What content would you like added?

Bluebird42

Well-Known Member
Jan 5, 2021
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Two Things:

First, I think the Wyld Elf Troupe in the Old Forest should drop Wyld Wine. It’d make sense, especially if you choose to party.

Second, I’d really like non-piercing versions of the Ghostlight Strapon and Heat/Rut Piercings offered by Lady Evergreen. That Mallachite Paladin has a Ghostlight attached to his chastity cage, so we know it doesn’t necessarily need to be a piercing: maybe it could be tied to a specific set of underclothes, like the Hardlight panties of TiTs.

Meanwhile, in the scene where you get the Heat/Rut piercing from Evergreen, she does suggest a crotch tattoo as another option. Sure, it couldn’t be toggled, but I think that’s still a valid tradeoff.
Heat/Rut tattoo wouldn't work because of the way tattoos are coded currently. Wuffy made it a piercing because the tattoo wasn't a viable option.
 

MarcoPolo121

Well-Known Member
Apr 24, 2017
803
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Ireland
Dunno about Ira, but I've definitely had quite enough of dominant futas for some time now.

As for the Behemoth, the only thing I want for him is an ending slide indicating that if you spare him, it's possible for him to be cured of his endless rage and/or live peacefully with the Alraune.
 
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IraMorti

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Dec 5, 2017
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I though you were tired of futadoms?

Dunno about Ira, but I've definitely had quite enough of dominant futas for some time now.

As for the Behemoth, the only thing I want for him is an ending slide indicating that if you spare him, it's possible for him to be cured of his endless rage and/or live peacefully with the Alraune.
I'm tired of new futadoms, but this is an old character that I have no use for otherwise - honestly I could take them either way, would I prefer the process to turn the Behemoth into a submissive gentle giant? Yes. Would I take a revamp of the old scenes to take into consideration he is now a she with massive tits and a big horse cock? Yeah.

I would be right there with Marco rolling my eyes at another new futadom though.
 

Papum

Well-Known Member
Dec 6, 2023
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After an very long (many years) hiatus from TiTS i went back to see how it was doing and i was blow away by differences of improvments the game got between all thse years i have not played the game (New Texas had freshly come out at the time).
So that got me thinking why not port some features from there to CoC2?:

-- Like the PC Doll being applied in the Character Appearance tab of CoC2 with it tweaked towards CoC2's appearance metrics, and having the option alternate between that and uploading an bigger image so to see the full body of the PC from an select image file.
Also having at the Waystone Companions swapping the current selected set of said Companion displayed instead of their base images (only if it does not have any body changing mechanics or visual ingame changes like with Leo Cait).

-- The Isometric Map feature from TiTS within the CoC2 map but with the tile clicking movement system from TiTS minimap incorporated in it or you could also use the button menu below with the shortcuts to move as alternative to clicking in the map section.

-- This is an suggestion probably for both games wich would help expand their fantasy world and the player immersion within it, that is within the Isometric Map option you could add features that would emulate being the surroundings of the map around the tiles (like grass, water, houses, critters, etc.), wich would by semi transparent aswell and become more transperant if you would to be behind such an feauture wich would obstruct the players visibility of the PC current location or being in an house.
-Beyond the above, you could simulate terrain height by putting an tile slightly more below or above (as in an slump or an bulge) when encountering geological things like an river below or go up an slope.
-An step even further beyond the above mentioned would be to add Animation (as TiTs has various animations incorporated in it) to the surroundings like the grass or trees moving from the supposed wind, critters like birds, instects, rodents sometimes passing by or even the simulation of an river flowing (much like in the Pókemon games, you could also apply that to the none Isometric Map option of the map) as all that would be alos optionally enabled.
So to create an more indepth immersive simulation of being in the worlds of CoC2 & TiTS.
 
Last edited:

0th Law

Member
Oct 13, 2021
15
2
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Heat/Rut tattoo wouldn't work because of the way tattoos are coded currently. Wuffy made it a piercing because the tattoo wasn't a viable option.
What if it was a perk that was applied when you got the tattoo? After all, if tattoos can’t be removed anyways…