The additions of new classes that also plays into stories and encounters like usual would be good. Seeing all of these new characters that fights in a unique way like shapeshifting, using swords & magic, summoning multiple creatures, having a beast companion, demonic powers or holy powers, etc, makes me think that story wise (or for the sake of roleplaying) for your PC to fight against them, they decided to get stronger (since it's starting to feel like some deity level enemies might show up at some points). So they could either add hybrid classes like Magic Knight and Mystic Archer, or add 2 branching advanced classes paths to the existing classes, like for example, Warriors: Knight (one-handed and shield) or Gladiator (two-handed), Hunter: Ranger (archery and nature magics) or Beast master (permanent animal companion like Etheryn has), Thief: Swordmaster (Dual-wielding swords and daggers, maybe even katanas?) or Ninja (Kunoichi for female), Black Mage: Sorcerer (Sorceress for female) or Dark Knight (or Shadow Knight just for a different name), White Mage: Saint (Saintess for female) or Paladin, and lastly Charmer: Nymph or Succubus. Also I'm pretty sure some people has probably said this already or not but when are we gonna get Dragon, Wyvern, and Snake TFs? I know we have the Lizan TF now but a snake character just feels... elegant or better in some way I think? Like the ones in TiTs are.