Objection! Pictured is a dueling shield, a fairly obscure weapon used in judicial duels, and though googling "dueling shield" returns the wikipedia article for lantern shields, those are way weirder!View attachment 18979
Ask and thou shalt recieve.
Not 100% sure I understand what you’re getting at, but if a resistance isn’t listed on a foe’s stat page it means that the damage is neutral towards that foe.Unless I'm not seeing it, it would be nice for elemental resists on "sense" stats, the magic resist works ok as a tell, and some are sorta obvious, AND might be hard to fit ui wise especially if you include rarer type attacks besides main elements, but would remove a lot of guess work and memorization. stats are cool to see but imo elemental resists and weaknesses are bit more valuable. there appears to be a empty box, so eventually what could be cool is if you had a icon system for each element, fireball for fire etc, and a icon for weak, resistant, nullified, or blank for normal. it could make ui have those accessible without clutter while keeping the stats. could be a balance decision maybe but kinda makes mages a bit more pia than they should be
yeah, sorry my bad, apparently i really have bad vision or memory, it does start showing resistances and weaknesses on stuff like the wraith chimera, was just expecting early enemies to have had them and i was kinda dumbNot 100% sure I understand what you’re getting at, but if a resistance isn’t listed on a foe’s stat page it means that the damage is neutral towards that foe.
It’s no biggieyeah, sorry my bad, apparently i really have bad vision or memory, it does start showing resistances and weaknesses on stuff like the wraith chimera, was just expecting early enemies to have had them and i was kinda dumb
The engine is fine really. The issue is our only QA/testing process is me doing a quick run through of new content and making sure nothing explodes the game for my player character. We prefer to play fast and loose since we have a weekly release cycle anyway. It's insanely more time-efficient to just release something that's playable, and then have thousands of people report any issues that we can squash as they come up. Of course, if something is actually crashing the game or stopping progression etc. we do a hotfix.I feel like it needs to be brought up again, the stuff seems interesting but when it comes to saying what you'd like to see added, think about the proscess of trying to code it into the game, I commend the people who have to do it so much with some of the bullshit the engine seems to give them.
You have?We prefer to play fast and loose since we have a weekly release cycle anyway.
There are exceptions, current week being one. Probably due to what is being implemented being major content.So yeah, weekly.
Hence the 'generally', some months might have three or five patches but on average it's four.There are exceptions, current week being one. Probably due to what is being implemented being major content.
"Divine", according to some theories. Some with pretty convincing "evidence", so to speak.Getting less then four a month would be fine, im genuinly enjoying the Kor content we got so far, story included(shut up I dont have a fluffy bias). Also finally meetting a(nother) Divine champion.
Personally I think that {<The following statement has been censored by Ministry of Secrets>} and that it’s all her evil plan."Divine", according to some theories. Some with pretty convincing "evidence", so to speak.
If your talking about conviction of mirrors I fucking FAILED getting that lore, I saw free magic and hit the button at sub sonic speeds lol. There still technically divine non-the-less."Divine", according to some theories. Some with pretty convincing "evidence", so to speak.
Since you can fight for electrum (or items of equivalent value that get abstracted as coins) anyways, I think you'd really need to add some sort of alternate reward or program in some new enemies to make it worthwhile. I dunno, it could be one way to get items that are normally RNG-dependent like Winterstem or some of the eggs, if every so often you can do a bounty in exchange for them. Or have some special 'bounty-only' encounters that are just pure fights. Could be a way to add some new non-sexable combat encounters.Randomly thought about this idea. What about a bounty board/notice board with radiant quests that can be completed for a minor sum of electrum?
I think they meant a different theory: That Calise may be another of Kas' disguises which is based on data-mining for some stuff that's not currently visible in-game. I don't buy it myself because it's mainly based around one piece of art showing her with demonic eyes, which we know you can get in other ways (and there's art of Futa!Calise with normal eyes as well so I think it's just meant to be a sign that she can become corrupted) but I can see where it's coming from.If your talking about conviction of mirrors I fucking FAILED getting that lore, I saw free magic and hit the button at sub sonic speeds lol. There still technically divine non-the-less.
You know theres this cute fox and cat with a fat fucking ass who sells those right?Winterstem or some of the eggs
Yeah, but that's also randomized. I figure if a 'bounty board' type of mechanic is gonna work (without adding bespoke encounters anyways) it needs something more than pocket change as a reward since you get electrum from fights anyways, so items that you can't reliably acquire outside of exploration or cycling through a shop inventory seems like a decent option.You know theres this cute fox and cat with a fat fucking ass who sells those right?
Same bro.But I have like 3 slots of winterstem to just smoke the fuck out of during dungeons.