I think murder is fair considering what these characters can and will do to you if you slip up.Nobody's feeding your murderboner dude.
You can add furry Leothran balls, but other than that I'm pretty sure it's assumed we're all smoothies.Has anyone talked about PC's pubic hair?
Never happening. The game doesn't, AFAIK, make mention either way -- headcanon to your heart's conent.what is your opinion customizable pubic hair?
You really gonna include only part of the quote?M'Lud I rest my case
The player will never be anything other than bipedal. Taur support is extremely slim in our sister game TiTs so it was decided early on to not include it.
I wouldn't say the taur content is slim by any means, there are 12 npcs in Trials alone that fit the quadruped body type typical of a tauric nature not to mention the plethora of scenes that require Steele to have a tauric/naga body outside of those 12. You can even bed a gosh dang caterpillar (Xanthe is criminally underrated btw). That's a shame though, as I quite enjoy the plethora of taur stuff already in CoC2. I know this is a big ask, but if someone were to build taur TF support for the game - handle scenario writing, coming up with the necessary flag/tags checks, descriptions for the champion, etc - would it then be possible to add it in?? It just sounds like the decision not to have it was simply because there was no one to write it up, but if one were to do so then...?Yeah they've been pretty clear on not doing playable Taur content since the beginning. 'Taur NPCs? Yes. Plenty of them. But in player character terms it's a massive hassle.
I think a unique equipment that maximizes one stat of your choice (but not stacking with drinks) would be nice to have. Right now, most people are probably staying drunk all the time to max one of their neglected stats. That's fine, but some quests pass a lot of time before the main fights and you lose the buff. It would be both a quality of life improvement as well as a good item to use for those long quests.
Bottled drinks would work just as well. Hadn't thought of that.I suspect any item able to max out ability score would be too OP pretty much regardless. On some toons I cheat and just edit in the extra stat points and never go get boons for less hassle, but we should really just be able to buy bottled drinks instead, so we could drink it in the field during long quests so we don't have to rush back.
As others said, it was decided that the Champ will only ever be bipedal. Whether four legs or one snake tail, those would imply changes in how many scenes are written, and the main decision was that it wouldn't be worth the effort needed to constantly account for the resulting scene variations.Don't know if this was ever brought up before, but will a tauric TF (cen/deer/draco etc.) ever be a thing?
If somebody were to do all of that work to integrate it into every existing piece of content, well, I think they still may not add it. As I said, a major part of the decision was so that authors, going forwards, would not be expected to account for the potential variation.I wouldn't say the taur content is slim by any means, there are 12 npcs in Trials alone that fit the quadruped body type typical of a tauric nature not to mention the plethora of scenes that require Steele to have a tauric/naga body outside of those 12. You can even bed a gosh dang caterpillar (Xanthe is criminally underrated btw). That's a shame though, as I quite enjoy the plethora of taur stuff already in CoC2. I know this is a big ask, but if someone were to build taur TF support for the game - handle scenario writing, coming up with the necessary flag/tags checks, descriptions for the champion, etc - would it then be possible to add it in?? It just sounds like the decision not to have it was simply because there was no one to write it up, but if one were to do so then...?
I wouldn't say the taur content is slim by any means, there are 12 npcs in Trials alone that fit the quadruped body type typical of a tauric nature not to mention the plethora of scenes that require Steele to have a tauric/naga body outside of those 12. You can even bed a gosh dang caterpillar (Xanthe is criminally underrated btw). That's a shame though, as I quite enjoy the plethora of taur stuff already in CoC2. I know this is a big ask, but if someone were to build taur TF support for the game - handle scenario writing, coming up with the necessary flag/tags checks, descriptions for the champion, etc - would it then be possible to add it in?? It just sounds like the decision not to have it was simply because there was no one to write it up, but if one were to do so then...?
* Another class. Maybe "Ranger". Main idea here is to cover Str (irl bows and bows from irl myths and legends need strength contrary to what modern fantasy games tell us) and Cunning (for consumables). My main idea here that two branches on lvl7 cover attributes we have not covered before. Cunning branch can enhance and empower consumables, to focus on all those, grandees, potions, effigy seeds (yes, I like to breed my own army, and no do not call them weak, they are adorable!)
As Sacremas said, new classes are definitively not happening. Thiefs are already advised to increase strength and cunning, and bows in this game do already scale off of strength, and they're generally the best fit for a "ranger" type character. Warriors work well for it too, now that the level 1 perk grants an attack power boost if you're not wearing heavy armor or a shield.* Another class. Maybe "Ranger". Main idea here is to cover Str (irl bows and bows from irl myths and legends need strength contrary to what modern fantasy games tell us) and Cunning (for consumables). My main idea here that two branches on lvl7 cover attributes we have not covered before. Cunning branch can enhance and empower consumables, to focus on all those, grandees, potions, effigy seeds (yes, I like to breed my own army, and no do not call them weak, they are adorable!)
I feel like we just outright need more presence/performance powers.* I feel like Presence based spells need more support. They do not have perks to cover them.,They can get support via being BMage and having hight Willpower, but that seems too complex considering Presence-based spells are Charmer spells. Feels complex and railroady. I do not have any ideas about them but simply wonder if Presence spells will get support in the future. On the other hand ther are not many of them so not sure if they worth the effort.