerful Binding.
The main
Stats are (at level 8)
Strength (
10),
Agility (
15),
Willpower (
26),
Toughness (
9)
Cunning (
16),
Presence (
27).
At-Will ->
Earthward;
Recharge 1 ->
Quake;
Recharge 2 ->
Empower Summons;
Encounter ->
Summon Golem (
Berwyn/
Wynn's Summon Golem) (Change
Right Rocky Fist (mod. Rusty Knife), add
Left Rocky Fist (mod. Hoplon Shield ), add modified
Hoplon Helm (
Rocky Head), add modified
Breastplate (
Rocky Torso, with
Sexiness going to
Attack Power), add
Stone Drive (modified
Shield Drive), add
Guarded Stance and remove
Quake,
can be found here aswell:
https://forum.fenoxo.com/threads/your-gripes-with-coc2.35690/post-468202.
(This Stone elemental is for
Tanking the normal ones could also coexist aswell);
Ultimate ->
Spirit Binder.
- Equipment: -
---
- Default, elemental
Fire Summoner (
Offensive).
(Requires level 6 to recruit
Berwyn/
Wynn)
-
Perks: -
Level 1 Perk:
Arcane Strike;
Level 3 Perk: ;
Level 5 Perk:
Empowered Binding; (Whenever you deal an critical with an
Spell or
Charm Power, friendly summons gains an buff wich gives them
Spellpower equal to an [Willpower / 2] and
Sexiness equal to an [Presence / 2] for 2 turns);
Level 7 Perk:
Powerful Binding.
The main
Stats are (at level 8)
Strength (
10),
Agility (
15),
Willpower (
26),
Toughness (
9)
Cunning (
16),
Presence (
27).
At-Will ->
Fire Bolt;
Recharge 1 ->
Fireball;
Recharge 2 ->
Empower Summons;
Encounter ->
Summon Flame Spirit (
Berwyn/
Wynn's Summon Flame Spirit) (Modified
Flame Spirit with added
Fire Bolt and
Flare);
Ultimate ->
Spirit Binder.
- Equipment: -
---
- Elemental
Lust Summoner (
Offensive Support).
After the PC having fucked a lot in
Matiha's Tower with
Berwyn/
Wynn and/or
Matiha,
Berwyn/
Wynn will aproach the PC confessing that he had been getting really pentup lately by watching the PC having a lot of sex with either
Berwyn/
Wynn or
Matiha wich drove him while sex addled to accidently while practicing his summonings to end up summoning an new type of elemental wich left him entranced.
Wich he than procedes to demostrate to the player revealing this elemental to be an manifistation of his own concentrated lust.
And as it seems it is has become very attached to
Berwyn/
Wynn, also wich is an bit out of the norm for pure elementals it seems to have an bit of an childish bimboish/bro? personality (kind of an switch, submissive yet "
You know what you want, and you plan to get it." as this probably the result of
Berwyn/
Wynn own concentrated having summoned an
Lust Elemental reflecting on those pent up desires) and very generous assest to come with it, that also doesn't like to tease and cheer people she/he doesn't know that well very much as she/he is an bit timid and still quite young and unexperienced in tease others while in battle and thus refrains in going all out as her bretheren normally does.
Berwyn/
Wynn than procedes to add that he/she can now summon it at will for battle and has also learned some new powers wich he/she intends to use while using his/her new
Lust Elemental in battle,
"... but more for sex he says seemingly to himself in an low tone whispering voice with an dumb grin on his/her face."
As in battle it seems more so the contrary of whom is empowering whom, leading
Berwyn/
Wynn to become extra motivate and inspire by example.
(Requires level 6 and having sexed with
Berwyn/
Wynn and/or
Matiha for a sum of 20 times [through an hidden counter] in
Matiha's Tower)
-
Perks: -
Level 1 Perk:
Arcane Charming (Modified
Charming, wich does: (Magic Attack)s gain
+[Presence / 2]
Critical Chance);
Level 3 Perk: ;
Level 5 Perk:
Empowered Binding; (Whenever you deal an critical with an
Spell or
Charm Power, friendly summons gains an buff wich gives them
Spellpower equal to an [Willpower / 2] and
Sexiness equal to an [Presence / 2] for 2 turns);
Level 7 Perk:
Powerful Binding.
The main
Stats are (at level 8)
Strength (
10),
Agility (
15),
Willpower (
26),
Toughness (
9)
Cunning (
16),
Presence (
27).
At-Will ->
Cadence of Power;
Recharge 1 ->
Charming Hex;
Recharge 2 ->
Carnal Hex;
Encounter ->
Summon Lust Elemental (Berwyn/
Wynn's Summon Lust Elemental) (Modified
Lust Elemental with
Lust Tag,
Suggestive Sway and
Allure removed, adding
Rhythmic Focus and
Hype Up, the
Lust Elemental is now an level 3 summon).
Ultimate ->
Spirit Binder.
- Equipment: -
You could also afterwards if
Berwyn/
Wynn is in your party summon the
Lust Elemental for some special solo or threesome moments (with
Berwyn/
Wynn) at the summoning circle, and have the option there to also like
Cassidy be able to switch from the forms it manifests or is intereacted with at the summoning circle and what kind of tease attacks it does consequently in battle.
---
-
Way Mage (
Support & Debuff).
Berwyn/
Wynn tells the PC that he has learned alot from when the
Rune Stone exploded and he/she was projected into the Way's an place where time and space function differently (at the end of
Matiha's Revenge), with the time he spend in there, he afterwards went to do some carefull research on the matter and have been practicing a lot since than with his new found knowledge.
And now he is able to wield an different type of spell casting.
(Requires level 7, and entering
Matiha's Tower)
-
Perks: -
Level 1 Perk:
Arcane Strike;
Level 3 Perk: ;
Level 5 Perk:
Way Rift (Whenever you deal an critical with an
Spell, any 1
Recharge powers of yours have their cooldown
reduced by 1 Turn);
Level 7 Perk:
Arcane Penetration.
The main
Stats are (at level 8)
Strength (
10),
Agility (
23),
Willpower (
27),
Toughness (
9)
Cunning (
25),
Presence (
9).
At-Will ->
Psychic Blast;
Recharge 1 ->
Warp Time (lvl 5-6 Spell) (Modified
Time Warp that does: [Make a (
Mental Attack) to hit the target with: (
On hit) Any 1
Recharge powers of the target have their cooldown
increased by 1
Turn. For cases of Multi-Turn Recharge powers, they must be at stage/use 0 for them to be affected)].
description reads: "T
he passage of time is influenced by you about a target, targeting Mental Resistance and increasing the cooldown of a random Recharge power by 1 on a success. If the target has no recharge powers, the power fails.");
Recharge 2 ->
Addling Beam;
Encounter ->
Time Skip (Modified
Resplendent Aria, is now an
Generic Power,
description reads "
You use the way's to rest while time slows around you to provoke yourself or an ally to action, instantly refreshing the target's Recharge powers.");
Ultimate ->
Banishment.
- Equipment: -
---
-Elemental
Treant Summoner (
Healing).
Berwyn/
Wynn expresses he wants to try an new type of elemental summoning.
It probably could be adquire through an quest wich requires him/her to first battle an
Marefolk Shaman and afterwards sleeping and having an conversation at
Matiha's Tower that has him/her wanting to seek guidance from the
Marefolk Shaman (through an new option within the
Pond Encounter Marefolk Shaman event, may lead to
Berwyn/
Wynn having to prove his/her worth to the
Marefolk Shaman in the way she likes most) in
Harvest Valley.
Wich leads to the
Marefolk Shaman giving him/her an bark incased tome full with runes on verdant magic and guiding him so to subjugating and bind an strong
Treant Elemental.
(Requires level 6, and with
Berwyn/
Wynn in party encountering an
Marefolk Shaman in
Harvest Valley, following sleeping at
Matiha's Tower and talking to
Berwyn/
Wynn for the quest to start)
-
Perks: -
Level 1 Perk:
Tranquil Summons (Modified
Imposing wich does: [your Summons
Gain +[your Spellpower] Max HP and Generate -
25% Threat] (at the start of the caster's every turn it verifies if the firendly summon has an visible or hidden buff {wich represent the bonuses} if it doesn't it applies it));
Level 3 Perk: ;
Level 5 Perk:
Binding Heals (At the start of every turn if an friendly Summon is missing health, heal it for an small amount
(X% of its max. HP));
Level 7 Perk:
Powerful Binding.
The main
Stats are (at level 8)
Strength (
10),
Agility (
15),
Willpower (
26),
Toughness (
9)
Cunning (
16),
Presence (
27).
At-Will ->
Bark Ward (Modified
Holy Ward with changes to the description and
Combat Effects acordingly) (or
Earthward if choosing the latter option for the
Treant Elemental Powers, if
Berwyn/
Wynn's former
At-Will option is to imbalanced in such an build);
Recharge 1 ->
Verdant Storm (or
Vine Restraints if choosing the latter option for the
Treant Elemental Powers);
Recharge 2 ->
Empower Summons;
Encounter ->
Summon Treant Elemental (Berwyn/Wynn's
Treant Elemental,
'from the Marefolk Shaman') (with:
Wooden Hand an modified
Quarterstaff 'from Cassidy',
Wooden Head an modified
Silver Mask {including this as an armor all depends on the performane and balance from the healings in general}.
Has
Revitalizing Sap modified
Guidance that now does: description reads: "When any other member of your party has <= 80% HP & you have >= 50% HP, c
onsume 20% of your Max HP to revitalize your allies with your sap and bolster their strength and morale. Each of your allies recover X% Max HP." (it is like an glorified
Bolstering Dance but with caveats). and
Bark Skin.
Has [1- (100%) allocation: Willpower, Toughness; 0.5- (50%) allocation: Agility; 0.3- (33%) allocation: Cunning, Presence, Strength.
Or just
Regrowth and
Rejuvenation an modified
Eternal Light, with changes to the description and
Combat Effects acordingly).
Has [1- (100%) allocation: Willpower; 0.5- (50%) allocation: Agility; 0.3- (33%) allocation: Cunning, Presence, Strength, Toughness.
Threat [ 30 + Presence ], and is an level 3 summon);
Ultimate ->
Spirit Binder.
- Equipment: -